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Messages - Hayleia

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2116
TI Z80 / Re: [Axe] KoFiX (yet another Guitar Hero clone :P)
« on: August 26, 2012, 12:38:44 pm »
little UPDATE
- fixed some RAM corruption that could happen if you went to the VAT browser then came back to the main menu ;D

2117
General Calculator Help / Re: gpsp-nspire problem
« on: August 26, 2012, 02:08:23 am »
.gba.tns
Not only, .zip.tns works too. And once zipped, they need less space. So Darl181 is right.

2118
TI Z80 / Re: [Axe] KoFiX (yet another Guitar Hero clone :P)
« on: August 25, 2012, 01:13:08 pm »
Thanks, that helped me to make my game so that may be useful to others ^^
Also, thanks for posting, I am now able to give you your well-deserved +1 :P

UPDATE
Nothing really interesting. I just added labels and a Z-Test so that the various options don't all lead to the song browser.
I also made the menu a little bit faster ;)
And now there are Credits :D
Haven't tested on real calc though, there might be a lot of blur :-\

2119
TI Z80 / Re: Pokemon Topaze (Axe)
« on: August 25, 2012, 11:55:11 am »
The screen went blank as soon as I started the game, so when the game launches. It stays blank until I replace the batteries.
Yes, but it may be normal. Try waiting for 20 seconds before replacing the batteries and it might work :)

edit: On my 83+, the screen stays blank for 5 seconds. If you wait for more than 20 seconds, I don't know where the problem comes from :-\

2120
TI Z80 / Re: [Axe] KoFiX (yet another Guitar Hero clone :P)
« on: August 25, 2012, 11:42:53 am »
Great main menu!
It looks great, though :D
Thanks :D

Another option for the key layout which would be a little easier to hold would be to use the first column (with "clear" to "-") as the frets and Enter or some other key to strum. That way you could hold it like a guitar, though the keys wouldn't necessarily line up. I think you would adapt to it pretty easily though.
Yeah, I thought about it but aren't they a bit too close each one from each other ?
But I admit I'd prefer to code this solution because I don't have to invert the screen :P

2121
TI Z80 / Re: [Axe] KoFiX (yet another Guitar Hero clone :P)
« on: August 25, 2012, 05:53:50 am »
UPDATE
Now with a Titlescreen ^^
(even if all the options lead to the Appvar Browser :P)

2122
TI Z80 / Re: [Axe] KoFiX (yet another Guitar Hero clone :P)
« on: August 24, 2012, 03:21:52 pm »
so how did you make the appvar browser? :D
You should ask Matrefeytontias for that. First of all, I don't really get how everything works in his code but just how to use it (:P). Secondly, he asked me to not put the source everywhere, don't know if that meant "don't give to anyone" or "don't give to everybody" :-\

2123
TI Z80 / Re: [Axe] KoFiX (yet another Guitar Hero clone :P)
« on: August 24, 2012, 03:02:28 pm »
um, UPDATE :P
In fact I pressed the Modify button instead of the Reply button, so the previous post is in fact the new one, and a post disappeared :P
So for more info about the update, read the previous post :P

2124
TI Z80 / Re: Pokemon Topaze (Axe)
« on: August 24, 2012, 02:23:02 am »
Sorry if I'm going to the wrong place for this, but when I tried this, my calculator went blank and wouldn't respond to any button I pressed. I fixed it by taking out all the batteries and replacing them, but I'd still love to try this game. I have a Ti-83+ and I ran it on Mirage. Other than Mirage, the game files were the only files on the calculator and all files were archived. At first I did have a few other games, but Topaze wouldn't start, so I deleted them figuring I needed more RAM. I also tried installing Ion instead, but was unsuccessful. Anything I did wrong?
It is not the wrong place at all :)

Could you be more precise on the moment when the blank screen appeared ?
Was it when launching the game or after ?
If it was when launching the game with MirageOS, this may be "normal". In fact this game is huge and MirageOS needs to copy it somewhere to launch it and it takes some time. And you'll see, it is even worse when quitting the game :P
Would you mind retrying launching the game and wait a bit after the blank screen appears to see if the game launches properly after some time ?

