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Messages - Halifax
Pages: 1 ... 54 55 [56] 57 58 ... 90
827
« on: February 14, 2007, 03:17:00 pm »
Hey bfr can I talk to you one on one about what I want included on IRC to get the details ironed out so you know what's happening.
EDIT: Yo also yeah I know a little bit of TIGCC C but I also need a little help. Actually alot. I don't know how to use _rowread
828
« on: February 14, 2007, 12:09:00 pm »
It's a definite possiblity. There may be one CPU helping the CPU and one helping the player. OMG did I just spill a cheat.
829
« on: February 14, 2007, 11:42:00 am »
hey bfr maybe we could talk cause I was considering that but I didn't want to annouce it and get people's hopes up and then not port it. So get your tuckus on IRC. Note: I am actually learning 68K assembly so I could help you too. To an extent of course.
830
« on: February 14, 2007, 10:53:00 am »
Also I will be porting Galactic to 86 with the help of Jon and possibly I will port it to 82 and 85 on my own
831
« on: February 13, 2007, 07:19:00 pm »
832
« on: February 12, 2007, 10:57:00 am »
trevmeister66 it is more than it sounds like that is why most games made for 89 that are on 92+, and V200 thats are direct ports don't take up the entire screen they only take up an 89 sized screen. Either way I think its just an advantage to 86 gamers to have this great game on their calculator
but maybe he will do something never know EDIT: One example is Nibbles 68K
833
« on: February 12, 2007, 10:31:00 am »
Yeah seriously I think this program has already pwn'd zTetris by far. Hey whats the size in bytes so I can keep a dedicated spot of ROM for this program when its released
834
« on: February 11, 2007, 03:18:00 pm »
Yes they will be dynamic
835
« on: February 11, 2007, 03:15:00 pm »
Maybe you should go post this topic on axcoderzmay.orgay
836
« on: February 11, 2007, 03:13:00 pm »
I like the screenshot that you have as your avatar for the 86 that looks amazing
EDIT: Maybe you could provide source to the 86 port when its released because I want to start programming 86!
837
« on: February 11, 2007, 02:51:00 pm »
later on I will need the full screen copied
838
« on: February 11, 2007, 02:12:00 pm »
o ok I see what you saying
839
« on: February 11, 2007, 12:54:00 pm »
thats not part of the routine FallenGhost that is why it doesn't count I only have one ionfastcopy in all my source. Also I still am working on The Massacre.
840
« on: February 11, 2007, 12:13:00 pm »
No demo's sorry just screenshots up into the release
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