Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Halifax

Pages: 1 ... 54 55 [56] 57 58 ... 90
826
Web Programming and Design / Printer-Friendly TI-BASIC Guides
« on: February 15, 2007, 05:44:00 am »
Or you could try this http://www.ticalc.org/archives/files/fileinfo/391/39193.html

It has 17 lessons and it is already in Word

827
TI Z80 / Galactic ENHANCED
« on: February 14, 2007, 03:17:00 pm »
Hey bfr can I talk to you one on one about what I want included on IRC to get the details ironed out so you know what's happening.

EDIT: Yo also yeah I know a little bit of TIGCC C but I also need a little help. Actually alot. I don't know how to use _rowread

828
TI Z80 / Galactic ENHANCED
« on: February 14, 2007, 12:09:00 pm »
It's a definite possiblity. There may be one CPU helping the CPU and one helping the player. OMG did I just spill a cheat.

829
TI Z80 / Galactic ENHANCED
« on: February 14, 2007, 11:42:00 am »
hey bfr maybe we could talk cause I was considering that but I didn't want to annouce it and get people's hopes up and then not port it. So get your tuckus on IRC.:)smile.gif

Note: I am actually learning 68K assembly so I could help you too. To an extent of course.

830
TI Z80 / Galactic ENHANCED
« on: February 14, 2007, 10:53:00 am »
Also I will be porting Galactic to 86 with the help of Jon and possibly I will port it to 82 and 85 on my own

831
TI Z80 / Galactic ENHANCED
« on: February 13, 2007, 07:19:00 pm »
user posted image

Here is an image of the pause function which I have to say is pretty sweet ;)wink.gif. Sprite graphic done by yours truly. :w00t:woot.gif

:police:police.gif Updates are closer than they appear. :police:police.gif

832
TI Z80 / Tetris
« on: February 12, 2007, 10:57:00 am »
trevmeister66 it is more than it sounds like that is why most games made for 89 that are on 92+, and V200 thats are direct ports don't take up the entire screen they only take up an 89 sized screen. Either way I think its just an advantage to 86 gamers to have this great game on their calculator

but maybe he will do something never know
EDIT: One example is Nibbles 68K

833
TI Z80 / Tetris
« on: February 12, 2007, 10:31:00 am »
Yeah seriously I think this program has already pwn'd zTetris by far. Hey whats the size in bytes so I can keep a dedicated spot of ROM for this program when its released :)smile.gif

834
TI Z80 / Galactic ENHANCED
« on: February 11, 2007, 03:18:00 pm »
Yes they will be dynamic

835
TI Z80 / Tetris
« on: February 11, 2007, 03:15:00 pm »
Maybe you should go post this topic on axcoderzmay.orgay

836
TI Z80 / Tetris
« on: February 11, 2007, 03:13:00 pm »
I like the screenshot that you have as your avatar for the 86 that looks amazing

EDIT: Maybe you could provide source to the 86 port when its released because I want to start programming 86!

837
TI Z80 / Galactic ENHANCED
« on: February 11, 2007, 02:51:00 pm »
later on I will need the full screen copied

838
TI Z80 / Galactic ENHANCED
« on: February 11, 2007, 02:12:00 pm »
o ok I see what you saying

839
TI Z80 / Galactic ENHANCED
« on: February 11, 2007, 12:54:00 pm »
thats not part of the routine FallenGhost that is why it doesn't count I only have one ionfastcopy in all my source. Also I still am working on The Massacre.

840
TI Z80 / Galactic ENHANCED
« on: February 11, 2007, 12:13:00 pm »
No demo's sorry just screenshots up into the release

Pages: 1 ... 54 55 [56] 57 58 ... 90