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Messages - Scipi

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961
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: May 07, 2012, 10:46:06 pm »
10-minute smack war :D
Quote
[22:30:14]   *   parserp has joined #omnimaga-spam
[22:30:33]   *   parserp smacks repetitively
[22:30:58]   *   HOMER-16  counter-smacks
[22:31:23]   *   parserp smacks into the 5th dimension
[22:31:57]   *   HOMER-16  smacks from the 5th dimension
[22:32:13]   *   parserp jumps into the 2nd dimension
[22:32:17]   HOMER-16   Now you can't touch me from your lower 3D plane >:D
[22:32:22]   HOMER-16   2D
[22:32:45]   *   parserp cuts through HOMER-16 with his 2D-ness
[22:33:01]   *   HOMER-16  is back in the 3D
[22:33:20]   *   parserp smacks with a fishbot
[22:33:30]   *   HOMER-16  dodges depth-wise
[22:33:46]   *   parserp throws knifes
[22:34:38]   *   HOMER-16  smacks te knives back at parserp
[22:35:08]   *   parserp goes into the 0th dimension
[22:35:40]   *   HOMER-16  steps on parserp
[22:35:57]   parserp   how?
[22:36:03]   parserp   I'm not sure where I am
[22:36:07]   HOMER-16   Your just a dot now :P
[22:36:18]   HOMER-16   *squish
[22:36:20]   *   parserp goes into lightspeed mode
[22:37:02]   *   HOMER-16  goes into the 11th dimension and cuts parserp off
[22:37:25]   HOMER-16   Not sure how, but...
[22:37:29]   *   parserp plows through HOMER-16 with his disintegration ray
[22:37:54]   *   HOMER-16  uses his restoration laz0r
[22:38:09]   HOMER-16   FUS RO DAH
[22:38:20]   *   parserp hits with his genetically altered calculator
[22:38:29]   *   HOMER-16  smacks parserp with his voice
[22:38:38]   parserp   ouch
[22:38:38]   parserp   ouch
[22:38:39]   parserp   ouch
[22:38:45]   parserp   maybe I should stop talking
[22:38:46]   parserp   ouch
[22:38:56]   *   parserp zips his lips
[22:38:57]   parserp   ouch
[22:39:05]   *   parserp smacks and hurts
[22:39:19]   parserp   :D
[22:39:31]   *   HOMER-16  smacks back and wins
[22:39:42]   *   HOMER-16  WON The Game
[22:39:52]   *   parserp eats poison to end this
[22:40:00]   parserp   gah!
[22:40:04]   parserp   ooch!
[22:40:06]   parserp   ugh!
[22:40:10]   *   parserp dies slowly
[22:40:39]   *   parserp twitches slightly
[22:41:08]   parserp   10 minute smack fest ftw
[22:41:18]   *   HOMER-16  is not sure to be mortified, or to smack again just to be sure

962
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: May 07, 2012, 06:34:57 pm »
2703: We repeat stuffs in here. A lot.

963
TI-Nspire / Re: nJava - Nspire JVM
« on: May 04, 2012, 07:28:27 pm »
If I learn more about programming C on the Nspire, then I'll revive the project. Or if I find someone who can help who has the knowledge.

Else, I'm going to try working on my game projects over the summer.

964
Introduce Yourself! / Re: Hello
« on: May 04, 2012, 08:22:28 am »
Welcome to Omnimaga! :D

MOAR

!peanuts

965
TI-Nspire / Re: nJava - Nspire JVM
« on: May 04, 2012, 08:13:24 am »
No progress at all. I'm not too inclined to continue the project in the near future, but I might when I have more knowledge of the JVM.

966
It seems he suddenly stopped posting, although he might only get on at certain times.

I'm not too sure if he was just trying to troll, or just not reading posts.

967
Other Calculators / Re: Cool New TI-Planet feature
« on: May 03, 2012, 03:43:00 pm »
O.o

Nice! :D

I wonder if Omni could do that with http://omni.maga/...

968
Other / Re: XBox 360 Controller for Ipod
« on: May 03, 2012, 03:31:07 pm »
It could probably be done, especially if you could have it transmit wirelessly.

I assume you are meaning an iPod Touch?

It'd be kinda hard to use though. Not as ergonomic.

969
Does this or will it happen to support symbolic integration?

If you have a Nspire (CX) CAS, then yes. I you have a non-CAS model, obviously no :D.

Ah. I have a Non-CAS DX

970
News / Re: 3rd 48-hour Casio Programming Contest underway
« on: May 02, 2012, 01:38:57 pm »
3D in two days? That's gonna be tough, it seems. Unless you have the graphics look 3D-ish :P

Its over, and PierrotLL won with CubeField, which is true 3D ;)

Wow, didn't notice XD I saw posts from today so I assumed it was today or yesterday :P

971
Art / Re: General purpose art thread
« on: May 02, 2012, 01:37:43 pm »
This isn't mine, my girlfriend made this for me for a HS Fan Troll :P

http://disconsolatedollface.deviantart.com/art/Haukea-Verdas-298438942

972
News / Re: 3rd 48-hour Casio Programming Contest underway
« on: May 02, 2012, 01:32:02 pm »
3D in two days? That's gonna be tough, it seems. Unless you have the graphics look 3D-ish :P

973
Site Feedback and Questions / Re: Some new bugs since the upgrade
« on: May 02, 2012, 01:29:00 pm »
O.o I thought the limit was 100 still XD

I notice the search function is very slow, although that might be because I'm on a slow connection atm.

974
Does this or will it happen to support symbolic integration?

If so, you are my hero :P

975
TI Z80 / Re: Axe Emulator
« on: May 02, 2012, 01:25:54 pm »
This is pretty awesome stuff. If you do eventually decide to add additional functionality as some have suggested in this thread, I think I'd make it a separate project( IE have one emulator that is 100% compatible with the calc rendition of axe and a separate one with added functionality).

You *could* have both in the same project, it would just be up to the programmer if he wanted to write a calc compatible program :P

Although separate would be useful for having different syntax, token names, etc.

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