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Project M (Super Mario) / Re: Project M Reboot
« on: January 21, 2010, 05:05:54 pm »
Ultimate Mario for calculators is coming...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 796
Project M (Super Mario) / Re: Project M Reboot« on: January 21, 2010, 05:05:54 pm »
Ultimate Mario for calculators is coming...
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TI Z80 / Re: Someone should revive the Online Hex Disassembler...« on: January 21, 2010, 03:58:08 pm »Well actually, I only had problems with the mail() command (they don't support it ) but it's got a lot of stuff that's open...you might want to take a look just in caseit works GalandrosOk, I will look at freehostia after testing a bit more in my computer. 798
TI Z80 / Re: Someone should revive the Online Hex Disassembler...« on: January 21, 2010, 07:14:57 am »what exactly are all the things you require to run it?PHP 4 or 5 (I don't know) spasm compiled for the server OS and architecture permission to run spasm and php doesn't disable functions related to proc_open() Ouch that sucks, that means 1and1 would be no luck either. The best bet would be that someone hosts it himself. I wonder if Netham45 could do this... he has over 9000 servers at homeThat is why I will release the source. If he host himself, permission to run it would be no problem. I though of hosting myself but my parents don't allow a computer running 24h a day... I even have one old computer that could be used. 799
TI Z80 / Re: Someone should revive the Online Hex Disassembler...« on: January 20, 2010, 04:02:46 pm »
I will try to release source soon so someone might host it.
Or I can try to use some Windows host. 800
TI Z80 / Re: Someone should revive the Online Hex Disassembler...« on: January 20, 2010, 04:30:37 am »
I compiled spasm on Linux successfully with help of Spencer.
Geekboy gave ftp account to his host so I can test it. Good progress but the bad news is that seems the host doesn't allow me to run spasm at all. :X Even with all the intents to give execute permission, it gives "sh: ./spasm: Permission denied". I will try the same procedure in my computer to see what happens. Maybe I discover something... I have learn already some Linux command line stuff with all this... 801
News / Re: New user group: Non-Staff IRC ChanOps« on: January 19, 2010, 05:26:43 pm »
Nice... I visited IRC, it is getting action.
I will try to code IRC bots someday... 802
TI Z80 / Re: Sanctum Sanctorum (trying my hand at BASIC)« on: January 18, 2010, 04:01:58 pm »
Nice designing. And good luck with coding.
Have fun. By the way, LL1 is alive. I have done some nice utils for assembly debugging and done some routines. Some are unreleased for now... I just need to finish up some other things first, to focus on z80 projects. -.-" I shouldn't have some many cool things to do... I hope I will end them sometime. 803
Computer Projects and Ideas / Re: Castle Storm II« on: January 18, 2010, 03:56:06 pm »Lol, nope, not a castle defense, more like Doom style FPS action!I like explosives, too. Reminds me Worms. ^^ I am kind of obsessed with castle defence, stand ground in front of hordes of enemies, retreat until the final meter (making every centimetre count) and then fight until the end. I love when that happens. In a ~1000 units map in a game, I survived once with just 15 hurt swordsmen left. Pushing the enemy to a trap and see it fleeing and all the chaos around is also nice. I really need an epic defence game made by myself. *sigh* 804
Introduce Yourself! / Re: Hi, my name is Ztrumpet. Give me your peanuts!!!« on: January 18, 2010, 03:46:06 pm »
When I post more, I go to a point where I don't know what to reply about...
Although in randomness is the easiest place to reply even on those situations. Welcome ztrumpet (nickname is not strange around... why?) You deserve peanuts but I eaten the last ones in my kitchen. 805
Computer Projects and Ideas / Re: Castle Storm II« on: January 18, 2010, 03:27:45 pm »
Disappointed. I though it was a good castle defence game for TI-BASIC.
I have to do one myself... I like the black lines around the objects. Will you keep it on all stuff around? 806
Humour and Jokes / Re: Homepage: And DJ_Omnimaga's pink name« on: January 18, 2010, 03:25:37 pm »You are trying to hide your guilty with accusations...lies, it lasted OVER 9000 picoseconds!Lies!It lasted 1 minute at least. 807
Humour and Jokes / Re: ASCII art attack and friends« on: January 18, 2010, 03:21:35 pm »You mean you clicked on a link supplied by Dj, and you didn't expect to be rickrolled in some way?? You ought to be ashamed of yourselfseconded 808
Gaming Discussion / Re: The most interesting Starcraft campaign I've ever played« on: January 15, 2010, 05:36:41 pm »LAN or Battle.net?LAN by Hamachi and guess why... But I own some good other RTS. (although I crack to play with friends) Rise of Nations, is the best I own. 809
News / Re: JCW & Hot Dog joins Omnimaga team. Eeems swaps position with {AP}.« on: January 15, 2010, 05:28:28 pm »
Congratulations to all, especially to Eeems for a promotion. Hopefully, {AP} is still in the team and that is almost as important too.
lolRemember: with great power comes great resistance times current squared. http://xkcd.com/643/ 810
Gaming Discussion / Re: The most interesting Starcraft campaign I've ever played« on: January 15, 2010, 05:25:33 pm »In multiplayer, the modes I usually play is 3v3 or 4v4 (top vs bottom team), melee (when teams are based on your map position, requiring everyone to tell their position at the game start then manually ally with everyone of the same position) and free for all. Free for all is no team allowed. Most people play Top vs bottom.Thanks I am playing multi with friends. |
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