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Messages - Gale

Pages: 1 ... 4 5 [6] 7 8
76
TI-BASIC / TI-83/84 Function Map
« on: March 17, 2010, 07:31:38 pm »
Hey! I was wondering if anyone knew where I could find a layout/map of all the functions on the TI-83/84 calcs, because I hate having to search through CATALOG on my calc to find functions that I don't know the normal location of.

77
General Calculator Help / Re: Horse racing game HELP ^^''
« on: March 17, 2010, 07:04:10 pm »
ohh :D since i mostly run archived programs now, and have TONS of archive memory, i always just throw optimization out the window unless i'm making a program for somebody else xD

78
General Calculator Help / Re: Horse racing game HELP ^^''
« on: March 17, 2010, 06:59:48 pm »
there we go! i fixed it, and now it displays the right horse. thanks! is there a reason you put the final Output( command in the same line as the DelVar commands?

79
TI Z80 / Re: Star Trek 2 player v0.1 alpha
« on: March 17, 2010, 06:51:04 pm »
ahh. thank you!

80
TI Z80 / Re: Star Trek 2 player v0.1 alpha
« on: March 17, 2010, 06:41:35 pm »
could you send me the link to where on the ti website vcomm is? i can't find it in the archives or in search.

oh, and  HEXPIC.8xp is in the zip file with Axe parser i'm pretty sure.

To Mr. Cagliano (xD): okay! i'll make a running diary on my experience with your game, and send it to you everyday afterschool, since almost all i do in every class is use my calc xD

81
TI Z80 / Re: Star Trek 2 player v0.1 alpha
« on: March 17, 2010, 06:35:57 pm »
yeah, i can't write assembly, nor do i have the desire. thank you :) and yeah, send me the link when you're ready. i can't wait to test it

82
TI Z80 / Re: Star Trek 2 player v0.1 alpha
« on: March 17, 2010, 06:27:18 pm »
okay nice. and may i ask what the subroutine is? unless you made it yourself of course. i'm just curious, because i wanted to make a multiplayer Battleship game, but with simultaneous animation on both calcs

83
TI Z80 / Re: Star Trek 2 player v0.1 alpha
« on: March 17, 2010, 06:12:02 pm »
how are you coordinating movement and such between calcs? because i heard that one calc has to be paused or stopped while action is happening on the other or something like that.

oh, and i'll test for you. me and my friend play games on our calcs together all the time during class. could you send me a pm here with the link though, because i can't open zips on any other site besides this one and TI's site

84
Miscellaneous / Re: Capitalization in titles
« on: March 17, 2010, 05:56:55 pm »
Quote
http://cemetech.net/forum/viewtopic.php?t=3676
^^^that was just pathetic rofl^^^

85
General Calculator Help / Re: Horse racing game HELP ^^''
« on: March 17, 2010, 05:47:35 pm »
nevermind, I actually mistyped when i entered it in my calc. but, after the race it displays "WINNER:HORSE {1,2,3,4,5}", rather than just one number. but it's great! how did you get the horses to move at random times?

86
General Calculator Help / Re: Horse racing game HELP ^^''
« on: March 17, 2010, 05:00:47 pm »
nice! thanks jazz! and ztrumpet, for some reason the program you posted isn't working. for me, at least.

87
Miscellaneous / Re: Capitalization in titles
« on: March 16, 2010, 08:14:53 pm »
Thank you! I'm used to capitalizing every word, but every time I do I always feel a pang of regret for not taking the time to check if I correctly capitalized everything.

88
TI-BASIC / Re: Copy/Paste Programs
« on: March 16, 2010, 05:20:48 pm »
it worked :) thank you!

89
TI-BASIC / Copy/Paste Programs
« on: March 16, 2010, 05:04:11 pm »
how do you copy a string of commands (a program) from one program to another?

i tried using a string, but it didn't work. because i have several programs i would like to combine together for memory reasons and just for convenience.

90
The Axe Parser Project / Re: Axe Parser
« on: March 16, 2010, 04:34:59 pm »
okay thanks :)

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