Also, welcome to Omnimaga, you can introduce yourself here :)

2125
TI Z80 / Re: [Axe] KoFiX (yet another Guitar Hero clone :P)
« on: August 23, 2012, 06:53:14 am »
UPDATE
Now with a shiny File browser :D
You can see I tested it with appvars with random names :P
There is just one bug with this, there are two appvars named Ft\uc that appears sometimes ???
Thanks to Matrefeytontias for the appvar repertoring through the VAT ^^
This also means that you need songs in your archive to play it, not only the App, so if you want to test it, you might want to download the appvar Monsters too ^^

And don't worry Matref, I don't use the same header as yours. Mine is "KoFiXsong" :P
And you'll have credits when the credits section is done (but I first need a main menu :P)

Also, I started to implement the keymap I said but the screen is not inverted yet. For now, the keys On, 0, . , (-) and Enter are from left to right, but soon they will be from right to left (with inverted) ;)

2126
TI Z80 / Re: [Axe] KoFiX (yet another Guitar Hero clone :P)
« on: August 23, 2012, 03:41:19 am »
UPDATE
- Now score is calculated like this:
(notes you got)-3*(notes you missed+overstrummed)
Note that the score starts at zero, which is not a good idea :P
- Added the support for notes that don't need to be strummed.
Beware, it was coded GH III-style, not like in next versions. Which means that the note will be counted as good if you are holding the right key when it reaches the bottom, even if you started to press that key 10 seconds ago. So don't release the key too soon ;)
(and don't try to hammer-on/pull-off, that won't work, you need to be holding only the right key :P)

Here is what they look like



Also, I got an idea, thinking about Guitar Hero on a DS :D
What about this keymap (in spoiler) ?
The problems I see is that keys are not aligned on a 84+ and that there might be problems with the ON key :(
The ON key is getKey(41) but is it a real getKey() or a special command "getKey(41)" ? I must try (moreover, zTrumpet's KEYGROUP program doesn't allow me to test the ON key)
Spoiler For Spoiler:
I don't know if this is doable but I think that could be a way of playing that looks more like the real Guitar Hero :)

Also, as usual, the download is below, with a screenshot of me sucking at my own game (I found an excuse: my keyboard doesn't support 4 keys at the same time :P)

2127
TI Z80 / Re: [Axe] Bullet Proof
« on: August 22, 2012, 01:56:58 pm »
The only problem I see of using 8x8 tiles is that it is a shooting game, and it might be difficult to see where the enemy is if you can't see far, which will be the case with 8x8 tiles.
What you could do is draw everything in an appvar and use Runer's Pixelmapping to have fast scrolling and pixel based detection. But good luck inserting Runer's code in yours :P

2128
Casio Calculators / Re: Video player for Casio Prizm
« on: August 22, 2012, 05:26:49 am »
It worked too on my Windows 7 32 bits, with CGP3, converting a mp4 :)
It works but in black and white. Could it be possible to add color support to the converters ?

edit: also, the compression seems a bit too much :-\

2129
Casio Calculators / Re: Video player for Casio Prizm
« on: August 21, 2012, 02:30:01 pm »
Many thanks for this tool :D
I never managed to convert any vids for this player but now I think I'll be able to :)

(why can't we uprate more than once ? D:)

2130
TI Z80 / Re: [Axe] KoFiX (yet another Guitar Hero clone :P)
« on: August 21, 2012, 02:20:09 pm »
Or "strumming in alternatively upwards and downwards" ?
This.
I could put two mediator keys so you can strum alternatively with two fingers, maybe ?

But yeah, that is what I thought. The problem is not even alt-strumming but also how to take the calcs in hands to press frets and strum ? ???
Yeah, that could also be tricky. I just imagined that the strum button would be pressed like a normal calc button instead of holding it like a guitar (controller).
For now, I've put F1 to F5 as frets and Enter as strum so it is impossible to hold it as a guitar.

You can just put the calc on a table or your knees :)

And personally I haven't any problem on pressing [enter] or [clear] at a high speed level (I think that [clear] can be a good strum).
You won't say that when there will be One from Metallica :P

So, here is a test version, in attachement. I compiled it as an app for two reasons:
 - It needs a lot of RAM to uncompress data to run fast enough to be playable
 - In the end, when the editor will be here, I guess it will not be far from 16384 bytes

