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Messages - Geekboy1011

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826
Miscellaneous / Re: Dreams
« on: June 24, 2011, 07:30:42 am »
yeah was not sure which you meant as some people clarify spectator/third person together with dreams..sounds interesting though really does....sounds like a movie actually...just a much better version of "3d" xD

827
Miscellaneous / Re: Dreams
« on: June 24, 2011, 07:27:55 am »
Lucky ;.; you be a natural good for you :P

and i have yet to have a proper spectator(third person) dream. they sound interesting


and sad to say my control is around .01% ... but if it was not that low i would have never gotten into the topic and learned every thing i now know!!! so im content......to learn more to control more and better :P

828
Miscellaneous / Re: Dreams
« on: June 24, 2011, 06:42:27 am »
Or actually sleeping well/through the rem cycle. this happens to me when i do not wake up on a rem cycle. and almost always upon remembering a dream.

Feeling like you were aware in it and such is tricky to me. as of how i remember them is like you i experienced it after i dreamt it...disconnectedness

829
News / Re: S.A.D: Seek & Destroy source code released
« on: June 24, 2011, 06:37:48 am »
aw this stinks...well maybe some coder will take up the mantle that was S.A.D.  still sad to see it go but it is understandable

good luck with every thing hotdog

830
TI Z80 / Re: Trio and Niko NEWS
« on: June 23, 2011, 12:50:08 pm »
* Geekboy1011 signs up for beta testing.....

this game looked epic back in axe form...now lets see how you do with asm gluck mate

831
Miscellaneous / Re: Dreams
« on: June 23, 2011, 11:47:05 am »
Sleep Paralysis while awake SUCKS. You feel trapped in your body and it can be terrifying. :s

only because you are not used to it. after you have been in it a few times and get to relize it can not hurt you it becomes a great launch pad for OBE's and LD's depending on your fancy ^_^

832
Miscellaneous / Re: Dreams
« on: June 23, 2011, 08:09:14 am »
Has anyone here had a recursive dream, where you dreamt you were dreaming, and woke up twice?
Also, on the subject of reality checks, I've heard digital clocks have bizzare dream behavior.

These are called False Awakenings .... they suck ... had a daisy chain of ~3 one morning....waking up writing dreams down...to wake up again to do it again sucks so much xD.

as for clocks they are stable for me now. as i want them to be ,when i first started they were not stable though and work really well as a reality check if you are always on the computer and such in your dreams. as you have a nice clock right there for you :P


i have died in a dream before. but for me i can feel pain in my dreams so normally it hurts so much i wake up. or i just black out and wake up happened twice once in each scenario so yeah ^_^ need to work on getting to the void when that happens xD


Do you all feel pain in your dreams?


833
tiDE / Re: tiDE
« on: June 22, 2011, 06:02:39 pm »
umm yeah for example it eating all your ram and closing it self when you open to many copies of stetson
* Geekboy1011 hides
Yeah, good point.  Don't open a lot of Stetson's until I pull the emulation code into a new thread.

then make the option to compile with out the debugger work ;) been meaning to post about that in the issue tracker....
* Geekboy1011 goes to do so


also it just closes tiDE if you click cancel on the select rom option when you compile stuff

834
tiDE / Re: tiDE
« on: June 22, 2011, 05:54:21 pm »
Please note: This is pre-release software.  Building from the source code means that not all features may be implemented or stable.  You do so at your own risk.

umm yeah for example it eating all your ram and closing it self when you open to many copies of stetson
* Geekboy1011 hides

835
tiDE / Re: tiDE
« on: June 22, 2011, 05:44:35 pm »
tiDE.sln

in #develop then just hit f5 ^_^


EDIT: NINJA'D

836
ROM Hacking and Console Homebrew / Re: Omni Emblem
« on: June 22, 2011, 05:42:17 pm »
Bump. Justcause if you link me how to rip the sprites and such ill start doing it for now...looking for a way to procrastinate on life...this is it help me out mate ;)

.....j/k....

but in all honesty if you could that would be awesome .

837
tiDE / Re: tiDE
« on: June 22, 2011, 05:25:31 pm »
or optionally when ever sir tells me to i can upload the binaries for people. just ask if you want it ill update and post accordingly
I don't want any "unofficial" binaries posted anywhere public, but you can distribute directly to whomever you like via email or any other non-public means.

aight noted if i were to post them it would be in this thread as a link to one of my web spaces and every one would be deleted at a new update...but besides that feel free to pm me then ^_^ or just build it your self

838
tiDE / Re: tiDE
« on: June 22, 2011, 05:23:04 pm »
or optionally when ever sir tells me to i can upload the binaries for people. just ask if you want it ill update and post accordingly

839
TI Z80 / Re: Cube Droid Saves the Galaxy
« on: June 22, 2011, 04:31:25 pm »
Thanks, tloz.  I am as well. ;)

Omnimaga and I made the developer's website: http://www.bitsofbas.com/blog/post/24/a-couple-of-cube-droid-goodies  I figured it was cool enough to share, though it doesn't really count as progress of my own. ;D

Awesome and gluck with the animations

840
News / Re: Myst 89 Released
« on: June 22, 2011, 04:25:40 pm »
Spoiler For Game Event:
Aww you can't make the ship rise for us ;.; :P j/k still awesome
Did you play Myst or did you look that up?
ive played it. not gotten very far though but i have played a small portion of it

got threw stoneship island and thats about it

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