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Messages - Galandros

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166
The Axe Parser Project / Re: Features Wishlist
« on: June 18, 2010, 05:34:13 pm »
Code: [Select]
Disp A+1->A>Dec
Gotta love how we can do that ;D . I always wished we could do stuff like this in TI-BASIC too (or in xLIB)
Yes, I also like the syntax after understanding the implications.
It is bit like the Ans (some differences) but even faster. :D
I also wish in TI-BASIC we could do some expressions that did not change Ans for faster code. :D Like lines started with colons instead of enter did not change Ans. I see lots of optimization coming from this.

Even more important would be TI-BASIC be faster interpreting. I will experiment a simple interpreter that looks like TI-BASIC but adds some BBC BASIC, Axe Parser and some of my ideas to it. The floating point operations could be easily added later with bcalls to the TIOS routines. Until that I would use integers for numbers, lists, etc..
The main advantage of a interpreter against Axe Parser is stability and source code is also the code. It would be slower anyway, but I believe is possible to come with a bit faster than BBC Basic.
Also 1000th post. ^^

167
Miscellaneous / Re: A Formal Explanation for Today's Events
« on: June 18, 2010, 05:25:57 pm »
DJ Omnimaga took really many measures to protect Omnimaga from himself. In a movie that would sound cool but is a bit unfortunate for him.

In any case I don't loose thrust on DJ Omnimaga because I know that when gets out of control of himself, there is no stop, but when things settle down, we are back to peace. The only issue is, of course, between that it leaves some problems like we saw.
It is really a hard situation to live with in the forums because it creates lots of bad reputation waves to DJ Omnimaga from people that don't know much of him. Even to me, I couldn't believe at first and earned somewhat confused thoughts of him, but totally abandoned them after getting more information. I guess I learned a bit more and am more prepared for a next time. I still prefer to not need to intervene in anything like this again.

168
The Axe Parser Project / Re: Your Projects - Post and Critique
« on: June 18, 2010, 05:09:56 pm »
Galandros, if you know of any good open-source raycasters for z80, I can start working on those commands.  Even closed source I can attempt to disassemble.  ;)
Let me think. There is this list: http://wikiti.brandonw.net/index.php?title=3D_engines
It says what engines have source code.

Quarnos had some impressive results on graphics (slow). See them here: http://www.junemann.nl/maxcoderz/viewforum.php?f=32
Juha seems promising by screens but I don't know how "finished" it is. http://tift.tuxfamily.org/projects/juha3d

I know of others that are closed source. tr1pe1a (or other?) had an interesting one that wasn't a ray caster, I believe, but drawn interesting 3d objects with connected lines. It's in MC forums.

169
Site Feedback and Questions / Re: Post deletion?
« on: June 18, 2010, 05:06:45 pm »
Mine went from 700-ish to 100-ish.  Thanks again for spending the time to fix it :)
Your reputation was also reseted.

This situation brought the interesting conclusion that there are new users that practically only participated in Axe Parser forums.

170
The Axe Parser Project / Re: Features Wishlist
« on: June 18, 2010, 05:04:53 pm »
I see. I am still getting into Axe Parser details. :P
Since that only comes from user not optimized code, we can leave to the end or just forget it and instead document how to code optimized.

In the future would an Axe Parser optimizator be a viable project? Like a program that takes compiled code and tries to replace code by smaller or faster code.
Btw, programs (and appsvars) can be shrink directly and safely by changing its size word (it is the first 2 bytes that the VAT points to the program memory) to a lesser value?

171
The Axe Parser Project / Re: Your Projects - Post and Critique
« on: June 18, 2010, 04:59:25 pm »
It would be cool to see the speed a ray caster fits in Axe Parser.

Axe Parser is perfect for simpler games but I guess it is always good to experiment to the extremes. ;D

172
Looks good.
It does not rationalize some expressions with radicals from what I saw on the screen shoots.

173
The Axe Parser Project / Re: Features Wishlist
« on: June 18, 2010, 04:46:49 pm »
I have seen in disassembled code:
 ld ($8000),hl
 ld hl,($8000) ; $8000 is an example

Will that be optimized? Or is the user not optimized code that leads to that?

Also some push and pop of hl could optimize sometimes. Dunno how hard it could be.

When Axe Parser reaches final releases, I will like to see the compiled code for curiosity. :P

174
Sounds massive. The gathering part was tedious, maybe. But should have worth.

175
Axe / Re: Code optimization
« on: June 18, 2010, 04:33:33 pm »
But they look very convenient for temporary uses like in functions and loops.
That really should help readability of code. Nice add!

176
Miscellaneous / Re: Where Did Your Name Come From?
« on: June 18, 2010, 04:31:30 pm »
Builderboy2005 was my first email address (because at that time i was a huge fan of building with Legos) and all of my internet names have been a derivative ever since :D

Luther (my alter ego) was the nickname given to me by my 5th grade teacher after he said I reminded him of Lex Luther for some reason :P
Lex Luther? :o

I used to play Legos when I was a kid. I hope to play a electronic version because I would need lots of Legos to start to have fun. I only got 2 boxes of the big Legos and I want bigger constructions.

177
News / Re: DJ Omnimaga temporary moves down one staff position
« on: June 18, 2010, 04:59:04 am »
Enjoy and rest.
Have you learned your limits from this experience? I hope yes, everyone has its limits, few people would even keep your rhythm in administration of Omnimaga and working for that long.

I calculate I would give up answering PMs and replying in forums. Then I would ask help to other admins until things got less hectic.

178
Miscellaneous / Re: Forums inactivity
« on: June 18, 2010, 04:48:24 am »
The main issue now is that new errors pop ups in TI Connect these days, with new computers and OSes, it seems. It will eventually make those FAQs very huge
Yes it is true. But you can put the questions on top that link to the answer. That way you don't need to scroll much.
A great majority of new computers and OSes problems should be with 64-bit and the solution is using latest TI-Connect or patch from education.ti

179
Miscellaneous / Re: Omnimaga worth $19,339 USD
« on: June 18, 2010, 04:43:09 am »
wow, that much? I doubt anyone offered that. The site says the value is given to possible revenue with ads...

180
The Axe Parser Project / Re: Axe Without Token Hook
« on: June 17, 2010, 06:29:18 pm »
It got good stuff on the old posts.
I suggest moving to a subforum archive and leave a sticky warning the code is "old" and instructions of how to port it to new code.

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