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Art / Pixel Art Tutorial #2: Preface Pt 2
« on: October 31, 2006, 03:22:00 pm »
Uhhhhhh I like the tutorial but I thought there was gonna be more dealing with making pixel art in this tutorial my bad
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Art / Pixel Art Tutorial #2: Preface Pt 2« on: October 31, 2006, 03:22:00 pm »
Uhhhhhh I like the tutorial but I thought there was gonna be more dealing with making pixel art in this tutorial my bad
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TI Z80 / Profound Darkness« on: October 30, 2006, 02:53:00 pm »
Yea and Yoshy is one of the people I asked and also about that ASM I didnt get that code to work still even though I changed everything you said it didnt run like your screenshot on my hardware(84+BE)
P.S. This isn't a RPG lol just pointing that out it is a platform game 1068
TI Z80 / Profound Darkness« on: October 30, 2006, 01:32:00 pm »
Yeah actually right now this isn't going because with ASCII there are some things not possible like with Xlib and I can't find anyone willing to try and make the sprites that I need and I am not adqeute enough in pixel art to make them myself
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Site Feedback and Questions / Wtf?« on: October 30, 2006, 09:30:00 am »
did Spellshaper hack the system. tisk tisk bad Spellshaper lol j/k
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Official Contest / TI-Basic Contest: Movie« on: October 30, 2006, 09:29:00 am »
I am definetely going to make something for this contest and trust me the oepning scene will be cool(I have a great idea if it is fast enough in Xbasic)
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Other Calc-Related Projects and Ideas / Reign of Ejaran Main« on: October 30, 2006, 09:24:00 am »
Yeah it's cool xlibman but one thing did you know your name is showing up as Spellshaper !! o.o
Edit: OMG !! Mines is too Edit(again):Also I got the walking engine working with under 330 bytes of code and now all I need to do is put in map scrolling and NPC detection and then I may post a short demo later on this week 1072
ASM / [z80 ASM] Setting up an assembly environement« on: October 29, 2006, 07:05:00 am »
Yeah srry xlibman I just figure since it said argh TI-84 help that it could be asm and basic so I didn't make a new topic and thanks Liazon I will try but I just started ASM 2 days ago
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ASM / [z80 ASM] Setting up an assembly environement« on: October 28, 2006, 07:07:00 pm »
I have been trying to edit this code and switch things around for about an hour now but I can't get it to work. I am testing it in MOS after I compile it and send it and I am trying to get that ball sprite move around the screen.There are tabs in my code the omnimaga posting thing just didnt keep some of them when I posted the code.
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