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Messages - Scipi

Pages: 1 ... 99 100 [101] 102 103 ... 139
1501
Lua / Re: Lua Q&A
« on: October 05, 2011, 07:40:37 pm »
I have a question about the tool palate. Am I able to use it to get two separate input fields on a single menu?

1502
Miscellaneous / Re: This cyberbullying thing from the democrats is stupid
« on: October 05, 2011, 07:05:55 pm »
Quote
Oh no!!! out of the forty percent of kids that are cyberbullied,
not even twelve have committed suicide because of it!!!
Not only is that a disproportionately small number to be statistically reliable, but almost all of those children probably were to mentally unstable to be on the internet in the first place. They would have committed suicide if they never touched the internet.

That's getting into a bit of a touchy subject, but you do have a point. They may have been mentally unstable. I'd like to see the relationship between IRL bullying suicides and Cyberbullying ones. All in all, its not all that big a deal. Teachers need to learn the warning signs of dangerous levels of bullying and parents need to learn how to better raise their children, because that's precisely where it all originates.

1503
Miscellaneous / Re: This cyberbullying thing from the democrats is stupid
« on: October 05, 2011, 05:02:03 pm »
Personally, I think that they mean well by this, however, they're not going to find a way to accomplish their goals. Both suggestions they gave for what constitutes a punishable offense are terribly inadequate.

1504
Miscellaneous / Re: Clarification of (college) majors
« on: October 04, 2011, 08:05:14 pm »
I do not know about other Computer fields, but the Game Development grows by ~30000 positions every year. Though it has real bad job security ironically because they fire a ton of people after a project is finished. But those individuals are usually rehired for a different project or by a different company. It's apparently quite easy to get a job in the Game Industry.

What I'm actually am doing personally is I am getting an Associates in Computer Information Systems. After that I'm going to get an IT job while going to a university for either Game Development or Computer Science. Either way I'm minoring in the other. :P

1505
General Calculator Help / Re: Rookie request & lot of questions.
« on: October 04, 2011, 10:24:16 am »
If I could find the original source code (which I think I just did) I'd try my hand at it. :)

Edit2: Due to the fact that I cannot read the source code and I can't find any resources that state every command you can do at any room and their effects I don't think I can port this game. I am, however, tempted to make my own text adventure from scratch though. :D

Oh I love text adventure games :D

(As a funny side note, this might be easier to do in BASIC than in Lua!) O_o

Edit: For Lua tutorials

http://lua-users.org/wiki/TutorialDirectory

http://wiki.inspired-lua.org/Main_Page

Have fun :D

1506
Site Feedback and Questions / Re: How we can improve Omnimaga?
« on: October 01, 2011, 02:46:18 pm »
What if we made the new posts section have different sections? So we could find new posts via, projects, user created content, other, etc.

1507
TI-Nspire / Re: [Lua]Brainf*ck Interpreter
« on: October 01, 2011, 01:05:12 pm »
It actually wasn't too difficult. The worst part was trying to figure out why input wasn't working at first, really. :)

Whitespace might be a little trickier because it's a little more complex than BF. I also have to figure out a way to get tabs. :S

1508
TI-Nspire / Re: [Lua]Brainf*ck Interpreter
« on: October 01, 2011, 12:11:39 pm »
Well, I done and goofed. I realized yesterday that the nspire doesn't have the "[" and "]" easily accessible as separate characters. So I made it so "()" = "[]". :)

I also added in linebreaks via the return key (Not the enter key).

I also removed some redundancies and hopefully I managed to fix a HUGE memory leak.  ;D

1509
Site Feedback and Questions / Re: Omnimaga Google+
« on: September 29, 2011, 05:14:19 pm »
A lot of people on Omni use G+. I'm all for it. :D

1510
TI-Nspire / Re: [Lua]Brainf*ck Interpreter
« on: September 29, 2011, 03:26:00 pm »
I'm going to have a special mode to actually see the characters with that IDE.

To any who haven't seen the first post,

Quote
I have finished the first working version of this program! XD I've attached the source as well as the exe.

Usage is as follows: when you start, you can immediately start writing bf code. You can only use the characters ,.<>[]+- though. Let me know if you want to change that.

Currently there is no word wrap. I need ideas on how to do that. Backspace will delete the last character and arrow keys do nothing.

Press enter to execute and kill the program.

After this will come a whitespace IDE as well. 

This project is still incomplete though, and will be for a while.

The files are attached to the first post. ;)

1511
TI-Nspire / Re: [Lua]Brainf*ck Interpreter
« on: September 29, 2011, 01:01:56 pm »
I updated the pastebin code.

http://pastebin.com/5jM9gySm

I still can't figure out what's going wrong. I think output's working but the input is not. How would I be able to make the program pause and wait for an input?

Also, it displays but it flickers. Why is this? I think it's because I'm refreshing the screen a lot or it's trying to display two strings in the same area.

1512
TI-Nspire / Re: [Lua]Brainf*ck Interpreter
« on: September 28, 2011, 09:14:54 pm »
You should check out whitespace then. :P

http://compsoc.dur.ac.uk/whitespace/index.php

1513
TI-Nspire / Re: [Lua]Brainf*ck Interpreter
« on: September 28, 2011, 09:09:49 pm »

1514
TI-Nspire / [Lua]Brainf*ck Interpreter
« on: September 28, 2011, 08:53:24 pm »
So I'm starting to learn brainf*ck. So I decided it would be fun to create a quick brainf*ck interpreter in Lua for use on the nspire. :D

I am 99% finished except that the input and output don't work yet. So here's the code if anyone can spot where I'm going wrong. :)

http://pastebin.com/8akS6P9H

Spoiler For Spoiler:
I will also be making a whitespace IDE after this ;D

Thanks![/s]

I have finished the first working version of this program! XD I've attached the source as well as the exe.

Usage is as follows: when you start, you can immediately start writing bf code. You can only use the characters ,.<>[]+- though. Let me know if you want to change that.

Currently there is no word wrap. I need ideas on how to do that. Backspace will delete the last character and arrow keys do nothing.

Press enter to execute and kill the program.

After this will come a whitespace IDE as well.  :w00t:

This project is still incomplete though, and will be for a while.

1515
TI-Nspire / Re: [Lua] Tiny3D
« on: September 27, 2011, 01:24:40 pm »
Thank you! That helps alot :D

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