This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - Hayleia
Pages: 1 ... 16 17 [18] 19 20 ... 239
256
« on: August 15, 2014, 02:33:34 am »
What exactly is your OS ? Because there are several 3.2 OSes, including a nice one and a bad one. What is your hardware revision (the thing looking like P-0711C at the back of your calculator, what's the last letter) ?
In some cases, you'll "only" be able to have OS 3.6 with Ndless 3.6 (not reboot proof). In other cases, you'll be able to have either OS 3.1 with Ndless 3.1 (reboot proof) or even OS 3.1 + OS 3.6 both on your calc and both with Ndless and both reboot proof.
257
« on: August 15, 2014, 02:11:06 am »
Haha ! I understand why you did that list, I reinstalled Lubuntu 3 times this month and had to get everything back each time For TiLP, there is a way to install it without super user rights. If you installed it with the installation script, then you should have seen at the end "If you want to use it as a non root user, follow the instructions in ...". Then, the path given is wrong But the instruction still exist and are located in /home/you/lpg/tilp/tilibs/libticables/trunk/CONFIG Then, for xbacklight, I also have to add some lines somewhere before being able to control brightness. Same for my mouse. Then I have to install vim and get its vimrc back. Of course not forgetting about my bash{rc,_aliases} files. And I get all my shortcuts back really quickly since I use the same xml on all my laptops, I just have to copy paste it For the rest, I see when I need them.
258
« on: August 10, 2014, 02:20:31 am »
I think I know why one has that problem and the other one doesn't. Monochrome vs CX. I had that problem too when writing JetPack Impossible but I don't remember if it was when using nSDL or n2DLib and I don't remember how I fixed it o.o
259
« on: August 10, 2014, 02:17:20 am »
When I go to drag phoenix.tns to the calc it says "wrong handheld type for the os being sent." Plus it is labelled as phoenix.tns.tcc. I seem to be doing everything as described in theascen's post. Any help is appreciated.
Basically, you have to change the whole name into "phoenix.tns", not just what's before the ".tcc" part. If your OS doesn't show extensions (an doesn't let you change them when renaming), you have to find the option that lets you change the extension (Google "rename extension Windows" for example if you are on Windows).
260
« on: August 09, 2014, 12:58:05 pm »
Great I am not sure I'll use it in any of my releases, but this could still be very helpful in unfinished projects to have functionnal code faster (and then only have beautiful interfaces).
261
« on: August 09, 2014, 12:52:57 pm »
Well, here's some ironical reflexion 1) Where do you store the other settings if not in the same file ? In another file to have the Documents screen take longer to refresh ? Or nowhere to annoy people by forcing them into re-setting their preferences ? 2) Are there so many settings to have you be afraid of saving them into a little file that would get bigger than the amount of memory of an empty CX if you saved them in that file ? For those reasons, I think that yeah, they should be saved in the same file Even if i's not really necessary, it still makes the difference between an easy-to-use (thanks to configuration) game, and an easy-to-use-and-convenient game
262
« on: August 09, 2014, 12:36:54 pm »
For instance a +1 on my post would be better I wanna reach +300 !
Granted you that now that you support custom keys edit but is +300-10 really +300 ? * Hayleia runs
263
« on: August 09, 2014, 03:39:07 am »
Lol, so basically, we do whatever we want as long as it is unreadable ? I think the Axe category is doomed, every program from Runer does what he wants and is unreadable I'll probably enter, depending on my progress on my other project
264
« on: August 07, 2014, 09:55:42 am »
Do you really think I am able to read/modify other people's code ? -.-
265
« on: August 07, 2014, 06:47:36 am »
So I killed Ubuntu 13.04, installed Lubuntu 14.04 instead (among other things ) and now sending to archive using the flag mentionned by ben_g works. However, I still think that forcing to send to archive would be a great feature when we can't modify that byte as easily as with tok8x (for example when we want to send an appvar and not a program).
266
« on: August 06, 2014, 11:19:38 am »
I know that, and this flag is activated since I use tok8x -a. I know that flag works because using tok8x -a then sending to TilEm indeed sends to archive, while not using the -a option sends to RAM... but that's on my netbook, not on my main PC (plus, I can't do it with appvars since I don't generate them with tok8x). So I think I am really looking for a way to force when sending, not a workaround that could send to archive.
267
« on: August 06, 2014, 02:28:20 am »
If they're separate files, you should be able to send them individually, then archive them in turn. ie Send, Archive, Send, Archive. I don't think the CLI interface has send-to-archive as a feature, unfortunately.
Yeah, but thats not the goal. In fact, I have a script that edits both Axe source files in vim, then tok8xes them, then sends them to TilEm (who says "error memory") then opens a macro in TilEm to automatically compile the source into an executable, all of that before I even have time to reach the "Preferences menu" to set Tilem's speed back to normal. If I send both files one by one, it completely kills the speed. Tilem has link cable emulation for Tilp and other libti* based tools like titools. The latter supports sending to archive.
Ok, but why does Tilem receive in Archive on my netbook but not on my other computer ? Some people told me that even the old version of TiLP I installed on the "problematic computer" supports sending to Archive.
268
« on: August 05, 2014, 10:47:28 am »
So I have two >10KB files I'd like to send to the emulator. The problem is that the sum of their sizes is over the amount of RAM. Obviously, I can and have to send them to archive. But how can I do that in command line with tilem ? For now I do "tilem2 file" and I don't see where I decide where I want my file to go.
269
« on: August 05, 2014, 08:13:21 am »
I already heard someone say that on the contrary, TilEm emulates the hardware better than Wabbitemu. And indeed, I had an error in one of my sources, and TilEm was able to jump to error (with zStart) when Wabbitemu couldn't. So I'd say that sometimes one emulates better and sometimes the other one does. But as I say, I have no bias for any of them, I use both.
270
« on: August 04, 2014, 01:15:06 pm »
I've reinstalled Wabbitemu, if one day I want to take an animated screenshot. Oh, I never noticed it had a debugger, which is quite nice, by the way. But I'm used to TI's flash debugger, and it runs faster on my computer (Wabbitemu is a bit laggy).
TilEm also has screenshot capabilities and is said to have a debugger (even though I never used that feature). I don't know if it is faster than Wabbitemu but you can give it a try. (Note, I am not in favor of any of both, I use Wabbitemu on Windows and TilEm on Linux).
Pages: 1 ... 16 17 [18] 19 20 ... 239
|