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Messages - Galandros
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121
« on: June 30, 2010, 03:39:53 am »
I say that is worth to try some algorithms for special keys cases because we might be lucky. But for now it is impractical a full sieving. Resuming work on Ndless is the way to go and we can find some tricky exploits like the TI-83+ pulling batteries during 3rd party OS sending or other tools like BrandonW released (he did).
Now, if anyone works on RSA-1024 investigation please choose the Nspire keys cracking and give news when you have the keys. j/k
122
« on: June 30, 2010, 03:28:31 am »
That is awesome. You should record a video of it working and put on Youtube. Oh I remember that. Wasn't there a vid on Ticalc too? Now we could finally rickroll... er... play clips on our calc
The video was in a Revsoft group by James Montelongo (Jim e), I think.
123
« on: June 29, 2010, 10:55:54 am »
Indeed. If this wasn't illegal in the Axe Parser contest, this feature would make adding features SOO much easier. And for a library, I nominate the Zedd Physics Library.
Zedd Physics Library is in Axe Parser. It provides normal Axe Parser subroutines. But it would be interesting assembly libs for fast tilemapping with smoothscrooling, physics and 3D (raycaster or wireframed).
It's part of the app already?
I was ambiguous, sorry. The Zedd Library is coded in Axe Parser (language) by Builderboy. You include the routines you need into your source code.
124
« on: June 29, 2010, 10:50:55 am »
The sprite routine does not seem to use self modifying code that is not possible in APPS. But have you equated xpos, ypos and clip_mask to a location on safe ram?
In the first text routine: LD HL, $1C04 ; Location of where to display Text LD (CurRow), HL $IC04 seems out of the screen and may overflow somewhere.
In the second you need to relocate the string in ram or code a app safe replacement for _VPutS
If you want to ease some coding it is easier to use: appsafePutS: ld a,(hl) inc hl or a ret z b_call _PutC jr appPutS
ld hl,string call appsafePutS
than relocating the string to ram every time.
125
« on: June 29, 2010, 10:39:02 am »
This keeps getting better and better. How did you deal with the 8kb limit? Did you rewrite the engine?
126
« on: June 29, 2010, 10:34:21 am »
I actually often say: 'my calculator is more powerful than my cell phone, except that it hasn't got calling & sms'ing' (my brother calls my cell phone a 'brick')
True, I can modd more impressively my calculator than my cellphone...
127
« on: June 29, 2010, 10:03:02 am »
Indeed. If this wasn't illegal in the Axe Parser contest, this feature would make adding features SOO much easier. And for a library, I nominate the Zedd Physics Library.
Zedd Physics Library is in Axe Parser. It provides normal Axe Parser subroutines. But it would be interesting assembly libs for fast tilemapping with smoothscrooling, physics and 3D (raycaster or wireframed).
128
« on: June 28, 2010, 05:50:10 am »
This has become much clearer now. SirCmpwn, have you tried to build a good relationship with your parents? Maybe you think it is too late now that you have 18 (or close) and you have been fighting many years. The second reason is better. Or you have an impetuous personality (a possibility I don't know you well enough, but I know from my own experience how hard it can be) that makes you unable to control in a situations intense for you. (it is your life and hobbies) But I understand your parents, they seem like the kind of parents that want their kids to be well succeeded. Probably they just want you to work harder because you they know you are a smart guy and you loose too many time on hobbies and you can't control yourself sometimes. Plus if they work hard, they don't like a son with few motivation on studies. But your parents are also the kind of parents that don't hear your opinion. If by any chance they start to hear you after you are responsible to them, it would be worth your effort. Step back from some of your projects for a while. Keep the band and exits with friends, for example. You have a long life ahead and at least maintaining some friendly ship with your parents will make your life much more stable. (it is even advantageous for your projects) Seeing some thrust of them in 3 to 6 months seems reasonable. If you can get an agreement with them would be good, but your parents seem the total control type so there the is the possibility for them do not want for you get back on some things. If you ever tried something like this, did you make some mistake? I could not avoid smile and laugh a bit thinking on USA view on legal actions. Some books "cartoonize" like it is your national sport, preferable hobby or something. At least is better than having afraid of starting legal actions.
129
« on: June 28, 2010, 05:09:10 am »
A bit lost here: What is Axiom going to be? Is it a library for the Axe language or for ASM itself, and how would it be used? Sorry, I couldn't find any page describing it.
It is a library for Axe Parser in assembly. In the Axiom you define what token will make use of an assembly routine coded into the appvar. In the source code (Axe Parser) you use the token you assigned to a certain routine (tilemapper, math...) just like another command. In the compiled program the assembly routine is included. With this you don't need to make inline assembly because it is actually an addin into the Axe Parser compiler. It has the advantage over inline assembly for readability and any casual coder won't notice he is using an assembly library, he just sent an appvar into his calc, read the documentation and uses it. Still breaks the rules to the contest because it would allow cheating with hand written assembly, but maybe in the future some contests will allow certain Axioms. (Axe Parser with Axioms) Quigibo, you really know how to give cool names. (Axioms and Axe Hax) Where did the Axioms came from? It sounds a bit like Axe.
130
« on: June 28, 2010, 04:12:57 am »
Incredible. The fractal is completely recognizable.
131
« on: June 28, 2010, 04:03:31 am »
I am better today, at 100%. Running 8km in a sunny and windy day is not compatible with coding in the afternoon. Hopefully I managed to do something before going to bed. One thing I hated in the past is that when I had motivation to program and ideas, I was at work. When I arrived at home, I didn't felt like coding anymore
That happened to me too. (returning from school) And happens with lots of other things you wish to do but you are unable and later when you can you don't feel any more.
132
« on: June 27, 2010, 02:06:10 pm »
I hope you still post from time to time and/or maybe work on new projects *cough*Lost Legends 1*cough*?
I hope that I can post sometimes like I did today, too. Working on it. Thanks for the poke. Too bad today I am tired and my head hurts a bit.
133
« on: June 27, 2010, 02:01:49 pm »
Excellent idea Quigibo. This will make possible endless addons to Axe Parser.
I read the Axiom should be an appvar. You just compile as a program and convert it to program on calc. CelticIII can be a solution. But with an hex editor is as simple as editing the variable type byte to an appvar? Curious to know and for me is easier than installing CelticIII and learn the command usage.
134
« on: June 27, 2010, 01:38:15 pm »
330: You are always in #omnimaga channel 331: You got frustrated when your IP was banned by the irc server (not necessarily because of you) 332: If 331 happens you go on crazy frenzy to connect by through a bot in assembly for your calculator (and you remember some time after that you can connect by other hub, proxy, OmnomIRC or as last resource wait for the ban end) 333: You visit and update regularly WikiTI
333 is true about me. yay halfway for the wanted 666 sign...
135
« on: June 27, 2010, 01:25:27 pm »
Looks really cool and a nice speed.
I did not see the Axe Parser source code to understand the method but in assembly horizontal scrolling is much slower too because shifting bits by rotating them is much more time expensive than moving entire bytes around in the graphics buffer.
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