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Messages - Hayleia

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1036
That would indeed be a good idea to have people not confuse who is staff and who is not since they chose it. But that only applies to people who voted, not to newbies who come here, see "Omnimaga" in "DJ_Omnimaga" and keep PMing him.

Because Geekboy is pretty much the only staff I see posting.
You forgot about shmibs. But yeah, that still only makes two admins staff I can think of.

Let's do a poll about it :P
I was about to make that joke, but you ninja'd me lol. People against the vote would have to vote, I find this funny.

1037
TI Z80 / Re: Basic Specialized IDE for making Installs and the like
« on: October 29, 2013, 01:58:00 pm »
My question was/is as simple as this: what machine/calculator are you targeting? (must be some TI machine  :-\). You can't take for granted that mixing BASIC and Assembly is supported by all platforms.
I guess it is about z80 calcs since BatLib was mentionned. And mixing Basic and ASM is granted in some way.

1038
Miscellaneous / Re: Rubik's Cube
« on: October 29, 2013, 07:01:37 am »
Made a new record, w00t !
02:39:80
Got a lot to learn lol. But hey, first time under 3 minutes.

edit
I just made another one: 01:38:16. But I was lucky and had a lot of steps already done.

1039
Miscellaneous / Re: Rubik's Cube
« on: October 28, 2013, 02:30:41 pm »
3 months ago my record was way over three minutes. :P
That's where I am right now. I had to stop the timer when it went beyond 2 minutes when I saw I was far from finishing the cube to avoid being too ashamed of myself lol.
But soon enough my times will be good enough for me to call you Sweetwalker.
* Hayleia runs

More seriously, I don't think I'll ever make good times. That would defeat the purpose of killing boredom (that is not useful to kill boredom for only 10 seconds) and I don't have a good memory anyway so I won't be able to learn efficient algorithms.

1040
Miscellaneous / Re: Rubik's Cube
« on: October 28, 2013, 03:52:57 am »
Found two reasons to get into cubing :
  • boredom in the tramway (instead of peeling my fingers, I'll cube)
  • training my memory learning algorithms (I don't think I'll be able to create algorithms anyway, and my memory really needs some training)


So I bought a stickerless official Rubik's Cube, broke it before I could solve it*, bought an official one with stickers but with metallic screws, got fed up with it being stuck when one face was not aligned by 0.001 degree, and finally bought a Dayan Zhanchi.

That means that you can count me among the cubers now. But you'll have to wait before I join the speedcubers, my record must be something like 5 minutes when I am lucky.

*When I say "broke it', I don't mean "popped it", because popping usually happen on a corner or an edge. But here, it was a middle face that went away (and the 8 parts around it went away too since they depend on the middle face). And when I tried to get it back in (with or without the 8 other ones), it just didn't want to stay in place.

1041
Axe / Re: GDB's
« on: October 27, 2013, 05:16:18 am »
Hm, that should work, but I never used them that way. I basically use ? and ?? to put a if/else/end in one line, not to do boolean operations.

1042
Axe / Re: GDB's
« on: October 27, 2013, 03:15:00 am »
Those are bitwise operations in Axe.

In Basic, "4 and 2" equals "non-zero and non-zero" so it equals 1.

In Axe, "4 and 2" gives "100 and 010", and if you write this down, it gives:
100
010
000


So you might have a problem with your ANDs, depending on how and where you use them. To solve it, just to "4!=0 and (2!=0)" (where != is the "not equal to" sign).

Note that OR is bitwise too, but that doesn't cause that much problems in a If.

1043
Axe / Re: GDB's
« on: October 25, 2013, 05:23:10 pm »
[DATA -> L1

and just use L1 to call it.
We are talking about Axe. An open bracket is an open door to potential bugs and doesn't save any space in the compiled program, on ly in the source. It is only useful for people like Matref who code on a regular 83+ with not so much memory.

