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Messages - Gale

Pages: [1] 2 3 ... 8
1
Other Calculators / Re: 1337 Omnicalc fonts
« on: April 04, 2010, 11:58:20 am »
haha i've made some pretty spiffy fonts in my day as well

2
Humour and Jokes / Re: Girls interested in games, and calculators! D:
« on: April 04, 2010, 11:52:31 am »
They said "15mHz Zilog z80 proccessor and 24 KBs of available RAM"
^That is so sexy its scary.

i couldn't agree more :D

3
The Axe Parser Project / Re: Axe Parser
« on: March 28, 2010, 01:02:56 pm »
whenever you store something to a pic/str/gdb does it work in order, ie if you had "[00]-->Pic1 \ [11]-->Str1" would the end of the program be "0011" or "1100"?
it would be 0011

4
TI-BASIC / Re: Lightning!
« on: March 26, 2010, 08:03:44 pm »
i wouldn't doubt that it was stolen from NoShell, it's almost identical haha

5
TI Z80 / Re: Proposal for interested BASIC coders
« on: March 26, 2010, 08:00:34 pm »
OFF TOPIC

Quote from: jsj795
When few people are crazy, we call it psychopath.
When many people are crazy, we call it religion.
Agreed.
yeah, really off topic.

but i think grayscale is needed, because note the darker-grey kings in the corners

6
TI-BASIC / Re: Lightning!
« on: March 26, 2010, 06:22:42 pm »
nope, i'm pretty sure it wont. pictures cant be archived though. to run archived pics you can just use xLIB anyway

so yeahh, now i can clear my ram pretty haphazardly and have around 19-20k RAM at all times P:

7
TI-BASIC / Re: Lightning!
« on: March 26, 2010, 05:36:31 pm »
^CalcUtil++
haha best app i've ever found besides omnicalc ^^

8
Site Feedback and Questions / Re: Skin's smooth scrolling
« on: March 26, 2010, 05:21:36 pm »
yeah, i'm using ubuntu with gnome and firefox, and i noticed the same thing. i always use v5 anyway though, so i've adjusted

9
TI-BASIC / Re: Lightning!
« on: March 26, 2010, 05:13:52 pm »
hmm. well i have everything archived all the time anyway (i use CalcUtil). but yeah, i mostly cared about RAM because my friend has a normal TI-84, and almost all of his arc and ram are in use, and since he's doing the storyline, he should be able to use it P:

10
TI-BASIC / Re: Lightning!
« on: March 26, 2010, 04:55:43 pm »
what real(# would i use from xLIB or Celtic? and i would use lines, but i'm trying to keep program size to an absolute minimum, as the game itself will take a lot of mem (it's gonna be a moving sprite rpg with one or two detailed towns)

11
TI-BASIC / Re: Lightning!
« on: March 25, 2010, 07:29:54 pm »
yeahh, but i wanted the bolts to look really jagged, and it would call for pt-on() commands and other annoying things. i guess i'll just have to trick my friends and say the flicker is intentional P:

12
TI-BASIC / Lightning!
« on: March 25, 2010, 07:09:57 pm »
Hey! I'm currently working on my first RPG in pure BASIC.

For the main menu, i want to have lightning strikes on the horizon in the picture on the backdrop. So far, this is my code:

Code: [Select]
:Lbl M1
:RecallPic Pic3
:While 1
:rand(25
:RecallPic Pic5
:rand(25
:ClrDraw
:RecallPic Pic3
:End

Pic3 is the normal picture, and Pic5 is the normal picture, but with lightning bolts in the picture. My problem is this: the ClrDraw causes the whole picture to flicker, and i don't know how to avoid it. And yes, I know the flickering can be interpreted as lightning strikes, but i still don't like it.

13
Introduce Yourself! / Re: Ello (:
« on: March 25, 2010, 04:53:11 pm »
what's IRC? xD

and gotta love how everybody is pulling out every possible internet spam thing out there. chocolate rains, rick rolls, dramatic gophers... what's next? roflcopters? xD

14
Introduce Yourself! / Re: Ello (:
« on: March 24, 2010, 08:44:36 pm »
xD a chocolate rain

15
Site Feedback and Questions / Re: Song player discussion
« on: March 24, 2010, 08:31:19 pm »
i'm assuming this doesn't count as a double post, as my last one was a long time ago (yesterday) and unrelated >.>

are we able to download these songs? and, if so, how?

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