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Messages - Galandros

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541
Web Programming and Design / Re: Mini-Userbars (Mini Project)
« on: March 23, 2010, 05:56:52 pm »
I almost forgot to follow this subforum. Well, very nice idea and well done.
I suggest adding colour support to hex (like #FF0000, for red).

Now PHP details: what PHP extension or lib you use? And I am eager to see the source, too.

542
Sonic the Hedgehog? He's cool.
100% Agreed. Good one.

Samus Aran. Hands down.

Samus has always been an interesting and somewhat mysterious character and is the very first true female protagonist (Ms Pacman does *not* count) in video game history.

Samus is my favorite because she is pretty much one of the few 3-D female characters in video games to not be overly sexualized (although Zero Suit and Other M Samus are kinda... iffy). I mean, look at Lara Croft, Tifa and other FF gals, and the gals in Soul Calibur. They're mostly walking fan-service and I really don't care for a game that emphasizes those.... "assets"... so blatantly. If I want to stare at voluptuous women, that's what the internet is for. GTFO my vidjamagames >:(
Good choice. My 1st for female hero. (I was going to write heroin for some reason lol)



Now my choice is...
Zero, the legendary Reploid from Mega Man Zero series.

Zero has amazing reflexes and is hell fast killing with his Z-Saber. (no Jedi could beat him) No boss is match for him. (even against his original body "slightly over powered") He is the lone hero that saves everyone on the scenario and commonly goes or is in the wrong places. He questions himself why he fights for but is a cold killer. He doesn't like too much talk and must love bosses that skip speech. Although he questions the reasons to fight, he sacrificed himself for humankind more than once.

Note: I don't like too much the rest of the Mega Man games. Just happens to get obsessed with him. I discovered some crazy guys for Mega Man... :P

543
ASM / Re: Intercepting Transmitted Programs
« on: March 23, 2010, 05:01:02 pm »
I am planning on releasing Version 6 of my Antivirus Software for the TI-83+ or compatible. This software can already search through programs for those with virus names and delete them if you choose. But now I would like to add a new feature: intercepting transmitted programs.

I am looking for an assembly subroutine that will be run with Linkman's "Run this program when link activity" feature. Upon being run, the assembly routine copies the NAME of the received program to a buffer, or to a string, or to Ans. I'll do the rest in TI-Basic.



Also, I am wondering if there are any asm programs out there that will take a name from a string and check calc memory for any programs or appvars with that name and return 1 if it exists and 0 if not. This section of my antivirus works already, but it just simply deletes the program, doesn't actually tell you if it is on your calc. I would like it to do that.

Thanks.
Well a antivirus for calculator is paranoic because currently there aren't any real threat virus (the ones who copy themself to other calcs/pcs to calcs). Normally only sending youself a virus to your calc AND executing the virus will turn things bad. Although there are some link exploits...
Putting apart that a anti-virus of that kind can provide some experience in programming. So go for it.

Other things to note:
Searching for a name is not enough. Anyway a real anti-virus would search in assembly programs for opcodes that unlock the flash writing (and edit the TI-OS passing to control the calc) or install a stay resident custom interrupt (unwanted code may be run). Other thing I can think of is programs installing hooks in the OS to do bad things. TI-BASIC programs can do harm too.
Basically you need to have a good knowledge of assembly and TI-OS to do a good anti-virus for calcs. But as I said, you can use your TI-BASIC anti-virus to train a bit in programming.

Good luck and have fun.

544
General Calculator Help / Re: [DATA EXPUNGED?]: Corrupt Groups?
« on: March 23, 2010, 04:25:57 pm »
Group corrupting is too much common. :( Bad TI.
GroupTool is quite useful. The only problem is it can be slow seeing large groups.

AAaah ok I see x.x

Now waht about SourceCoder? I think it supports ungrouping, right? (see Cemetech)
Yes it does. It opens all the programs and I don't remember if lets you edit other kind of variables.

