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Messages - Scipi
Pages: 1 ... 98 99 [100] 101 102 ... 139
1486
« on: October 09, 2011, 12:44:23 pm »
I actually have no intent on following the original principles of BF. (If you want a hard language to use, just use original BF) I just want to increase it's functionality in order to make it do cooler things without extreme patience.
1487
« on: October 08, 2011, 11:00:47 pm »
2307. You have the first post in a quote pyramid.
2308: Albiet a small one
2309: You try to start a quote pyramid in this thread
1488
« on: October 08, 2011, 10:40:12 pm »
2307. You have the first post in a quote pyramid.
1490
« on: October 08, 2011, 04:36:31 pm »
Pidgin is quite good for me. Starts up fast and easy to use!
1491
« on: October 08, 2011, 04:30:33 pm »
My greatest achievement on this forum (which wasn't actually on the forum) was talking to Juju and a few others via teamspeak. Also, I don't think I ever was downvoted on a post. Or I don't remember if I was. (But I don't post a lot so that may explain it)
1492
« on: October 07, 2011, 04:37:12 pm »
Also, using goto makes conforming to the original BF spec very difficult because it's difficult to confirm that each open bracket has a closing bracket. I'm thinking that when it checks it will skip goto statements for it. The only things brainf*ck requires (do we actually need to censor this here at Omnimaga?) is subroutines. Using goto will effectively allow for subroutines to be written. I'll just have to have a return command. What do = and ' do? If = copies the value at the byte pointed to by the current memory cell into the current memory cell, then I think it's an excellent addition to the language It will copy the value at the current cell to the cell pointed to by the corresponding cell in the other array. (MF will have two corresponding arrays for this kind of purpose) ' will just read the value in the current cell without the conversion to ASCII. So a 4D in the cell will print 4D or it's decimal counterpart.
1493
« on: October 07, 2011, 01:29:16 pm »
2287: You think boot2490's last name is boot 2288: You know where all the different types of peanut bags are posted 2289: One of them is yours 2290 - Inconsistency FTW
1494
« on: October 07, 2011, 01:27:12 pm »
lol I plan on having a small interpreter. (loops and such are EASY to emulate) And it will still be semi difficult (BF actually isn't all that hard imo) I just want to actually be able to DO what you want it to do. I just need ideas to implement.
1495
« on: October 07, 2011, 08:05:25 am »
Hello all, After making a Brainf*ck interpreter located here, I thought it would be interesting if I improved the language and made it on par with most other languages. So I ask you all, what do you want to see added to the language? So far my ideas are a second array of 30000 bytes that can be accessed for things like memory addresses, conditions, etc. Here are some symbols I might add {//For }//EndFor ://If ;//EndIf |//Goto '//Write value =//Copy Value address I might call this new language, Mindf*ck!
1496
« on: October 06, 2011, 09:56:02 pm »
And yeah, the onion is a tabloid
I probably should of mentioned that. Sad to see him go though
1497
« on: October 06, 2011, 08:01:05 pm »
1498
« on: October 06, 2011, 06:56:51 pm »
2281: You know where to go on omni to find out peoples real names as well as where they live
1499
« on: October 06, 2011, 03:48:28 pm »
prgmTHEGAME ::"YOU JUST LOST THE GAME
:Stop:"HAMMER TIME "get this one out
:ClrHome :1->A :{4,7,5,8,5,6,5,7,5,9,4,8,4,9}->LGAME :"THEGAME"->Str1 :DelVarS8->B :For (B,1,7) :2B->B :Goto 4 :Lbl 4
1500
« on: October 06, 2011, 12:00:44 pm »
Basically I want to know if I can use the tool palate to create a menu with an area where you can input a number or character.
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