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Messages - Geekboy1011

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1321
Miscellaneous / Re: Phantom Sanctuary
« on: April 11, 2010, 06:21:10 pm »
yeah thats the main problem i have with this particualr chapter its not...it really just filler still getting you up to speed so its not that intersting i think maby you need to incorperate some more of his and her past into this chapter to make it seem more idk ....graspable maby just to keep your attention a bit better ^_^

like i said personal issues with it just having to do with the way you describe you people at teh start of the chapter its nothing wrong at all its completely normall way of writing its just what i last read wasnt like that so its a bit different to me thats all ^_^

1322
TI Z80 / Re: 15 number tile game thing c3 editition
« on: April 11, 2010, 12:20:09 am »
ty but no thanks a simpleish for loop will suffice ^_^

still need to test that on calc though for speed so yeah XD

1323
Miscellaneous / Re: Final day on #omnimaga
« on: April 10, 2010, 11:54:36 pm »
no no you arent i understood you and i knew you meant you were not leaving but its still somthing sad to here that we as a communuty cant always seem to work things out and in turn a few durastic measures may be taken weather its for good or not :(

but im my opinion your english is getting better (seen larger more complex sentances and less grammer errors lately ^_^ )


1324
TI Z80 / Re: 15 number tile game thing c3 editition
« on: April 10, 2010, 11:44:45 pm »
im thinking of fliiping over to a list actually found a nice and by the looks of it fast shuffle routine XD

http://omnimaga.pastebin.com/BzxgrEMr

although there has to be some kinnd of algoritm to it or if im real lazy just shuffle the list and then make it a matrix XD

1325
Miscellaneous / Re: Phantom Sanctuary
« on: April 10, 2010, 09:54:50 pm »
nnnnnnggggghhhhh want more
* Geekboy1011 attacks raylin for more >:D

very nice few things i have a personal issue with but its your writing style so its fine ^_^

other than that its very good and does keep you hanging for more
and i cant wait to see character development as atm you have hinted alot of the characters personalities but alot seems is still to be filled in :)

1326
Miscellaneous / Re: Final day on #omnimaga
« on: April 10, 2010, 07:45:52 pm »
:( im am very sorry to hear this :(
* Geekboy1011 hugs a kevin

1327
TI Z80 / Re: 15 number tile game thing c3 editition
« on: April 10, 2010, 04:56:22 pm »
hmm  ty all so much i havent tried coolio's methosd yet stil going to try

@sir im shuffling a matrix not a list X.x so im not sure how those routines would work X.x

1328
Miscellaneous / Re: Phantom Sanctuary
« on: April 10, 2010, 11:21:52 am »
request by raylin :P so he can post somthing :P
* Geekboy1011 runs

1329
Miscellaneous / Re: Phantom Sanctuary
« on: April 10, 2010, 10:46:52 am »
sweet cant wait to read it if you do :) and then constructively critique it :P

1330
TI Z80 / 15 number tile game thing c3 editition
« on: April 10, 2010, 01:23:19 am »
ok well to learn matrices for crimson i took on a hopefully small side project which is a 15 number slider game
but alas im having a few issues most notably with shuffling the board
Code: [Select]
:Disp "SIZE?"
:Input X // Adds a "?" but its your choice
:1→C
:DelVar ADelVar B{X,X→dim([J]
:For(A,1,X
:For(B,1,X
:C→[J](A,B
:C+1→C
:End:End
:1→B
:X+X/10^(1+int(log(X→l   // Make sure 10^( is one token
:Pause L
:0→[J](X,X
:ClrHome
:For(θ,B,100
:Output(1,1,B
:Output(6,6,C
:Output(4,4,det(4,0
:C→n
:0→C
:Repeat C≠n
:randInt(1,4→C
:End
:If C=1 and .1≠fPart(L:Then  // Rearranged second term
:‾1→M:Goto UD:End
:If C=2 and X≠iPart(L:Then
:1→M:Goto LR:End
:If C=3 and (X/10)≠fPart(L:Then
:1→M:Goto UD:End
:If C=4 and 1≠iPart(L:Then
:‾1→M:Goto LR:End
:End
:Lbl UD
:[J](iPart(L),10fPart(L→A
:[J](iPart(L),10fPart(L+M→[J](iPart(L),10fPart(L
:A→[J](iPart(L),M+10fPart(L
:L+M/10→L
:B+1→B
:End
:End
:Lbl LR
:[J](iPart(L),10fPart(L→A
:[J](iPart(L)+M,10fPart(L→[J](iPart(L),10fPart(L
:A→[J](iPart(L)+M,10fPart(L
:L+M→L
:B+1→B
:End
:End
:Disp [J]
* Geekboy1011 thanks sirCmpwn for optimizations

well my problem with the current code is my shufle routine is  to slow and inaccurate to say the least not always providing a good shuffle :/

so yeah my question is any one know a better shuffle routine ??

restrictions on the routine

1 cant just be randomly placed as it will be a 50 50 chance of a unsolvable puzzle


i need some help please and thank you

1331
wow looks very nice and i agree it does make more sense XD

1332
Miscellaneous / Re: Phantom Sanctuary
« on: April 08, 2010, 08:30:52 pm »
sounds epic cant wait to see what it becomes

if i may ask whats its expected length ?? or you just winging it atm :P

need any help ask i cant fan you cause i dont have a face book oh well need something ask i want to read it now XD

1333
* Geekboy1011 goes to play ddr on the imat
* screen cracks

ffffffffffffff thats not coverd in warenty ;.;


lol nice dj :P

1334
Other Calculators / Re: Old PicArc project
« on: April 08, 2010, 12:03:18 am »
thank you :)

1335
Miscellaneous / Re: Propaganda Video
« on: April 06, 2010, 11:46:29 pm »
Ph. D as in a like masters degree in some form or science medicine form of study ectera
eg a super genious on said subject :)

EDIT :quick google search shows that it is actually a 3 year study on one subject upon which one earns a doctorite degry at the end of said study :)

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