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Elimination / Re: Elimination: A New FPS
« on: October 23, 2011, 01:03:18 am »
Um, so it doesn't fire a rocket, just an invisible explody beam?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 691
Elimination / Re: Elimination: A New FPS« on: October 23, 2011, 01:03:18 am »
Um, so it doesn't fire a rocket, just an invisible explody beam?
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Art / Angel-My succubus« on: October 21, 2011, 11:47:20 pm »
Here's a drawing of Angel in a catsuit. Her wings are folded up.
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Miscellaneous / Re: Cokesplosion« on: October 21, 2011, 10:40:04 pm »
I actually really like glass bottles and I'm sorry they got rid of them.
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Miscellaneous / Re: Cokesplosion« on: October 21, 2011, 10:22:51 pm »
Frozen coke is really good, actually.
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Miscellaneous / Re: Cokesplosion« on: October 21, 2011, 10:20:38 pm »
Apparently, they froze and the expansion 'sploded them
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Graviter / Re: Graviter« on: October 21, 2011, 08:10:22 pm »It's not a sequence at all - it's a realistic force field that affects the particles. They're randomly positioned in the initial y-axis, but then the force field drags them in an orbit. I haven't nailed down the values for making a perfect circular orbit, so some of them are sucked into the middle and then given an "infinite velocity," so they're flung off the screen. They're respawned though ^^Actually, it gives the impression something really cool's happening and I like it. I vote for keeping it. 697
Miscellaneous / Cokesplosion« on: October 21, 2011, 07:23:40 pm »
There are no words.
EDIT (Deep Thought): Shrunk your pictures to 25% of the original size. They're still huge 698
The Axe Parser Project / Re: Features Wishlist« on: October 20, 2011, 10:27:01 pm »Freyaday, that is most definitely valid code. Are you sure you've tested this with the latest version of Axe? Because I did and it worked just fine for me.Huh. Guess I was doing something else wrong. * Freyaday shrugs
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The Axe Parser Project / Re: Features Wishlist« on: October 20, 2011, 09:27:06 pm »
The ability to define Constants in terms of other constants.
For example, I would like to be able to do L1+256->GDB1 GDB1+256->GDB2 Currently, that is not valid code. Can it please be made so? 700
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: October 20, 2011, 08:26:10 pm »2323: You wonder how some of these signs actually relate to "addiction to calcs"...2324: You remember that it includes addiction to Omni as well 701
Axe / Re: Axe Q&A« on: October 20, 2011, 08:08:29 pm »So will future versions of Axe be completely object-oriented?Only if you want it be, I guess. 702
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: October 20, 2011, 07:59:56 pm »2321: You wonder if it says 'Zilog Inside'.2322: You quote unnecessarily 703
Axe / Re: Axe Q&A« on: October 20, 2011, 07:56:52 pm »
Oo0, sounds good. Where are these things gonna be stored and will we have to allocate them?
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Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: October 19, 2011, 06:13:21 pm »2313: We repeat stuffs in here. A lot.2314: You don't repeat things. 2315: You While them 705
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: October 19, 2011, 05:58:30 pm »
2312: You're a lazy bastard and just quote the damn things.
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