Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Scipi

Pages: 1 ... 125 126 [127] 128 129 ... 139
1891
Ok, calcfreak89 will be making a separate thread for his game soon, meanwhile this thread will remain for my game since it's still the same game in effect.

Thank you willrandship and werekitty13 for your offer. It's looking like DA's a dead end, so I'm going to probably request a bt more help here.

1892
Humour and Jokes / Re: An evil program
« on: January 21, 2011, 08:26:45 am »
Yes, go ahead. ;D

1893
TI-BASIC / Re: [CHALLENGE]Logic and Optimization
« on: January 20, 2011, 11:15:34 pm »
I don't really see any more optimizations you could do honestly. Maybe merge a few lines together and separate with : but that's about all I can see.

1894
Miscellaneous / Re: What is your avatar?
« on: January 20, 2011, 11:01:53 pm »
http://ourl.ca/8834

It's attached here in the first post.

1895
Miscellaneous / Re: What is your avatar?
« on: January 20, 2011, 10:57:00 pm »
I changed my avatar. I think you can all guess what it is. :P

1896
Humour and Jokes / Re: An evil program
« on: January 20, 2011, 10:35:08 pm »
Wow, rickroll program to acid. Everything IS connected :P

1897
Humour and Jokes / Re: An evil program
« on: January 19, 2011, 11:04:22 pm »
Ok, well, here's how to edit the code if you want to know how to.

Spoiler For Spoiler:
1806FEFCFDFAFEF0
11979D01xxxx                                    ;The xxxx is the size of the data
21F59DC5E5D57E
FE0220073E0F324C843E20
FE012007EF4645EF58453D
B7200A
0100FFEDA1EAC69D1803
EF0445010030EDA1EAD39DD1E1C1EB7E23D301DB01BE2328022B2B7DFE9DC8EBEDA1EAA69DC3A09D
<<Data>>

ok. the xxxx is how many characters to display. You get the hex value for how many and flip it. So say, 12 = 000C the value that goes where the x's are would be 0C00.

The red is how long your pause is, which in the ascii is a "01" It is currently set to the longest it can be.

The green is how long the pause between letters are.

The code given here is the improved version with "02" as the newline. after all that, the rest is ascii values in hex. I'd recommend using a converter of some type.

The method I used to get the timing and such was to first, convert the song lyrics, line by line into Hex. Then I changed the font in wordpad, word, whatever, to make it so each letter lined uo perfectly with the one above and below it. I then clipped each line into 32 numbers or less and filled any voids with "20" left by moving words down a row. ("20" is space) With this version you only need to use "02" and any number of "01"'s for timing. That ensured for me that none of the words would be split down the middle as it hit the end of the screen.

Also, make sure that the value for the XXXX's is as close as possible to the number of characters to be displayed total. If it is too low it will loop around to the beginning of the song too early and if it is too much it will start displaying odd characters/source code as it reads it's self from the beginning.

I am not a very good explainer of things so I hope that this makes any sort of sense to you all :P


1898
Humour and Jokes / Re: An evil program
« on: January 19, 2011, 04:45:49 pm »
it's the Hex OPcodes for on-calc ASM programming. But, yeah, the same thing. I'll write everything out in a spoiler when I have more time for everyone who just wants to know.

1899
Humour and Jokes / Re: An evil program
« on: January 19, 2011, 04:29:21 pm »
Well, we could explain how to modify it for your own songs. I want to see what other people make with this.

I am going to soon release an updated version that includes newlines (again, thanks to Xeda);D Since the current version uses a whole bunch of spaces to get to the next line. After that I'm going to make it better timed to an actual rickroll.

1900
Humour and Jokes / Re: An evil program
« on: January 18, 2011, 11:55:53 pm »
Yes, but it resets your calc. There is an escape code though.

Spoiler For Spoiler:
DOWN + LEFT, ENTER + MINUS, UP + DOWN + LEFT + RIGHT. I believe that is it.


1901
Humour and Jokes / An evil program
« on: January 18, 2011, 11:50:29 pm »
I feel evil.

 >:D



Unstoppable RickRoll (unless you input the escape code)

Thanks SO much to Xeda for the base program and knowledge that allowed this to happen.

(Idk if this belongs here or in randomness, but since it's a program...)

1902
Ok, a but of an update, the game is going through a split.

Calcfreak89 will be making his own, open sourced version while I'll be making my version in RPG-Maker. (Meaning that my version will take MUCH less time to make :P ) So, a bit of good news. I will still be making a calc version when finished.

1903
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: January 12, 2011, 07:15:57 pm »
1152. Programming on your calc is the only thing that keeps you awake in class.

1153. Programming on your calc is the only thing that keeps you sane.

1904
Yes the project's still alive, thanks fo yhe redirection to th pixel art forums. Though I am trying to get someone on it from deviant art atm but I'll definately ask there if it doesn't happen. Actually, all we need is graphics before we can show you all a few screenshots. I hope to have them by next week (even if they must completely suck to do so :D )

1905
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: January 11, 2011, 11:15:31 pm »
1146: You actually silver-plated your SE.

1148: You actually know how to do this

Pages: 1 ... 125 126 [127] 128 129 ... 139