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Messages - Halifax

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706
Computer Projects and Ideas / 3D Games/Experiments
« on: March 30, 2007, 11:05:00 am »
It is actually starting to look like a real person. Wow it seems like you gained 3D modelling skills overnight. Amazing. Do you use yafray renderer??

707
TI-BASIC / Keeping Track of Things in an RPG
« on: March 29, 2007, 02:40:00 pm »
Yeah I always ran into problems with this. It become very unwiedly very fast for me when I got a lot of things. So I started a file system where I would log what everything does and all that and I still do. It helps a lot when you want to organize things or if you go on leave for a break and then get back into to it a month later or something. In the end its better to keep a log of routines, comments, variables, characters, attributes, anything that is worth writing down. You would be surprised if you saw how my room looked filled with all my organized crap that isn't organized lol. I might post a picture of it.

708
Casio Calculators / Cool looking graphing calculator
« on: March 29, 2007, 02:02:00 pm »
QuoteBegin-Insanity+26 Mar, 2007, 21:14-->
QUOTE (Insanity @ 26 Mar, 2007, 21:14)
QUOTE
The TI-OS is better, more planned, and more thought out and crisp than any other operating system for a calc to me(although it may not be optimized) I love the layouts of the 89's and down because they are so easy to navigate. I really don't like the Homescreen/GUI of that calc. It looks too crowded so I think we should stick with whats not broken. TI!

[ Laughing Hysterically ]  

 You want to prove me wrong and show me a better calculator OS and then I will agree with you. Otherwise I don't see why it is so funny. The Casio OS there looks like s***. The crap is all jumbled up.(I didn't say this/write this in an angry tone)

709
Other Calc-Related Projects and Ideas / FF:ROS: the Reborn
« on: March 29, 2007, 02:00:00 pm »
Yeah maybe I could help with some sprites too.

710
TI Z80 / Long Term Project's
« on: March 28, 2007, 02:59:00 pm »
Awesome!!!! Elevators will rock dude!!! Screenshot!!! and beta!!!! whew. Got all that out.

711
Pokémon Purple / [PP] Progress, Starting in '07
« on: March 28, 2007, 02:58:00 pm »

 THE POST 13030519
Haha super_speler that would lead to a $500,000 fine and 5 years in prison ;)wink.gif It was expressed in the contract he had to sign.

P.S. He had to get a special encrypted key put on his 360

This post has been edited by Halifax on 28 Mar, 2007, 20:58


712
Computer Projects and Ideas / 3D Games/Experiments
« on: March 28, 2007, 02:56:00 pm »
Oh my gosh that is the best modelling(that I have ever seen) done by someone who is just working on it as a hobby. You should be the modeller for The Black Death game trev and I are making. Teach me how to make stuff like that with blender!!!!

713
Pokémon Purple / [PP] Progress, Starting in '07
« on: March 28, 2007, 02:53:00 pm »

 THE POST 13030505
[offtopic]
Speaking of betas my friend just got the Halo 3 beta that they gave out for 3 weeks
:w00t:woot.gif:w00t:woot.gif:w00t:woot.gif:w00t:woot.gif:w00t:woot.gif:w00t:woot.gif:w00t:woot.gif:w00t:woot.gif
[/offtopic]  


714
Pokémon Purple / [PP] Progress, Starting in '07
« on: March 28, 2007, 02:36:00 pm »

 THE POST 13030457
Oh cool Im glad he is trying to stay as close to the original as possible. And the original took me almost 2 weeks of 2 hours a day to beat, so I am looking forward to this.(It really looks like the power of TI-BASIC programming is being unleashed upon this game)  


715
TI Z80 / Long Term Project's
« on: March 28, 2007, 01:00:00 pm »
elevators would be cool with animations that like when you push the switch it would show the guy going up or something like that. Or some switches that drop things or raise things or something. Just ideas.

716
Pokémon Purple / [PP] Progress, Starting in '07
« on: March 28, 2007, 12:58:00 pm »

 THE POST 13030178
I don't know if anyone has asked this before, but what is the estimated play time of this game.  


717
ASM / Running programs in the VAT
« on: March 26, 2007, 09:46:00 am »
yeah thanks Jon. I figured it might be something like that but I wasn't sure.

718
ASM / Assembly Coding Optimization
« on: March 26, 2007, 09:44:00 am »
wow very nice

EDIT: I just gained (with this post here) post number 666!

719
TI Z80 / Grayscale Minesweeper
« on: March 26, 2007, 09:39:00 am »
you can't lol

720
TI Z80 / Long Term Project's
« on: March 26, 2007, 09:38:00 am »
awesome!

And some Xlib Advice: Always work with the readme close by!!

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