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Other Calculators / Re: New z80 programming contest ! Lot of prizes to win !
« on: December 01, 2011, 01:26:23 pm »
Well, I submitted but not in "Final upload" mode (it doesn't work). Is it good ?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2911
Other Calculators / Re: New z80 programming contest ! Lot of prizes to win !« on: December 01, 2011, 01:26:23 pm »
Well, I submitted but not in "Final upload" mode (it doesn't work). Is it good ?
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TI Z80 / Re: Sonic Physics« on: December 01, 2011, 12:33:01 pm »
Please, someone. Please tell me that this game will be done !!!!
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Computer Projects and Ideas / Re: Web-based Wabbitemu Frontend« on: December 01, 2011, 01:04:15 am »
Yay ! I am finally able to give you your +1 !
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TI-Nspire / Re: Bomberman« on: November 30, 2011, 12:21:55 pm »![]() Same as TBridgedO_Yeong said ![]() I hope you do it, that would be awesome ! ([offtopic] we both have +52 respect [/offtopic]) edit: ![]() 2915
Axe / Re: Axe Q&A« on: November 30, 2011, 12:11:39 pm »You can also do Buff(64)→GDB1 and it'll have the same result as the first one (if you want it to be all zeroes)With this method, will the data be stored in the program or in some free ram ? 2916
TI Z80 / Re: Space Impact +« on: November 30, 2011, 10:47:48 am »I am also porting SnakeII (with original graphics Spoiler For titlescreen is easy :P: Also, good luck on those games ![]() 2917
Axe / Re: Axe Q&A« on: November 30, 2011, 10:24:03 am »
No. None would work. You are storing static data. You can't mix code and data storing
![]() The first one is the good one. 2918
Gaming Discussion / Re: Pokemon is evil« on: November 30, 2011, 10:22:25 am »
Btw, did you find the secret in my Pokemon Topaze ? j/k
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Other Calculators / Re: New z80 programming contest ! Lot of prizes to win !« on: November 30, 2011, 01:01:09 am »That's 6:59 PM on November 30th EST, by the way.It says that for everyone. Deeph said that he was going to fix it but that you still can upload as a "non final upload". You just need to have uploaded something I think.Sorry for double posting but I have a question. Do we have to check the "Archive finale" box when releasing or will it become "checked" automatically the 1st of December ?For some reason it doesn't work for me -- it says I already have a final upload, even though I don't 2920
Humour and Jokes / Re: What do you feel like when you lose your calc?« on: November 29, 2011, 04:14:03 pm »
I am not sure but I think there was already a topic like that (but with no poll)
I would feel like "how the heck could it be ??" and it is impossible because I always check if I have them, even when I am not moving. 2921
Portal X / Re: Portal Prelude« on: November 29, 2011, 01:32:03 pm »No, Portal Prelude is the official name of the game now. * Hayleia lost Portal Prelude ![]() the next demo should be as soon as we get the level editor finish, along with a few more levels and features. ![]() 2922
Portal X / Re: Portal Prelude« on: November 29, 2011, 12:58:17 pm »There is a demo around, yeh.But a demo of the "new" PortalPrelude by Buttsfredkin or the demo of PortalX by Builderboy ? 2923
Portal X / Re: Portal Prelude« on: November 29, 2011, 12:54:25 pm »I'm not sure when the second beta will be released.Wait. Are you telling me that there is already a release and I missed it ( ![]() 2924
Axe / Re: Fast scroll to bottom of code editor« on: November 29, 2011, 01:15:14 am »Have 83+ and doors.Then you can try my method, maybe ? 2925
Other Calculators / Re: New z80 programming contest ! Lot of prizes to win !« on: November 28, 2011, 12:51:38 pm »
Sorry for double posting but I have a question. Do we have to check the "Archive finale" box when releasing or will it become "checked" automatically the 1st of December ?
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