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Messages - GreenFreak
1
« on: February 12, 2019, 04:34:52 pm »
The iframe is blocked Blocked loading mixed active content “http://axe.eeems.ca/Commands.html”
-> https instead http should fix it
2
« on: February 15, 2013, 01:30:06 pm »
:E90D3->°SinLUT+2->°CosLUT // gives two names to two numbers :L1->SinLUT+256->CosLUT
I still don't understand these two lines.. saving L1 into something makes no sense to me Can you pls explain this a little more easy?
3
« on: February 15, 2013, 02:45:38 am »
Big thanks to MGOS! You helped me a lot Something you absolutely need to know : if you want to use trig, just build some LUTs (look-up tables, tables to hold constant values instead of recalculating them) and leave sin() and cos() alone. Do that at the really beginning of your code :
:E90D3→°SinLUT+2→°CosLUT :L1→SinLUT+256→CosLUT // L1 or whatever free RAM area of at least 512 bytes :~1 // the negate sign, not the minus :For(256) // 256 possible angles, from 0 to 255 :sin(+1→r1)→{r1+SinLUT} :cos(r1)→{r1+CosLUT} :r1 :End
sry, but I don't understand this It seems to be highly optimized.. Can you give me a less optimized version, so that I can understand it? I mean, I want to understand "my" code Thanks though, a LUT is a good idea
4
« on: February 11, 2013, 04:59:17 am »
All you have to do to remove the fishbowl effect is multiply by cos(θ) where θ is the angle from dead-ahead (see http://www.permadi.com/tutorial/raycast/rayc8.html for an explanation).
HAHAHA I used this website to create this I don't understand removing the fishbowl-effect though.. in other words: If I multiply cos(r1) (the angle of the ray being cast) with the calculated distance, the result looks somehow... wierd.. Did you attempt doing raycasting or did you accidentally create it?
It was my goal to create a raycastern __________ Can someone help me to optimize this? I dont know how to do that
5
« on: February 09, 2013, 12:10:58 pm »
Yes
6
« on: February 09, 2013, 07:34:09 am »
After writing some programs on my ti 84+, I made it to get something work O.o never mind that i am able to do sth. like that O.o a little buggy and slowy though running at 15mhz.. can someone help me please to speed this up? i have to fix the fishbowl-effect btw..
7
« on: February 07, 2012, 03:44:51 pm »
Danke Ich habe schon relativ lange gedauert, weil es mein erstes (richtiges) Spiel war, was ich gemacht habe und das noch mit Axe, was ich noch nie davor genutzt habe... Genaue Zeit kann ich nicht sagen, aber so ca. 2 Monate... aber in der zeit habe ich nicht jeden tag dran gearbeitet...
8
« on: November 24, 2011, 01:07:31 pm »
BTW: It's in the German section, too.
9
« on: November 24, 2011, 12:48:31 pm »
Yeah, but just a tiny bit... I didn't have the time for this....
10
« on: November 24, 2011, 09:46:11 am »
I planed to try this
11
« on: November 24, 2011, 08:42:17 am »
Hi guys! I made a new game, naah, it isn't new, but new for cals! It's called "Mohrhuhn", a old and simple german pc game! You have 90 seconds to shot up as many "Mohrhühner" as you can! It's still a alpha version, that means: -no start-/GameOver-screen -no greyscale -strange handling Controls: [2nd] - shoot [alpha] - reload [clear] - quit Your job: test + give a feedback! Thank You! EDIT: I found a gameplay vid of the original game on YouTube! ______ Here the sourcecode (Axe version 1.0.3 and higher), a already compiled version and a screenshot (I suck at playing with Wabbit X.x) Have Fun! SourceAlready compiled version
12
« on: November 23, 2011, 06:48:31 pm »
morgen! ich geh jetzt erstmal schlafen danke!
13
« on: November 23, 2011, 06:45:53 pm »
Wer kennt es nicht? Mohrhuhn - 1:30 zeit um so viele Hühner vom Himmel zu schießen, wie möglich. Es befindet sich noch in der Alphaphase, d.h.: -noch kein Start-/GameOver-Sreen -kein Greyscale -seltsames Handling Steuerung: [2nd] - schießen [alpha] - nachladen [clear] - beenden Euer Job: Testen + Feedback geben Danke! ______ Hier noch den Sourcecode (Axe (ab 1.0.3)), fertig compilierte Version und Screenshot (Habe mich mit Emulator nicht soo gut geschlagen X.x) Have Fun!
14
« on: November 06, 2011, 02:37:25 pm »
wir machen sowas an der schule nicht -.-
15
« on: November 03, 2011, 09:12:10 am »
ich würde auch gerne mal irgendeine programmiersprache für computer/handys lernen... mit programmen für taschenrechnern kann man ja später leider kein geld verdienen aber ich finde keinen vernünftigen anfang... hab mal was ganz kleines in c geschrieben, und dann dasselbe in java... aber mich stört es einfach die ganze zeit in der kommandozeile zu hocken.... aber spiele sind viel zu kompliziert... nicht wie mit Axe
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