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Other Calculators / Re: Anti-Axe/BASIC mentality/debates
« on: November 14, 2011, 03:01:54 pm »
Honestly, I do think they have some good points. However, just because a language is easy (and for many, including myself, it's not) doesn't mean worthless things come out of it. (Case and point, PortalX, Graviter) Actually, in my experience with games, high quality Axe games totally beat all but the highest quality ASM games. (Again, from my experience)
Each language has its uses. Axe is designed for speedy development of games. It was made for programmers to make as high quality games as ASM, in a fifth of the time. (However, as with every language, there is no such thing as a perfect design or programmer)
Something I find personally funny to the Axe/ASM debate, is that I actually find ASM easier than Axe!
So I agree, each language is capable of great things. It's not about what you're given before hand or how you go about it (though the experience of it is important) It's about the product. It's the same in professional development as well. 1. Make it work, 2. Make it fast, 3. Make it small. if one and two are taken care of in one fell swoop, then all the better. And if that's not your style, then just make something even awesomer in ASM! But don't bash the Axe programmer because of it.
As a side note, but I wonder how OPIA will influence this.
Each language has its uses. Axe is designed for speedy development of games. It was made for programmers to make as high quality games as ASM, in a fifth of the time. (However, as with every language, there is no such thing as a perfect design or programmer)
Something I find personally funny to the Axe/ASM debate, is that I actually find ASM easier than Axe!
So I agree, each language is capable of great things. It's not about what you're given before hand or how you go about it (though the experience of it is important) It's about the product. It's the same in professional development as well. 1. Make it work, 2. Make it fast, 3. Make it small. if one and two are taken care of in one fell swoop, then all the better. And if that's not your style, then just make something even awesomer in ASM! But don't bash the Axe programmer because of it.
As a side note, but I wonder how OPIA will influence this.