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no srry xlibman but I have too much hw and my parents getting on me about all this crap that is so annoying but there might be idk depends on how I feel
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1202
TI Z80 / Game Dev 83« on: September 14, 2006, 09:03:00 am »
Yes C++ and java are pretty similar but there is no SDL library which is what I use to define my windows and images and everything so there is no use with that C# crap windows made. So yes elfprince there will be no specific Microsoft code in it.
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TI Z80 / Game Dev 83« on: September 13, 2006, 01:13:00 pm »
srry for the double post but does Mac support DLL libraries cause the SDL readme says it's a cross platform library
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TI Z80 / Game Dev 83« on: September 13, 2006, 01:07:00 pm »
I'm really sorry but I don't know Java enough. I know C++ proficently and plus it has SDL which my program is very dependent on.
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Miscellaneous / Shooting in a mtl school« on: September 13, 2006, 12:56:00 pm »
Yea i no that does suck
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Miscellaneous / Shooting in a mtl school« on: September 13, 2006, 12:53:00 pm »
Dude i saw that on tv it was crazy man
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TI Z80 / Game Dev 83« on: September 13, 2006, 12:50:00 pm »
I am doing it in C++ using Dev-C++ for Windows XP and I am using the library SDL
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Official Contest / Advanced routine contest« on: September 13, 2006, 11:13:00 am »
I dont like the idea of a speed contest i have school at minimum i would be able to get something done in 4 or 5 days
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TI-BASIC / [TI-83+ BASIC] routine help« on: September 13, 2006, 11:09:00 am »
o sweet thanks and yes i did but no one answered
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Art / Need a sprite, bg, title screen, or a tile?« on: September 13, 2006, 11:07:00 am »
lol xlibman it's takes me long to convert sprites and make them look good
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Official Contest / Advanced routine contest« on: September 12, 2006, 11:42:00 am »
That seems like a really good idea and I would want to enter. This would also help a lot of people with development time of some games.
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TI-BASIC / [TI-83+ BASIC] routine help« on: September 12, 2006, 11:38:00 am »
I need help because this routine doesn't work i need a routine the returns zero if C or D or E or F not equal to zero and return zero if G!=8 or 80 or H!=8 or 48. Heres my code that doesnt work. I need it to return one only when both are right
(((G=8 or G=80) or (H=8 or H=48)) and (C or D or E or F=12)) 1214
I got this sweet AI that is fairly simple and never depends on the coordinate's of the player or it never just moves around randomly. The AI is based on a sight routine that I made that I'm looking to edit in the future but for now will work. Also the AI will look for a position to hide if it becomes badly hurt.
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TI Z80 / Game Dev 83« on: September 12, 2006, 11:33:00 am »
I c ok and what function of this program are u talkin bout?
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