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Messages - Halifax

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856
Art / Halifax's anime drawings
« on: February 05, 2007, 03:44:00 pm »
I understand cure

857
Art / Halifax's anime drawings
« on: February 05, 2007, 10:41:00 am »
EDIT: !!!!!!!!!!!!!!WARNING!!!!!!!!!!!!!!!!

OMG SORRY!!!! WARNING!!!! BIG PICTURES DIDN'T KNOW SORRY

Well here are my anime characters. I am thinking about making a cartoon with them called rain but I don't even know where to start so who knows anyways tell me what you think about them. Personally I think arex is the coolest thats why he got my avatar spot.

user posted image

user posted image

858
Other Calc-Related Projects and Ideas / Binary Search Tree
« on: February 05, 2007, 09:53:00 am »
Funny you mention that I have been working on sorting too. I have currently been working on Insertion Sort and Lookup Sort and also a ternary tree search and another search I can't quite remember the name of anyways

did you just make that mergesort? its nice

859
TI Z80 / Tetris
« on: February 05, 2007, 09:49:00 am »
wow o.oblink.gif nice is this tha PH1 project

EDIT: Suggestion

make it less cool ;)wink.gif j/k

860
Site Feedback and Questions / Gauging your responses...
« on: February 04, 2007, 08:55:00 am »
maybe I shouldn't have annouced my trick o.oblink.gif lol j/k yes but I would participate and at least try even though my pixel art sucks

861
Other Calc-Related Projects and Ideas / Binary Search Tree
« on: February 04, 2007, 08:53:00 am »
Oh sorry elfprince I didn't remember you annoucing it but I will look at your source just to see. Also rivereye I know everything has to be sorted. I finished my search tree and it only takes 6 checks to find the rightmost value in a 999 dimension list so its pretty fast. One bug is when there is no value it goes into a continous loop so I need to fix that.

862
TI Z80 / StarCalc 0.2 Beta
« on: February 02, 2007, 07:26:00 pm »
Oh my gosh I was looking for this project page but I was looking for Starcraft instead of Starcalc and it was right in front of my face haha[/offtopic]

Anyways back on topic I cannot wait 'til this game is released this looks so sick. I love turn-based strategy games.

863
News / See you this summer
« on: February 02, 2007, 07:09:00 pm »
peace

864
Other Calc-Related Projects and Ideas / Binary Search Tree
« on: February 02, 2007, 07:05:00 pm »
This would be very good for basic and ASM searching in lists. A binary search tree is very efficient but I don't know if it has been tried before? But it is suspected that if you had a number represent everyone in the world it would only take ~40 checks to find a match to the person you are looking for.

I was just wondering if it has been done before and if it would be good to implement in basic or ASM

865
TI-BASIC / String Array Subroutine
« on: February 02, 2007, 09:27:00 am »
Hatin?? First off note that I joke a lot. Second of I was just saying I need to get back into basic because I have lost touch like cause I long time before I started ASM I would have been able to help with this. Xlibman is right no problem with either language.

866
Art / need 16x16 rpg spritesheet(s)
« on: January 31, 2007, 03:43:00 pm »
I mean some of the tiles look alright in b/w converted by MS paint

867
General Discussion / The Best RPG Game Music Ever!
« on: January 31, 2007, 03:31:00 pm »
That music is amazing dude thank you for that link

868
Computer Programming / Halifax's C tutorials
« on: January 31, 2007, 03:27:00 pm »
I know html already o.oblink.gif im writing it as I speak haha

869
ASM / Developing ASM Programs
« on: January 30, 2007, 12:41:00 pm »
Ion is simple an advanced programmers like it better and also you have a larger target because ION and MOS users can use it but if you only develop for MOS only MOS people can use it not Ion people personally a lot of the routnies that MOS has are crap and I program Ion so... I go with Ion

870
TI 68K / Day5 revived
« on: January 30, 2007, 11:13:00 am »
You know I know this comment is totally late and everything I looked at the dates and stuff but just in case there is a small chance he sees this I like that panorama screenshot you did with just scrolling over the road and jsut a suggestion for the menu you should have that running in the background while the player is selecting everything cause that would be so sick

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