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Messages - Halifax

Pages: 1 ... 79 80 [81] 82 83 ... 90
1201
TI Z80 / Galactic
« on: September 14, 2006, 09:09:00 am »
no srry xlibman but I have too much hw and my parents getting on me about all this crap that is so annoying but there might be idk depends on how I feel

1202
TI Z80 / Game Dev 83
« on: September 14, 2006, 09:03:00 am »
Yes C++ and java are pretty similar but there is no SDL library which is what I use to define my windows and images and everything so there is no use with that C# crap windows made. So yes elfprince there will be no specific Microsoft code in it.

1203
TI Z80 / Game Dev 83
« on: September 13, 2006, 01:13:00 pm »
srry for the double post but does Mac support DLL libraries cause the SDL readme says it's a cross platform library

1204
TI Z80 / Game Dev 83
« on: September 13, 2006, 01:07:00 pm »
I'm really sorry but I don't know Java enough. I know C++ proficently and plus it has SDL which my program is very dependent on.

1205
Miscellaneous / Shooting in a mtl school
« on: September 13, 2006, 12:56:00 pm »
Yea i no that does suck

1206
Miscellaneous / Shooting in a mtl school
« on: September 13, 2006, 12:53:00 pm »
Dude i saw that on tv it was crazy man

1207
TI Z80 / Game Dev 83
« on: September 13, 2006, 12:50:00 pm »
I am doing it in C++ using Dev-C++ for Windows XP and I am using the library SDL

1208
Official Contest / Advanced routine contest
« on: September 13, 2006, 11:13:00 am »
I dont like the idea of a speed contest i have school at minimum i would be able to get something done in 4 or 5 days

1209
TI Z80 / Galactic
« on: September 13, 2006, 11:11:00 am »
it runs fairly fast becuase i dedicated a whole section of this game to a fighting engine lol its not just a modded regular engine. And I have 37 maps done right now.

1210
TI-BASIC / [TI-83+ BASIC] routine help
« on: September 13, 2006, 11:09:00 am »
o sweet thanks and yes i did but no one answered :(sad.gif

1211
Art / Need a sprite, bg, title screen, or a tile?
« on: September 13, 2006, 11:07:00 am »
lol xlibman it's takes me long to convert sprites and make them look good

1212
Official Contest / Advanced routine contest
« on: September 12, 2006, 11:42:00 am »
That seems like a really good idea and I would want to enter. This would also help a lot of people with development time of some games.

1213
TI-BASIC / [TI-83+ BASIC] routine help
« on: September 12, 2006, 11:38:00 am »
I need help because this routine doesn't work i need a routine the returns zero if C or D or E or F not equal to zero and return zero if G!=8 or 80 or H!=8 or 48. Heres my code that doesnt work. I need it to return one only when both are right

(((G=8 or G=80) or (H=8 or H=48)) and (C or D or E or F=12))

1214
TI Z80 / Galactic
« on: September 12, 2006, 11:36:00 am »
I got this sweet AI that is fairly simple and never depends on the coordinate's of the player or it never just moves around randomly. The AI is based on a sight routine that I made that I'm looking to edit in the future but for now will work. Also the AI will look for a position to hide if it becomes badly hurt.

1215
TI Z80 / Game Dev 83
« on: September 12, 2006, 11:33:00 am »
I c ok and what function of this program are u talkin bout?

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