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Messages - Hayleia

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181
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open
« on: September 10, 2014, 01:03:05 am »
If you want some more options I'd be happy to work on a title screen mockup. :D I have an itching to sprite some characters too. ;D
Are you implying that the titlescreen I made and the one ClrDraw made are ugly ? JK :P
You can work on one too if you want :)

But it's true that spriting characters could be more interesting ;)

182
Community Contests / Re: Code Golf Contest #9
« on: September 10, 2014, 01:00:56 am »
EDIT: Did I do something wrong, because I'm not listed?
I guess it's just that JWinslow was not here when you posted your score and will update his post when he's here ;)

Btw, for Axe entries, do we count the size of the source or the size of the compiled program ? I think I already asked but couldn't find the post where I did ???

183
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open
« on: September 09, 2014, 02:05:18 pm »
Ok, I'll use that then :)
And yeah, it's blurred because it's scaled up by the [img] tag. I edited it as a 96x64 image because it's easier to know where pixels are when the image doesn't have doubled dimensions and didn't not notice when I uploaded it that it was a bit small to display here :P

184
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open
« on: September 09, 2014, 09:28:39 am »
U mad bro ? Yours is tons better (if we forget about the "for TI Calc" part :P) O.O
Can I use it (and give you credits of course) ?
The only thing I don't like is that it is too much Brawl/SSB4 like while my game is meant to be Melee like, but other than that, I think it's great !

edit
Here's what I get by editing yours  a bit (yes, I really want those horizontal lines :P). Thoughts ?

185
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open
« on: September 09, 2014, 09:18:24 am »
Yeah, it's true that even Melee's font is more modern than mine :P
The problem is that it puts "Smash Bros" on one line and I am not sure this is possible on a 96x94 screen without having nothing on the rest of the screen.

And what kind of Mario/Nintendo stuff do you want to add ? Like a Mario head ? But there's no such stuff on Melee and Brawl titlescreens so I don't think it would be in the SSB spirit (that sentence doesn't make any sense).

186
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open
« on: September 09, 2014, 09:01:52 am »
I was tired of working on engine changes that don't add any features so I started working on the titlescreen. Here's what I got.


I know, it's ridiculous :P
I wanted something a bit old school but it seems to me like it's a bit too old school :P
Any ideas what I could change to modernize this a bit while still keeping it a bit old school ?

And don't worry, the object data was reorganized and works, the new key system is half working (because half implemented basically) so the next update with the source code should come in not so long :D

187
Community Contests / Re: Code Golf Contest #9
« on: September 09, 2014, 02:10:02 am »
  • The program must only use the printable ASCII characters (" " to "~")
What does this mean for a Basic/Axe program ? I mean "DispGraph" is one token but not a printable ASCII character and not composed of printable ASCII characters so is it allowed ?

188
Miscellaneous / Re: Hobbies?
« on: September 07, 2014, 01:28:19 pm »
Basically, you link two independant parts with a string or something, and then they can't go away one from the other but they still can move. You can use scoubidou strings (don't know if that's an English word) for example, it's solid, flexible and still stiff when not moved.

189
Miscellaneous / Re: Hobbies?
« on: September 07, 2014, 01:20:02 pm »
I like to use recycled materials to build toys, see that topic I made about some of my creations. It's been a while I haven't done anything like that though.

190
News / Re: Supersonic Ball now up on Google Play
« on: September 05, 2014, 10:38:40 am »
Flappy Bird was not removed by Google but by its author.

191
General Discussion / Re: Watcha Been Listening To?
« on: September 04, 2014, 01:27:00 pm »
[youtube] works if you replace https with http.

192
zStart does that already (on monochrome z80 calcs), among a lot of other things.

193
Community Contests / Re: Code Golf Contest #8
« on: September 01, 2014, 12:27:09 pm »
How is the string supposed to be input ? I mean, from what I read, nothing prevents me from saying that my program only works when the string is copied in L1 (in Axe) without caring how it got in L1 since the problem is just "check", not "input and check" :P

194
TI-Nspire / Re: z80 emulator for Nspire
« on: September 01, 2014, 02:29:09 am »
That doesn't surprise me since the 84 doesn't exist (you probably have seen "84" elsewhere but people saying "84" are wrong, except if they talk about the "84 series" and not a "TI 84" calc) and the 83 is not supported :P
I think that emulator only supports the 84+SE, not even the 83+ (here's the post that makes me say this).

195
General Calculator Help / Re: Ti Nspire Plastic Screenguard
« on: September 01, 2014, 02:26:31 am »
I don't think that would be the reason why they would give a brand new calc (as DJ_O said, I think they would do it more to save money) but it would be a consequence.

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