545
News / Re: New pages added and navigation bar updates
« on: March 23, 2010, 04:22:45 pm »
Yeah I try to not expand way too fast either, else if we change stuff too often, people get tired of it, since they cannot get used to new stuff. I think the hardest part of all was adding/reorganizing sub-forums, since I didn't want too many parent boards on the index
* Galandros admires DJ forums experience
Yes, I hate when too many changes happen suddenly and you can't get used to it or coming some months after nothing is familiar and you feel a total stranger again. And I bet most people feel the same.

546
News / Re: New pages added and navigation bar updates
« on: March 23, 2010, 04:12:01 pm »
The effort on improving the site continues very well.
And with the current activity, improvements are well deserved.

I hope the site can get to a stable phase someday, though.

People keep in mind that the changes are all good but is impossible to everyone agree on all details. I say this because I would like to rearrange links, subforums, etc. in other way but no organization, that has a draw back, can't possibly please every single person.

547
TI Z80 / Re: Someone should revive the Online Hex Disassembler...
« on: March 23, 2010, 03:50:26 pm »
That's nice. Thanks. :]

I will start to recover some the lost free time lately in the next few days. I will work on the PHP4 version ASAP.

548
TI Z80 / Re: the Tale of Lost Map
« on: March 20, 2010, 04:43:18 pm »
The story will be based on the character's action. And one action will cause a chain reaction, and the story will go on like the real world. I don't know if I can achieve this on calculator with BASIC tho, because I'm not Builderboy ;D
Well it can be made at a certain extent.
Keep in mind the memory requirements of it. Speed is also a limitation but mostly memory. If it is too big challenge for you try to do this when you are capable (later, of course). Try to not loose too many time rewriting...

I would suggest plan very well what happens on paper. You ought to plan very well in order to keep the story consistent and don't make mistakes.

549
Gaming Discussion / What is your favorite video game character/hero?
« on: March 20, 2010, 04:37:59 pm »
Do you have a favorite video game character/hero at all?
Why do you like the most in him/her? And what not?
How much are you obsessed with it? (approximately how much you know and stuff you keep of him/her)

Just curious to see your choices.

550
Good job, this is the first forum with SMF software that I visited more than 3 times. In the start was a bit strange and almost missed those features.
For my first replies and new topics I searched the buttons for like 15 seconds instead of instantly. But believe this can be an obstacle for some users because a study shows many people quit a page that takes more than 3 seconds to load! Those people are not certainly from the 56kbs era of networking. Those who still use those network cards are my Internet heroes. :P

PS: C'mon how could you leave this post "unreplied"?

551
News / Re: Axe Parser now has a 68K brother: NewProg
« on: March 20, 2010, 04:20:07 pm »
Yeah, z80 line happens to be more appealing to experiments because there are more users base.
I have some doubts that 68k will be explored like the z80 were. Who knows, the TI-81 was hacked when no one remembered it and a shell was developed.

I wonder how the Nspire projects will grow. Certainly is needed some easy tuts on mounting a development environment for C and ASM. It is also needed quite urgently a higher language.

552
News / Re: Axe: a new TI-BASIC-like language for the TI-83+ and 84+
« on: March 20, 2010, 04:14:19 pm »
It is not even in the final release and already has attention on it.

The success now only depends in quality of the final Axe Parser and people releasing great projects with it. This is almost assured I think.

553
TI Z80 / Re: Elmgon
« on: March 20, 2010, 04:08:24 pm »
Ah, I played one game that way. Maybe my first PC RPG ever.
It is harder to see that in ASCII graphics. ;D

554
General Calculator Help / Re: TI Nspire OS Downgrade
« on: March 20, 2010, 10:51:36 am »
Hi.  I have a TI Nspire (not CAS) with OS 1.7.  If I download the new 2.0 Operating System, will I be able to downgrade the OS to 1.1 or 1.7 if I want to?  Thanks!
From what I read on UTI, yes if your Nspire doesn't come loaded with OS 2.0 that is your case.

But better double check the post on UTI or wait for someone that is following more the Nspire scene than me.

555
Humour and Jokes / Re: Funny #omnimaga quotes
« on: March 20, 2010, 09:00:00 am »
Now all parents won't let you enter the irc channel where Genolo is!
* Galandros kicks Genolo out of the channel

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