I mentionned uncompressing data ;)
In fact, to put the beginning of Monsters in it, here is what I wrote, in the spoiler:
Spoiler For Spoiler:
---O-
 -----
 -----
 O----
 -----
 -----
 --O--
 -----
 -----
 O----
 -----
 -----
 ---O-
 -----
 -----
 O----
 -----
 -----
 --O--
 -----
 -----
 O----
 -----
 -----
 ---O-
 -----
 -----
 O----
 -----
 -----
 --O--
 -----
 -----
 O----
 -----
 -----
 -O---
 -----
 -----
 --O--
 -----
 -----
 ---O-
 -----
 -----
 ---O-
 ----O
 -----
 ---O-
 -----
 -----
 O----
 -----
 -----
 --O--
 -----
 -----
 O----
 -----
 -----
 ---O-
 -----
 -----
 O----
 -----
 -----
 --O--
 -----
 -----
 O----
 -----
 -----
 ---O-
 -----
 -----
 O----
 -----
 -----
 --O--
 -----
 -----
 O----
 -----
 -----
 -O---
 -----
 -----
 --O--
 -----
 -----
 ---O-
 -----
 -----
 ---O-
 ----O
 -----
 ---O-
 -----
 -----
 O----
 -----
 -----
 --O--
 -----
 -----
 O----
 -----
 -----
 ---O-
 -----
 -----
 O----
 -----
 -----
 --O--
 -----
 -----
 O----
 -----
 -----
 ----O
 -----
 -----
 O----
 -----
 -----
 ---O-
 -----
 -----
 O----
 -----
 -----
 ----O
 -----
 -----
 O----
 -----
 -----
 ---O-
 -----
 -----
 O----
 -----
 -----
 ----O
 -----
 -----
 O----
 -----
 -----
 --O--
 -----
 -----
 O----
 -----
 -----
 ----O
 -----
 -----
 O----
 -----
 -----
 --O--
 -----
 -----
 O----
 -----
 -----
 ---O-
 -----
 -----
 O----
 -----
 -----
 -O---
 -----
 -----
 O----
 -----
 -----
 ---O-
 -----
 -----
 O----
 -----
 -----
 --OO-
 --OO-
 --OO-
 --OO-
 O-OO-
 -----
 -----
 O-OO-
 -----
 -----
 O-OO-
 O-OO-
 O-OO-
 O-OO-
 O-OO-
 -----
 -----
 -O-O-
 -----
 -----
 --OO-
 -----
 -----
 --OO-
 --OO-
 -OOO-
 -OOO-
 -OOO-
 -----
 -----
 -OOO-
 -----
 -----
 -OOO-
 -----
 -----
 -OOO-
 -----
 -----
 --O-O
 -----
 -----
 --O-O
 -----
 -----
 ---OO
 ---OO
 -O-OO
 -----
 -----
 -O-OO
 -----
 -----
 -O-OO
 -O-OO
 -O-OO
 -O-OO
 -O-OO
 -----
 -----
 O-OO-
 -----
 -----
 OOO--
 -----
 -----
 O-OO-
 -----
 -----
 -----
 -----
 -----
 O-O--
 O-O--
 O-O--
 -----
 -----
 -O-O-
 -----
 -----
 -O--O
 -----
 -----
 -O--O
 -O--O
 -O--O
 -O--O
 -O-O-
 -OO--
 -O-O-
 -----
 -----
 O--O-
 -----
 -----
 O-O--
 -----
 -----
 O-O--
 O-O--
 O-O--
 -----
 -----
 O--O-
 -----
 -----
 -O-O-
 -O-O-
 -O-O-
 -O-O-
 -O-O-
 -----
 -----
 -O-O-
 -----
 -----
 -O-O-
 -O-O-
 -O-O-
 -O-O-
 -O-O-
 -----
 -----
 -O-O-
 -----
 -----
 -O-O-
 -O-O-
 -O-O-
 -O-O-
 O-OO-
 -----
 -----
 O-OO-
 -----
 -----
 O-OO-
 O-OO-
 O-OO-
 O-OO-
 O-OO-
 -----
 -----
 -O-O-
 -----
 -----
 --OO-
 -----
 -----
 --OO-
 --OO-
 -OOO-
 -OOO-
 -OOO-
 -----
 -----
 -OOO-
 -----
 -----
 -OOO-
 -----
 -----
 -OOO-
 -----
 -----
 --O-O
 -----
 -----
 --O-O
 -----
 -----
 ---OO
 ---OO
 -O-OO
 -----
 -----
 -O-OO
 -----
 -----
 -O-OO
 -O-OO
 -O-OO
 -O-OO
 -O-OO
 -----
 -----
 O-OO-
 -----
 -----
 OOO--
 -----
 -----
 O-OO-
 -----
 -----
 -----
 -----
 -----
 O-O--
 O-O--
 O-O--
 -----
 -----
 -O-O-
 -----
 -----
 -O--O
 -----
 -----
 -O--O
 -O--O
 -O--O
 -O--O
 -O-O-
 -OO--
 -O-O-
 -----
 -----
 O--O-
 -----
 -----
 O-O--
 -----
 -----
 O-O--
 O-O--
 O-O--
 -----
 -----
 O--O-
 -----
 -----
 -O-O-
 -O-O-
 -O-O-
 -O-O-
 -O-O-
 -----
 -----
 -O-O-
 -----
 -----
 -O-O-
 -O-O-
 -O-O-
 -O-O-
 -O-O-
 -----
 -----
 -O-O-
 -----
 -----
 -O-O-
 -O-O-
 -O-O-
 -O-O-
Then, using NotePad, I just replaced the space of the beginning of each line by a "Data(pi", all the "-" became "0" and "O" became "1". This makes song creating very easy :D
You can try to make songs already, if you don't want to wait for the editor ^^

edit: Also, the number in the top left corner is:
(number of notes you managed to get)-(number of overstrumming)
The notes you miss still don't appear in the calculation of the score.

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