Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Geekboy1011

Pages: 1 ... 112 113 [114] 115 116 ... 122
1696
TI Z80 / Re: Chip Preview
« on: September 20, 2009, 04:38:42 pm »
wow amazing i cant wait

*geekboy begins to drool

1697
Introduce Yourself! / Re: Aloha, y'all
« on: September 20, 2009, 04:26:40 pm »
welcome :)
 *geekboy omnomnoms a tsukasaZX

1698
TI Z80 / Re: piworld
« on: September 17, 2009, 03:34:02 pm »
lol and awsome cant wait mio looking forward to sign up for beta testing again :)


1699
News / Re: {AP} Retires From Calc-Programming
« on: September 15, 2009, 09:25:25 pm »
i have engraved my name like 12 times over the thing so its not hard to find it lol and i lend the schools out not mne if i have to or choose to :P 

*geekboy has 2 ti84se :P

1700
TI Z80 / Re: piworld
« on: September 15, 2009, 09:24:00 pm »
wow bad glitch x)

1701
TI Z80 / Re: piworld
« on: September 15, 2009, 06:04:32 pm »
alright :) it was just a suggestoin hmm what else could celtic3 be used for debuging ...


*geekboy goes to ponder and come up with a obscene but effective way to use celtic 3 as a debbugging tool :)


1702
TI Z80 / Re: piworld
« on: September 15, 2009, 05:49:03 pm »
:) well suggestion for u use celtic 3 for debugging :)  mostly det(4,0  (displays ram remaining) :)  it will help squash any possible
err:mem statments that may occur when u add bosses and stuff :)

1703
TI Z80 / Re: piworld
« on: September 15, 2009, 05:44:41 pm »
i sent it :)

1704
TI Z80 / Re: piworld
« on: September 15, 2009, 04:38:15 pm »
alright :) srry if you didnt want him to have it mio :P


1705
TI Z80 / Re: piworld
« on: September 15, 2009, 04:28:54 pm »
EDit : removed by me due to irellivence :P

1706
TI Z80 / Re: piworld
« on: September 15, 2009, 04:19:21 pm »
ok my finding as a piworld beta tester

good: no memory leaks
          "hard" to crack saves : didnt try to hard :)


bad: none )


non important glitches  : pressing enter right after pressing second to talk to a npc causes the game to go into a state like the "pause"  but it is actualy stuck on clrdraw ?

1707
Introduce Yourself! / Re: uhh this isnt an introduction, more of a return
« on: September 13, 2009, 05:08:24 pm »
welll welcome back its good to have some one now polish up and get crackin   plenty of projects to try so yeah welcome back

1708
News / Re: Cooliojazz joins Omnimaga staff
« on: September 13, 2009, 05:03:46 pm »
congratz gonna be awsome to have you up there

*geekboy looks up and up and up but still cant find cooliojazz in his new seat

1709
TI Z80 / Re: Celtic2 helper program
« on: September 13, 2009, 04:36:01 pm »
ah thas what i normally do but i write very slopely which makes it hard to be 100% sure on copying it back

1710
TI Z80 / Re: Celtic2 helper program
« on: September 12, 2009, 08:53:11 pm »
ouch same for crimson on my end well at least there is progress i have ridicuiosly glitchy stuff the needs to be fixed :)    waiting for a stable version of builderboys editor then ill be cookin :) you program on calc or on computer?

Pages: 1 ... 112 113 [114] 115 116 ... 122