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Messages - Scipi

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376
You should try defining them outside DetectNPC() and make sure both methods are within the same class. That way, they are accessible by both methods.

The problem here is that the arrays are out of scope. That is, they are only defined within DetectNPC(). When you leave DetectNPC() via return, those arrays are cleared off the stack. You should either make them global variables, or members of a class that contains both methods.

377
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: February 26, 2013, 05:31:13 pm »
4561: You are on Omni in all your courses (except Discreet mathematics, since there's no computers available) (True story, doing it now as I type this)

378
What are you trying to do, exactly? It looks like Accessibility Domain is more related to Access Modifiers in classes.

For instance, you had a private internal class

Code: [Select]
public class MyClass{

    public static int foo = 0;

    static MyClass(){
        MyInnerClass.bar = 0;
    }

    private class MyInnerClass{
        public static int bar;
    }
}

MyClass.MyInnerClass.foo would be inaccessible since MyInnerClass is private.

So this doesn't seem too related to your problem.

379
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: February 26, 2013, 10:01:13 am »
4543: You intend on listening to this while playing Pimath's VVVVVV clone


380
TI Z80 / Re: VVVVVV
« on: February 25, 2013, 09:32:18 pm »
* HOMER-16 is already getting a little excited. :P

Are all the other areas of the game implemented? Like the vertical scrolling area and the teleporters?

381
TI Z80 / Re: Welcome to Freedom
« on: February 25, 2013, 05:33:21 pm »
B-but... The cake... It's a lie...

Since Cake is a metaphor for freedom... Is freedom a lie? D:


Jk :P

I'm guessing puzzle/platformer? The story sounds very interesting already.

382
OmnomIRC Development / Re: OmnomIRC Completely Broken
« on: February 23, 2013, 08:40:58 pm »
I had something like that happening a while ago.

I usually got around it by going to Options then back. The bug went away for me eventually.

383
Other Calculators / Re: Join the protest!
« on: February 22, 2013, 06:30:27 pm »
Actually, there are a lot of teachers that make use of WabbitEmu.

My sister actually has to use it sometimes for her math course. The ban will likely affect them as well. So it would be feasible to get the teachers themselves involved. They've got the saying power anyways, since TI caters to them.

Also, DJ, your statement just reminded me of this :P


384
A lot of people on Facebook and so on will try to triforce

  ▲
▲ ▲

And they end up doing

▲ ▲

385


I died laughing at that one xD

386
Math and Science / Re: A little theory I've gotten
« on: February 21, 2013, 11:28:02 am »
To hook in on your Space-Time curvature, that's a nice example of different observers observing different timelines. I you would be sucked in a black hole time would be running normally for you, but for an observer at some distance, you seem to go slower and slower if you get sucked in further, eventually 'stopping' to move when you approach the event horizon.

Something I don't think modern physics does is distinctuate between an observer timeline and the actual, physical timeline. A lot of the theories I see seem to say if you were to enter a black hole, time would move faster for you, and someone observing you time for you would slow down. Really, you are still experiencing the same amount of time, but you would be observing that time at a faster rate.

I also think our perception is linked to how we perceive it. For instance, we perceive it primarily through light. Light being the fastest/most accurate form of measuring it, the closer we get to its speed, the slower time seems to become. Really, I think you will still experience the same amount of time, but your perception of it is affected.

387
Math and Science / A little theory I've gotten
« on: February 21, 2013, 01:40:37 am »
Ok, so I like to think about dimension stuff a lot, and I got the idea that Time as we perceive it cannot be one dimensional, but multi dimensional.

I made this recently for a facebook page and it makes use of illustrations so I made it into this image. I make reference to a previous post I had made on that Facebook page, but it's just a single reference.



So what do you guys think?

388
ASM / Re: Learning z80 ASM
« on: February 20, 2013, 11:40:26 am »
Hot_Dog's tutorials was what finally nailed in certain concepts for me, like registers and flags. I know enough of the basics to understand assembly, at least.

389
Humour and Jokes / Re: Weird/funny pictures thread
« on: February 20, 2013, 01:12:50 am »
I'm a LV9 Loser? D:

Also, +6.8 Septillion respect O_o

Looks like someone's using a bignum datatype :P

390
ROM Hacking and Console Homebrew / Re: Omni Emblem
« on: February 19, 2013, 02:10:04 am »
I wonder how many members who signed up are still active.

Now that I think about it, that's a good point O_o

Looks like the project is making a comeback, hmm? :P

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