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Messages - Freyaday
Pages: 1 ... 56 57 [58] 59 60 ... 173
856
« on: September 23, 2011, 11:08:46 am »
Alright, Now that there are level editors, here's a challenge for y'all: Let's see who can come up with the best levels. Go!
857
« on: September 23, 2011, 11:02:10 am »
I thought bosses were supposed to be fought with the catgirl launcher?
858
« on: September 23, 2011, 11:00:42 am »
Why does the amount of water fluctuate? Shouldn't it be impossible to create or destroy water? Sometimes I can almost fill/empty the screen if I get all three objects in about the same spot horizontally and repeatedly go up, down, up, down. Maybe it's just too realistic!! If you move an object very fast and it will touch another object (water) while moving, it'll become warm! If it'll be very fast, it'll become hot. And so the water was too hot, and it's in the air (invisible)
Please make that game!!!
Lol p2.
859
« on: September 22, 2011, 01:22:33 pm »
I like the colors. Can the red be a dark bloodred please?
860
« on: September 21, 2011, 09:57:56 pm »
I like Opera's mouse gestures.
861
« on: September 21, 2011, 09:55:55 pm »
The sprite. I can see why you didn't feel the need to make your own.
862
« on: September 21, 2011, 09:55:07 pm »
Thanks!
And, unfortunately, the problem is not like that. The scanlines are completely frozen.
863
« on: September 21, 2011, 09:53:49 pm »
Wow. Just...wow. (Frey needs to get him some skillz so he can do these things too.) * Freyaday feels emprogrammated
864
« on: September 21, 2011, 09:10:09 pm »
I love how the pistol looks Great job on that, man.
865
« on: September 21, 2011, 09:08:43 pm »
Runer: can you provide that in a mp4? I can't view it as a wmv.
Axe: Practically every time I try to compile a source from archive, I get a BAD FLASH 0%. I UnArchive it, and it works fine. Also, I compiled some stuff for an Application, and it no longer copies stuff from an appvar to L3
866
« on: September 21, 2011, 11:15:00 am »
Actually, those greys are the result of having pixels that don't switch fast. Otherwise, with the the screen-delaything, all we'd see would be headache inducing flicker.
867
« on: September 21, 2011, 10:59:04 am »
O_o You should make that in greyscale!!!
Better: Make a game of it!!
And then, with arrow-keys, it should be possible to controle a block at the left side. And you'll have to make enough waves to blow the enamys (ships, coming from the left side) away!!
Omigod, that really would be an epic game! You have capsize them with waves! MAKE THAT GAME! MAKE IT NOW!
868
« on: September 21, 2011, 10:53:31 am »
I think noone will be angry if it will backup before - You can tell axe if it should backup or not. What's better if it'll backup after??
THen, if it crashes due to some bug, you still have the nonbuggy version backed up.
869
« on: September 21, 2011, 10:34:41 am »
Perhaps a setting telling Axe when to make the backup? That way you can keep the nonbuggy version if something goes horribly wrong, or you added a bunch of new features or something and you really don't want to go through the effort of recoding them.
870
« on: September 21, 2011, 12:21:18 am »
That is awesome. * Freyaday needs to go find that tutorial. He could make a game!
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