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Messages - Scipi

Pages: 1 ... 109 110 [111] 112 113 ... 139
1651
Computer Projects and Ideas / Re: Daemons
« on: July 25, 2011, 06:50:33 pm »
There's not much yet, though I only recently started up again on this. Once I get the basic UI down this project will speed up significantly.

1652
Computer Projects and Ideas / Re: Tile-Cat Map Editor
« on: July 25, 2011, 06:48:44 pm »
I could do the second one easily provided TiLP is installed, though there would have to be a lot of specifications done via the user. :S

1653
TI Z80 / Re: Nyan Cat
« on: July 25, 2011, 01:10:18 am »
Is there a 65535 limit?

I ran this until it hit the limit and it reset back to 0. :P

Took several hours too. O.O

1654
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: July 24, 2011, 09:17:47 pm »
1846: Your post count would be about 10x more than it is now if they did :P

1655
Math and Science / Re: The Beauty of Mathematics
« on: July 22, 2011, 06:59:01 pm »

1656
Math and Science / Re: The Beauty of Mathematics
« on: July 22, 2011, 05:19:48 pm »
I don't have to, I have a program that does it for me :P

http://tlrobinson.net/blog/2009/02/07/game-of-life-generator/

1657
Math and Science / Re: The Beauty of Mathematics
« on: July 22, 2011, 04:23:12 pm »
Replicators were the awesomest enemies in the series. :P Even the Ori would have trouble with them.

Here's something else the Game of Life can do:

Spoiler For Spoiler:


It can make you lose :P

1658
Music Showcase / Re: JC Attempts Piano
« on: July 22, 2011, 03:43:55 pm »
Awesome song! Loved the ending. XD

1659
Computer Programming / Object not created properly inside a class
« on: July 22, 2011, 01:46:20 pm »
I'm getting an error with some of my C++ code for Daemons (It's the last in a long list of errors preventing screenshots) and I have no idea how to fix it.

The error is: Game.Game::App does not have class type.

Here's the code for the creation of App
Code: [Select]
class Game
{
public:

        sf::RenderWindow App();
        vector <sf::Sprite> SpriteFiles;

        void Setup();
        void MainMenu();
        void GetEvents();

        void LevelUp(string, int*);//Daemon name, pointer to Daemon stats array

Game();
~Game();
private:
bool FilesExist;
stringstream PictureName;
char ImageNum;
vector <sf::Image> ImageFiles;
};

And here's one example of it's usage

Code: [Select]
void Map::Display()
{
Game.App.Clear();

for (int y=PosY; y<ScreenHeight; y++)
{
for (int x=PosX; x<ScreenWidth; x++)
{
if (y >= 0 && x >= 0)
{
if (MapData[x + (y * MapWidth)] == -1)
continue;

Game.SpriteFiles[MapData[x + (y * MapWidth)]].SetPosition(x * 64, y * 64);

Game.App.Draw(Game.SpriteFiles[MapData[x + (y * MapWidth)]]);
}
}

}
Game.App.Display();
return;
}

Any ideas on how to get App to work? It has a class type (An sf::RenderWindow) which is a drawable window. :(

1660
Computer Projects and Ideas / Re: Tile-Cat Map Editor
« on: July 22, 2011, 01:12:01 pm »
Scratch that last post I updated the first post directly.
http://ourl.ca/11727/221554

1661
Computer Projects and Ideas / Re: Daemons
« on: July 22, 2011, 01:06:52 pm »
Scratch that last post. I updated the first post directly.
http://ourl.ca/8082/146858

1662
Computer Projects and Ideas / Re: Tile-Cat Map Editor
« on: July 21, 2011, 10:16:24 pm »
I updated the first post to link to a better explanation of this project. You can see it here: http://www.cemetech.net/forum/viewtopic.php?t=6546

1663
Computer Projects and Ideas / Re: Daemons
« on: July 21, 2011, 10:13:32 pm »
I realize I never quite gave an explanation as to what this entire thing is.

I recently made a thread on Cemetech where I give a good explanation of this project.

http://www.cemetech.net/forum/viewtopic.php?t=6545

1664
Math and Science / Re: The Beauty of Mathematics
« on: July 21, 2011, 07:22:07 pm »
I want a 3D Game of Life Generator now! :P

1665
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: July 21, 2011, 05:33:56 pm »
1827: You look again and realize the picture was taken 4-5 years ago

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