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Messages - Geekboy1011

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256
Escheron: Shadow over Ragnoth / Re: Escheron: Shadow over Ragnoth
« on: January 14, 2014, 04:39:19 pm »
After a brief talk with iambian he seems to like the concept :P

also to quote my self

If you can idle on Efnet we have a channel for our insane ramblings so hit me on IRC and I will invite you to it. It is really the best way to get a hold of him when he actually joins

257
Escheron: Shadow over Ragnoth / Re: Escheron: Shadow over Ragnoth
« on: January 13, 2014, 07:01:58 pm »
Hiya zera! Honestly the best way to reach Iambian is a PM on the forums but send me a PM to tell him as I think he logs in rather randomly and I know he stinks with his email from experience lol.  If you can idle on Efnet we have a channel for our insane ramblings so hit me on IRC and I will invite you to it.   The idea seems good buy I don't think Iambian is quite ready to scrap the original escheron he is just to much of a perfectionist :p

258
News / Re: Re: Contest 2013 - Results (finally)
« on: January 09, 2014, 10:28:11 am »
Please do juju ^^

259
News / Re: Re: Contest 2013 - Results (finally)
« on: January 06, 2014, 08:30:08 pm »
I'll get you the info... Wait no I won't it should be in the shared document. If it's not I get it let me know.

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News / Re: Contest 2013 - Results (finally)
« on: January 01, 2014, 07:07:57 pm »
I honestly have no clue but I will make sure before they are ordered ^^

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News / Re: Contest 2013 - Results (finally)
« on: January 01, 2014, 04:22:18 pm »
Hey guys I apologize for the slowness in getting the prizes shipped some life crap came up and I am currently short the money still. Ill let you know soon as they are in the post. I really do apologize for this >.<

262
CaDan SHMUP / Re: Cadan v2 - Progress Thread
« on: December 20, 2013, 05:43:10 pm »
thanks Sorunome Iambian is doing the harder work I'm just writing asm stubs using his api of sorts to make the stuff you see. Thankfully most of the hard work is done...unless you count collision detection....then well the world can burn. Not looking forward to that.

263
CaDan SHMUP / Re: Cadan v2 - Progress Thread
« on: December 19, 2013, 06:46:41 pm »
Thanks Pimath! and damn I do have 100 respect!!!

And the hardest part is making it look good :P soon as its all done its just meshing the pieces together :)

264
CaDan SHMUP / Re: Cadan v2 - Progress Thread
« on: December 19, 2013, 06:29:30 pm »
We don't know honestly. he just vanished :( we are all very unhappy with this.

So another random update



Moves the bullet based on a LUT has a kind of variable speeds, and at a certain entry it tracks back to the player. It is not the best and its causing issues with sprite drawing I think still debugging that.

265
CaDan SHMUP / Re: Cadan v2 - Progress Thread
« on: December 17, 2013, 10:59:13 pm »
BECAUSE DOUBLE POST OF EPICNESS

Took like 10 months to get working and like 6 code rewrites by Iambian BUT ITS ALIIIVEEEEEEE



tracking works like it should now we are going to get a cool character going

nanami <3 (we miss you TsukasaZX)

266
CaDan SHMUP / Re: Cadan v2 - Progress Thread
« on: December 17, 2013, 10:48:53 pm »
That is cause wabbit having a bad lcd delay if i were to run ALCDFIX or adjust it manually it would be fine its a non issue and has been around for ever just fix your LCD delay and your golden. Going to add the script for that if we have the space to at the end of everything :P

267
CaDan SHMUP / Re: Cadan v2 - Progress Thread
« on: December 17, 2013, 08:07:20 pm »
       Newest2bytelfsr                            New                             Old



Made a few more visual tweaks with a 2byte PRNG looks A LOT better now.

268
News / Re: Contest 2013 - Results (finally)
« on: December 17, 2013, 07:25:01 pm »
None sadly redbubble is its own thing

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CaDan SHMUP / Re: Cadan v2 - Progress Thread
« on: December 17, 2013, 01:25:38 am »
Cherry flavored dragon Limited liability company :P

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CaDan SHMUP / Re: Cadan v2 - Progress Thread
« on: December 17, 2013, 12:44:12 am »
Sadly no its not its in reference to the dragon spitting flames :P

Iambian and I have decided on a new dev team name for me and him we think its fitting

CFD LLC.

a joke LLC of coures.

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