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Messages - Hayleia
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2821
« on: January 06, 2012, 12:44:09 pm »
Ok, it seems to be a nice system, but it will be hard to load 32x32 maps in RAM, so will there be separate areas with a loading time between ?
Well even the real Pokemon Yellow game works that way (I don't know the dimensions of the areas though) and it is not disturbing at all. We'll just need a little Copy  But will the maps be random or procedural or defined ? I'd say defined and (I'll explain badly  ) in the ROM so it takes less space. Only the area you are in is in RAM, so it can be modified (like when you cut a tree). And when you move on another area, the new one comes in RAM, so when you get out of an are then come back immediatly, every tree is back  but everything else seems good to me editHere is a mod were you can fly (so we can see the whole map). And here we can download the real source, with greyscale sprites in it
2822
« on: January 05, 2012, 12:38:42 pm »
Lol, I came on that topic yesterday evening and when I came back this mornig, I was 3 pages late  For the name, what about TInyCraft ? Hayleia (your avatar is really cool btw)
Lol, what does it have to do here  ? Thanks anyway edit: Also, an attempt at a 8x8 sprite (the image is 24x24 to see better  ). Problem: it looks like a zombie
2823
« on: January 04, 2012, 12:40:14 pm »
Awesome work, seriously  edit: also I don't know if any of you noticed, lol, but I'm really enjoying making these sprites....any suggestions for more? otherwise I'll just keep making random ones 
Well, there is a minicraft project, and it obviously needs sprites. Stefan Bawens found the ones from the original game here but they are not 8x8 (12x12 max I think, to be doable on a z80) and not monochrome nor grayscale (don't know if the coders want it grayscale or no  ). So if you get bored, you can join the project and become the official spriter  Note that it is just a project, it wasn't even started yet, so don't start yet, only tell us if you want to join or no (I feel like I am part of a sect or something  )
2824
« on: January 04, 2012, 12:20:44 pm »
If there are no other voters, then, let's start  Seems like we'll have an Axe version and maybe a Lua and a Basic version of this  (Though, I don't know why I feel like I am organizing since I voted "haven't a lot of time"  ) In the ones who voted "I can and have time", is there any COT (a project topic can be created and fully managed (I didn't ask for a complete subforum, just a topic that can be fully managed  )) ? And the last question before starting. Are coders ready ?  (note that this is a true question, not just to add fun. There is a lot of work to make such a game)
2825
« on: January 02, 2012, 02:51:21 pm »
Darl181 did it  And I voted  (maybe add the option to change vote though, but it will not be that helpful, I guess *edit* Done)
2826
« on: January 02, 2012, 02:42:44 pm »
Lol, I said that in an edit just 4 seconds after you  So, should we ask an admin or create a new topic to make several options available ? (I prefer asking an admin)
2827
« on: January 02, 2012, 02:39:03 pm »
 Theoretically, there is an option like "Maximum votes per user." right after "Poll Options" edit: this option is available for a new poll in a new topic but maybe not when adding a poll in a non-new topic
2828
« on: January 02, 2012, 02:35:42 pm »
addded poll by request
Thanks  But we can only have one choice
2829
« on: January 02, 2012, 10:39:31 am »
So maybe there should be a huge poll like I can code and have time I can help but haven't a lot of time I want to do it alone (but you can help me ) I want to do it alone Axe (with hex ASM allowed ) ASM Basic Grammer Other ?to know who would be in the project. (note that what is important to know is how many people can help, note how many can't, so there isn't "I can't help"  )
2830
« on: January 02, 2012, 10:04:38 am »
Yes. That and so the project can be planned out and organized. If you had people working on various things with different coding styles and no set of standards, things could get really messy. If not planned and organized it could make it difficult for people to read one another's code and make the different parts of the game engine work together smoothly.
Ah, yeah, if people don't use the same variables, the project is screwed too  This is why this project would need a topic (if not this one) and also it would need coders-who-want-to work-together-on-it to tell it. Because if every one wants to work on its own, there is nothing to organize but if people want to work together, then organization is needed, and if we don't know who can do what and all, it will be impossible.
2831
« on: January 02, 2012, 09:44:26 am »
Well, that's a nice idea... But the world would be very small due to the tiny memory of a calc.
Not necessarily, remember that you have ROM too, so in Axe or ASM, we can make pretty big archived maps
2832
« on: January 02, 2012, 09:41:45 am »
(Note that I am not telling to anyone to work in group, if someone wants to make it alone, he can  ) This looks pretty sweet. If a group effort were to be made to port this, it would be much better if it were organized IMHO.
Do you mean that if someone plans on making something, it would be better if he said "I am making that part" ?
2833
« on: January 02, 2012, 06:48:16 am »
Apparently, everyone wants to make that game  So why not turning this into an open-sourced community project ? Like if someone feels like doing the tilemapping, he does and adds his code in the topic, so people can improve it or complete it with the inventory code, etc  That way, there are less chances for it to be discontinued (if a coder is stuck, others can help) and it will be done faster edit: That would mean using the same language
2834
« on: January 01, 2012, 05:11:32 am »
I'd say it is a very good idea  What they should do is wearing them in the street, so that people may ask them where they bought it and they answer that it is a project that needs support (just hoping there won't be idea stealers).
2835
« on: January 01, 2012, 05:06:02 am »
You are egotistical  No seriously, you made an impressive work !
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