Other than that XiiR3CR34T10N, seems like you didn't really understand how pointer works. "GDB1->L1" seems like you somehow think that GDB1 and L1 are variables and that you actually store the content of GDB1 in L1. But the sentence I just wrote doesn't make any sence since GDB1 doesn't have any content, it is just a number. As shmibs said, to have the data "in" GDB1 to go to L1, you can use Copy. That would work for the initialisation of your "array". Then if you want to "add objects to your array", keep a variable that knows the number of elements in your "array" (you know what is its value at the beginning since you initialized the "array" yourself) and then, increment it when you "add" an element to the "array" and decrement it when you "remove" one. That variable will in fact be useful for two reasons. First, it helps you not go further than 768 bytes. It also gives you (after an easy addition) the pointer to the last element in the "array". And if you use a For loop for your code on your elements, it is not a bad idea to know where the For must end.

(offtopic, shmibs, you have 28 post ratings)

1044
Axe / Re: GDB's
« on: October 25, 2013, 12:43:38 am »
Well, "size of an array" doesn't mean anything in Axe.

When you define [060203]->GDB1, what you are doing is
[06]->GDB1
[02]->GDB1+1
[03]->GDB1+2
And since you don't define anything at GDB1+3, the program sets what it wants there. That doesn't mean you can't read what's in GDB1+3, there is a value there, it will just be a bit unpredictable. That also means that if you write in GDB1+3, your program (or your calc) will have a problem some time, but that doesn't mean you can't write there.

But as shmibs said, what you create at compile time is quite restricting. What you can do is copying your "array" in L1 (for example) and then you'll be able to "add" or "remove" bytes from your array (as long as you don't have more than 768 bytes).

1045
TI Z80 / Re: Pokemon Topaze (Axe)
« on: October 24, 2013, 01:39:54 am »
Personally I can understand some teachers when he gives a lesson only to hear loud mobile Twitter/SMS notifications/ringtones every 30 seconds or so or when people don't do any of their school work, but if you finished everything including homework I think it's fine if you code or play silent calc games.
Yeah, my math teacher in Terminale let my neighbour and I do what we wanted in class because we always did our home work and always had good marks and never disturbed the class. In philosophy class, it was the same, except for the good marks point, but when he said "Leonardo da Vinci was gay, but his desire was sublimated and he became a genius", I was like dafuq and decided that philosophy class was not for me. I don't say it is false, just that it was said without any proof. I still made my homework and all, but I didn't try my best.

1046
TI Z80 / Re: Pokemon Topaze (Axe)
« on: October 23, 2013, 03:24:10 pm »
How many did you have ? :P
That's the worst part of the story. I only had two calcs at this time. He did not resist for a long time.

1047
TI Z80 / Re: Pokemon Topaze (Axe)
« on: October 23, 2013, 03:21:49 pm »
Hi, My friend claimed he caught a Lucario. Is he really in the game?
Well if he catched a Lucario, I'd like a photo of that (and the data he used).

My other classes have weird anti-technology teachers...
I did that in philosophy class, it worked : I took several calcs in my bag. When the teacher tried to take one away from me, I took another one out of my bag, and repeated until he gave up.
Note, I don't tell you to do this so I can't be held responsible if all your calcs are taken away from you.

1048
Humour and Jokes / Re: Weird/funny pictures thread
« on: October 23, 2013, 10:19:03 am »
How did that scary person not laugh when doing that ?

1049
TI Z80 / Re: zStart - an app that runs on ram clears
« on: October 23, 2013, 10:18:04 am »
Really ? I'm interested in this. Do you have a link ?
Edit : NVM, found it on TI-Planet. It's just a compat fix for newer calcs, nothing really interesting for me.
whaaat, can you please link me? I found it on UTI before it got closed and the archives don't have file attachments anymore :(
Did you try going there yourself, noticing that you don't understand French but seeing the USA/UK flag that translates everything into English, then using the "Search" bar that looks in "Files" to look for "Omnicalc" and then picking the one saying "Dr'Dnar" ?

1050
Actually, thanks for bumping this ClrDraw, I'm going to be porting it to the +C ;)
What are you going to be porting to the +C ? The zombie game or Axe ?

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