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Messages - Galandros

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226
Depends of the countries. But it is pretty sure 68k owners will keep a low number. It will phased out to Nspires in most schools.

calcmaniac84 emulator will keep stuff made for the TI-89 used, which is very positive. Shall he emulate al the 68k calculators eventually?

227
Humour and Jokes / Re: [Idea] Necropost Day
« on: June 09, 2010, 04:15:49 am »
I nominate the 5th of November so that all will remember.

I second this :P
A must to third this.

But it would be more cool, adding the rule you had on non randomness posts to need to bring something new to the topic.

228
Axe Parser is great and the interest is at high levels. It is still recent and I hope that great games will come with the contest and after the contest.

And I can't keep up too active talks like Axe Parser. I hope that we don't enter in Axe Parser only projects either.

229
Quigibo turning evil definitely. Oh, no. *run*

230
News / Re: It's over 9000!
« on: June 08, 2010, 08:44:13 am »
From Code Geauss that image. If I remember correctly, it was a tense moment where a bomb was going to explode.

Maybe he is repeating the number of non leading zeros for a big number? (quite figurative interpretation)

231
ASM / Re: ARM assembly resources
« on: June 07, 2010, 05:24:28 pm »
Nice, hopefully that helps some Nspire developers. I wonder if ASM code changes a lot from a device to another? I know there are changes between 82, 83, 83+, 85 and 86, for instance
No, it does not change.
In those calculators the z80 CPU is exactly the same. The only changes are the TIOS and other hardware issues like from which ports you interact with LCD and link port.

Hopefully you talked about that, because Nspires from what I heard the hardware is the same whether non-CAS or CAS. I don't know how the keypads work but is something you have to check.
But there are some different ARM CPUs out there.

Nspire has a ARM9 CPU. This is only important if you also want to use code on Nintendo DS or other devices (most cellphones, PDAs, basically handheld devices). Or if you search for ARM code online, be sure to check it is compatible with ARM9. (there is ARM11, ARM7 and many other old versions of ARM CPUs). For knowing compatibility issues, the links I provide have some info about that. (what instructions are safe and such)

Oh, and all miscellaneous stuff about Nspire OS and see http://hackspire.unsads.com/wiki/index.php/Hardware and other pages.
(is safe to refer to hacking websites?)

232
The Axe Parser Project / Re: On Calc Documentation
« on: June 06, 2010, 09:44:44 am »
well, we could just create our own app, the only problem being that the catalog hooks are not well-documented.
See if this documentation solves your problem.
http://wikiti.brandonw.net/index.php?title=83Plus:Hooks:Catalog
And you can count on help from BrandonW in the irc.

I wonder if Quiguibo will add this on Axe Parser final releases.

233
Other Calculators / Re: Wabbitemu Tool-Assisted Speedrun support test
« on: June 05, 2010, 04:33:15 pm »
No way, a port of Geometry Wars in DS for z80.

You scaled down the sprites quite well and it looks like a epic shooter just like Geometry Wars.

234
News / Re: Notice about OmnomIRC
« on: June 05, 2010, 06:50:19 am »
You could drastically reduce OmnomIRC bandwidth, with making users only enable it in one single tab.
I personally don't mind, it is only one click, but I don't know what are your thoughts about how it should be used.

Other measure could be time outs for when you hide OmnomIRC, but does not seem a good idea for the users.


I already employ friendly band-width measures since ever. I open a lot of tabs while reading posts but when I leave the pc I close them or just leave a few remaining for less than 15 minutes.

235
General Calculator Help / Re: Masking
« on: June 05, 2010, 03:42:43 am »
Thanks, I got it. :)

236
ASM / ARM assembly resources
« on: June 04, 2010, 05:16:35 pm »
Finally found them. I don't know why my 2 first searches were not productive. I searched for mere (I like the word) curiosity and maybe a lot time later see them.
These are some links for ARM assembly programming tutorials, books and instruction set.

Tutorials:
http://www.heyrick.co.uk/assembler/
http://www.armtutorial.com/
(note these tutorials do not seem for beginners in assembly, I read a bit to verify)

Books:
http://www.arm.com/support/resources/arm-books/index.php
http://www.freetechbooks.com/arm-assembly-language-programming-t729.html

Instruction set:
http://wiki.4hv.org/index.php/Instruction_set:_ARM
http://infocenter.arm.com/help/topic/com.arm.doc.qrc0001l/QRC0001_UAL.pdf

Nspire related links:
http://hackspire.unsads.com/
http://hackspire.unsads.com/wiki/index.php/Hardware

Some other tips:
      DIY: Compile some piece of C-Code and analyze the disassembly.
      Game Boy Advance (and possibly Nintendo DS) Homebrew web-sites have lots of material.
      Acorn Archimedes Nostalgia Web-sites often have nice assembler code-snippets.
      see http://www.pocketmatrix.com/ for assembly gems

237
General Calculator Help / Re: Masking
« on: June 04, 2010, 04:05:27 pm »
Sorry, but could you provide example code of BuilderBoy and DJ Omnimaga description?
I am having difficulties understanding the steps and it looks interesting. :(

238
TI-BASIC / Re: Extra/Hidden Characters
« on: June 04, 2010, 09:27:33 am »
I hope your calc isn't permanently bricked x.x

Have you tried reinstalling a new OS?
It was only RAM writes where it shouldn't. Looks like only affected my TI-BASIC code which I recovered by hand.
A Ram Clear easily solved the issue.

239
Introduce Yourself! / Re: Hi from FinaleTI
« on: June 04, 2010, 09:23:18 am »
Welcome.

Have fun with Axe Parser and I hope you bring an interesting entry to the contest.

240
Introduce Yourself! / Re: Hi from graphmastur
« on: June 04, 2010, 09:11:58 am »
Welcome.
Good luck with your entry in the contest and have fun.
I feel like sitting down and pick pop corns because it is going to be a very competitive contest.

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