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Messages - Freyaday

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526
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 26, 2011, 04:36:27 pm »
then time machine

I fourthed, and then grammar

527
TI Z80 / Re: GlassOS
« on: December 24, 2011, 11:19:23 am »
Nice!
Can you make it rotate?

528
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: December 23, 2011, 07:05:58 pm »
*.*

529
The Axe Parser Project / Re: Features Wishlist
« on: December 23, 2011, 07:01:37 pm »
A version of ClrDraw that fills the screen with black instead of white. For making White-on-black games. :)

530
Elimination / Re: Elimination: A New FPS
« on: December 21, 2011, 01:52:33 am »
mmm, tasty. Make sure there's an indicator of where the shot came from though. Maybe have the edge of the screen flash or something.

531
The Axe Parser Project / Re: Bug Reports
« on: December 21, 2011, 01:29:36 am »
Is it possible this bug could have other side effects?

532
TI Z80 / Re: Tag 2
« on: December 19, 2011, 11:50:42 pm »
Holy shit that looks awesome!

533
Axe / Re: Axe Q&A
« on: December 19, 2011, 06:03:44 pm »
If you're wondering, the optimized way to do that would be:

and 0→{→{→{S}+5}+10}
I find it both scary and hilarious how unreadable that is. I can almost guarantee that optimized Axe code will elict a WTF? from the viewer. Even if you're the one that wrote it :P

534
TI Z80 / Re: Contest entry--Nymless
« on: December 19, 2011, 10:53:42 am »

535
News / Re: nDoom for the CX at the horizon
« on: December 19, 2011, 03:04:41 am »
I want a CX now.

536
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 19, 2011, 01:44:18 am »
Hit yourself with a banhammer

I accidentally Axe 1.1.2

537
The Axe Parser Project / Re: Features Wishlist
« on: December 18, 2011, 08:46:47 pm »
That would be incredibly useful.

538
Humour and Jokes / Re: If there was tech support in botswana...
« on: December 18, 2011, 03:08:24 pm »
move

I've been betrayed

539
The Axe Parser Project / Re: Features Wishlist
« on: December 18, 2011, 03:00:56 pm »
Oh dear. I really despise the attitude that, because it can be done with other commands, there is no reason to make a new command for something, even if the new command would be much faster and lead to smaller code.
Oh look, the z80 doesn't have a multiply instruction! Eh, let's leave it to the Axe prgrammers, surely they won't mind!
Oh, wait, that's exactly what didn't happen. Thanks Quigibo!

540
TI Z80 / Re: Contest entry--Nymless
« on: December 18, 2011, 12:36:12 am »
New Nymless!
 The shimmer rectangles' bounce effect now works properly
 Press CLEAR while Nymless is paused to make a quicksave and quit
 Press * to activate lines from the corners, / to deactivate
 The rectangles of shimmer have been made easier to see in inverse 3scale and 4scale
 Three new levels, ANTFARM, CROOKED, and SADISTIC. Have fun!
EDIT: If you downloaded the previous version of Nymless that was attached to this post, please redownload. It was corrupt and crashed upon winning. Also, unsigned. New version is signed and works properly

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