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Messages - Geekboy1011

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1006
The Axe Parser Project / Re: [Axiom] Pucrunch Decompression and tools
« on: March 28, 2011, 09:02:38 pm »
i feel like i will be (Ab)useing this in my correlation project...have to store that epic #omnimaga rpg text some how

that makes it a tibasic c3 axe correlation project now doesnt it....
* Geekboy1011 goes back to hunting threw the cherry realm for inspiration

1007
Correlation / Re: Correlation Beta Bug Reports
« on: March 28, 2011, 05:52:42 pm »
yeah give me like 10 minutes as im "doing Homework" after dinner ill poke you on irc when i edit this post with them ^_^

EDIT:
look threw out the screenie at the bottom row i think its visible

1008
Correlation / Re: Correlation Beta Bug Reports
« on: March 28, 2011, 05:50:12 pm »
ok another word wrap bug which can be fixed easily by appending a line of spaces as the last line in your text blob but that takes space

issue with any body of text that doesn't fit evenly on the screen it chops the lower half of the letters off requesting that correlation check to see if there are enough pixels left for the whole font to fit on screen

<random> yay i love bug crunching thanks for the fast response time hotdog </random>

1009
Correlation / Re: Correlation: Correlific Mode!
« on: March 27, 2011, 10:52:43 pm »
awr tis saddening maybe you can pick it up again after you get farther in sad who knows but thanks for the effort and god luck irl ^_^

1010
Correlation / Re: Correlation Beta Bug Reports
« on: March 27, 2011, 10:38:18 pm »
Wow facepalm on that last one ok next one

word wrap mode just crashes my calc...run program a you will see :/


EDIT:

WAIT does word wrap work with e^( or only ln( ?

1011
Correlation / Re: Correlation Beta Bug Reports
« on: March 27, 2011, 09:57:20 pm »
lol was really just hoping you would point me in as to why thats not working xD as the rest of its just a rick roll ....

source for that attached with my font


Also you cant use a font thats in archive only in ram <-- think this was said again just reiterating it as ram clears then having to resend a font at school stinks xD


also every time i put a letter to the screen with e^( i get a black box after the last character i put out

1012
Correlation / Re: Correlation Beta Bug Reports
« on: March 27, 2011, 09:13:56 pm »
lolk then /me reverts his font and waits for the update ^_^
also

Code: [Select]
0->thetamin:40->thetamax
0->Tmin:40->Tmax
int("FF

is returning err bad window :/

1013
Correlation / Re: Correlation Beta Bug Reports
« on: March 27, 2011, 09:07:05 pm »
yeah the space is 29 in hex the program yells at you if yoou dont have all the way down to 20 in your font ^_^ i tried it does :/

1014
Correlation / Re: Correlation Beta Bug Reports
« on: March 27, 2011, 09:03:35 pm »
Also not really a bug but in the Manuel for word wrap mode you should add a bold section saying your font mus start at 20 and end at 5B (in hex)

confused the hell out of me as you only say that in the errors section

1015
News / Re: Correlation Beta Now Available
« on: March 27, 2011, 08:27:22 pm »
Compiled

see attachment

rename to bmp28xp.class run as normal

1016
News / Re: Correlation Beta Now Available
« on: March 26, 2011, 11:28:02 pm »
alright thank you and its not to much of a problem we got it to work xD

1017
News / Re: Correlation Beta Now Available
« on: March 26, 2011, 11:23:14 pm »
if i knew enough java i would but im not that smart java wise may nag coolio to seeing as we have the working version of the compiler now ;)

back to making 2 font sets that are 50 characters long each ....this is the scourge of word wrap :/

1018
News / Re: Correlation Beta Now Available
« on: March 26, 2011, 10:27:33 pm »
Ok so i compiled the ones from this thread

http://ourl.ca/8390/184767

and they now send to calc idk if they work right yet have yet to make a font of my own :/

there attached gluck

EDIT just tested it and it works on my calc so ... YAY?!?!? ??

1019
News / Re: Correlation Beta Now Available
« on: March 26, 2011, 02:39:53 pm »
aight good to know still reading the readme its long T.T

1020
News / Re: Correlation Beta Now Available
« on: March 26, 2011, 02:16:33 pm »
alright with my game though its not to font changing intense so ill just work with the standard one for now ^_^ i really only need ti's lowercase font actually xD
...that is until i decide to add graphical items to a text based if adventure game xD

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