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Messages - Scipi

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1831
News / Re: UTI, Revsoft & MaxCoderz Spring Programming Contest
« on: March 13, 2011, 06:02:13 pm »
I'm definitely submitting an entry. I have an epic idea for a TCG. XD

1832
Would it be possible to port this to Code::Blocks?

1833
The GOP is the Republican party in the U.S. But lets try not to turn this into a discussion about politics.

exactly.  this is a disaster, a time for helping each other out and rebuilding -- not to argue over whether or not the Republicans are right.
 
I agree I wasn't trying to start an argument or anything. I just think it's pathetic that we would even consider, no matter what party, not helping Japan to the fullest extent.

(To be clear I'm not trying to say anything political. My reaction would be the same no matter who said it.)

1834
The translation is lolly, but I hope that is real and there really isn't any problem with the nuclear plant, I don't want another Chernbyl.

@HOMER: I also wish them good luck.

@HOMER: What is GPO?

I found out today that he is alright, though due to the powerplant stuff it looks like he's evacuating.

1835
Computer Projects and Ideas / Re: Unnamed RTS project
« on: March 12, 2011, 01:04:58 pm »
Right now it's as you see here, row based with units moving along a single row in single file only attacking enemies on that row, like Plants vs Zombies. But if I can convince calcfreak (which I think we've come to a pretty reasonable conclusion on this point), we will make the RTS version after this one is finished or is at least playable.
Actually now that I think about it, there aren't any abstract/geometry style RTS atm, right? Maybe something like Geometry wars style graphics would definitively be cool. :D But again, regular style like Warcraft II would be nice too. I think it would be nice to have NES/SNES/Genesis-style graphics. I never saw a strategy game similar to Warcraft or Starcraft use old skool NES/SNES/Genesis graphics.

If you go with geometry style, make sure it's hard to differentiate each building and units, though. :P

I'm feeling geometry style now. :D Yes we should definitely go with this. Unfortunately I'd love to do Genesis/SNES gaphics, but I've never owned either so I don't know much about their graphics.

1836
Damn, I have friends in Japan. I hope they're alright. To make things worse, the damn GOP is wanting to cut aid to Japan because they claim "we can't afford it". Japan is one of our best allies imo. >:(

1837
UberGraphX / Re: Project Paradise - Ubercalculator
« on: March 11, 2011, 03:19:35 pm »
You set your password when you sign up. I don't think it sends out a confirmation email. I just registered and was instantly logged in.

1838
Computer Projects and Ideas / Re: Unnamed RTS project
« on: March 11, 2011, 03:04:46 pm »
At this point I don't know. We'd need someone with graphics skills. A geometry wars look would be cool though. And doable.

1839
Computer Projects and Ideas / Re: Conway's Game of Life Program
« on: March 11, 2011, 03:00:57 pm »
Yeah, soon me and calcfreak will add in the ability to save/load to a file, as well at have a library of configurations that you can paste. Perhaps even a copy feature.
Wow this is kinda cool actually, I love it calcfreak89. Also this might be useful to generate magic animations. :P

We just need to be careful to not hold down the V key, though. O.O

RUler501 Norton tends to be weird like that. Other times it just won't detect anything bad.
The V key? I'll need to check out what that will do, it should just invert the colors without actually affecting the live/dead cells (though it could just be trippy :P ).

It's holding down the D key that you should worry about if you have a lower end video card (or drivers). That will slow down your system since it has to draw all that.

1840
We don't mistreat lobster.
The lobster mistreats US.

In soviet Russia! :P

1841
Computer Projects and Ideas / Re: Conway's Game of Life Program
« on: March 10, 2011, 08:59:16 pm »
wow, it doesn't even write to a file. ???

I wonder what's causing the false positive.

edit: Perhaps sfml uses certain functions that Norton is reacting to.

1842
Computer Projects and Ideas / Re: Unnamed RTS project
« on: March 10, 2011, 07:46:39 pm »
It will be very basic. Like the units are only shapes. Atm we have movement and collision detection for units done. Now we need to fix a small glitch in collision detection and add stats/enemies. I think we could get a screenshot up for you. it's not much but it's a start. (calcfreak89 will post the screenshot in a moment)

1843
If anyone starts investigating again, we should all use Lobster Rage Fist on them. :P

1844
Computer Projects and Ideas / Unnamed RTS project
« on: March 09, 2011, 10:42:42 pm »
As you might have seen from the unfinished projects thread, I am working on a few things. I will announce them as we actually resume working on them since we're taking it one at a time.

At this time Calcfreak89 and I are working on a small RTS game for the computer. The game will be in two flavors, row based, like age of war, and RTS-like, Starcraft, C&C, etc.

The row based one might come over to the calc (it's fairly easy to implement) but don't count on the RTS one.

If any of you are wondering about Daemons, it is on hold until later in the year.

1845
General Calculator Help / Re: Guys, I got a problem...
« on: March 09, 2011, 09:53:38 pm »
No. All I did was finish what I was doing for that day (which was installing DoorsCS) test DoorsCS (including the launch on start-up which was all working) Then I put it on my nightstand and went to bed. Next day... :'(

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