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Messages - Hayleia

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3226
News / Re: 10th anniversary tribute video
« on: August 28, 2011, 06:56:07 am »
Yeah! I love how the images follow the rhythm of the music ! This is a great video :w00t:







(sorry if grammar or spelling fails)

3227
TI Z80 / Re: Pokemon Topaze (Axe)
« on: August 28, 2011, 05:26:16 am »
REAL ENGLISH VERSION :w00t:
my sister and I translated that file, don't worry about it anymore.
If there are translation problems, tell me so I can correct it.
Same if there are bugs of gameplay problems or whatever.

@shmibs,tifreak,Happybobjr, and others that I could forget. None of your sprites/advises were followed:
not because I don't want, but because they were esthetical only, and I first want the game to work (so I save bytes). Now that it works, I can think about what you said.

3228
TI-Nspire / Re: Pacman Nspire
« on: August 27, 2011, 02:29:07 pm »

However, looking at what the final shape of the ghost looks like, I think I would have done the drawing differently :
 - draw the top semi-circle
 - draw a square under it, for the bottom part,
 - draw white triangles at the very bottom

 ^ that's all
+the eyes :)

3229
TI Z80 / Re: Pokemon Topaze (Axe)
« on: August 27, 2011, 11:10:33 am »
Bulbasaur has leveled up!
:D That is what I was looking for. Thanks ! And thanks to Happybobjr too !

Keep up the good work.
It is already fully playable. Except the last part of the last cave where you meet Pokemons named Tackle, there should not be bugs, so if I work on it, it is to add some little things (or to add the Pokemons' sprites in battle).

3230
TI Z80 / Re: Pokemon Topaze (Axe)
« on: August 27, 2011, 10:04:10 am »
Nope, it won't work either. I would like the "Bulbasaur" to be at the beginning.
Something like "Bulbasaur has reached the next level", but in better ?
At worst, I can put the 's.

3231
TI Z80 / Re: Pokemon Topaze (Axe)
« on: August 27, 2011, 03:28:06 am »
Ok, the game is not finished yet but to not waste time, some of them could translate this included program.
It contains all the names used in my games. If you accept to translate it or part of it, say it so others don't do a already done work. The translation consists in Bulbizarre→Bulbasaur etc, it is not about translating words or sentences ;D

Good luck to those who accept it ;D


EDIT2: yes, this is the second edit but I put it before the other so you see it better, because...

UPDATE: Fixed all bugs related to attacks
ENGLISH VERSION AVAILABLE at least almost. I still need that file to be translated. I also have a problem with one sentence: how do you say "Bulbasaur's level increased" WITHOUT using the 's ?

Btw, if you wonder, those big dots (to not be confused with little dots that are the sight of some guy) that you can see in the screenshot below are to be seen like a dice face: here it says "1" so you need one badge to cross it. You also will meet the "2" "3" and "4" dices that need 2,3 and 4 badges to be crossed.

EDIT: If some of you can't download the file ???, it is in that spoiler.

Spoiler For the file:
..
.                  POKEMONS
"Bulbizarre"[00]->GDB2
"Herbizarre"[00]
"Florizarre"[00]
"Salameche"[00]
"Reptincel"[00]
"Dracaufeu"[00]
"Carapuce"[00]
"Carabaffe"[00]
"Tortank"[00]
"Chenipan"[00]
"Chrysacier"[00]
"Papilusion"[00]
"Roucool"[00]
"Roucoups"[00]
"Roucarnage"[00]
"Pikachu"[00]
"Raichu"[00]
"NidoranF"[00]
"Nidoqueen"[00]
"NidoranM"[00]
"Nidoking"[00]
"Nosferapti"[00]
"Nosferalto"[00]
"Mystherbe"[00]
"Rafflesia"[00]
"Taupiqueur"[00]
"Triopikeur"[00]
"Miaouss"[00]
"Persian"[00]
"Abra"[00]
"Kadabra"[00]
"Machoc"[00]
"Machopeur"[00]
"Mackogneur"[00]
"Racaillou"[00]
"Gravalanch"[00]
"Fantominus"[00]
"Spectrum"[00]
"Ectoplasma"[00]
"Magicarpe"[00]
"Leviator"[00]
"Rattata"[00]
"Rattatac"[00]
"Onix"[00]

.                     ATTAQUES
"Charge"[00]->GDB3
"Griffe"[00]
"Morsure"[00]
"Metronome"[00]
"Tranche"[00]
"Ultralaser"[00]
"Ecume"[00]
"Pistolet a O"[00]
"Koud Krane"[00]
"Hydrocanon"[00]
"Flammeche"[00]
"Frenesie"[00]
"Lance Flamme"[00]
"Danseflamme"[00]
"Eclair"[00]
"Vive Attaque"[00]
"Souplesse"[00]
"Tonnerre"[00]
"Fatal Foudre"[00]
"Poing Karate"[00]
"Balayage"[00]
"Frappe Atlas"[00]
"Fouet Lianes"[00]
"Tranch Herbe"[00]
"Lance Soleil"[00]
"Choc Mental"[00]
"Ecras Face"[00]
"Rafale Psy"[00]
"Meteores"[00]
"Psyko"[00]
"Tornade"[00]
"Picpic"[00]
"Cru Aile"[00]
"Vol"[00]
"Lechouille"[00]
"Tenebres"[00]
"Devoreve"[00]
"Jet Pierres"[00]
"Tunnel"[00]
"Seisme"[00]
.                       TYPES
"Normal"[00]->GDB4
"Eau"[00]
"Feu"[00]
"Elektrik"[00]
"Combat"[00]
"Plante"[00]
"Psychique"[00]
"Vol"[00]
"Spectre"[00]
"Roche Sol"[00]
.                       BOSS
"Pierre"[00]->GDB5
"Major Bob"[00]
"Erika"[00]
"Giovanni"[00]
"Olga"[00]
"Aldo"[00]
"Agatha"[00]
"Peter"[00]
.                       PANNEAUX
"Jadielle"[00]->GDB1P
"Argenta"[00]
"Carmin sur Mer"[00]
"Celadopole"[00]

3232
Music Showcase / Re: Dragon Sausage
« on: August 26, 2011, 09:42:56 am »
No idea how I'll make then .71th song -- I guess I'll have to figure it out ;)

Quite easy, you begin a song and then you don't fini

3233
News / Re: OmnomIRC moved to new server
« on: August 26, 2011, 03:29:17 am »
Concerning SirCmpwn, I think he felt like he had the right to do what he did because not only was we he staff, but also the top donator (see bottom right at the Omnimaga home page). Which is pretty sad...
On the contrary: he was staff, people put their trust in him, and he didn't care about that.
And money doesn't do everything. If we donate, it is for the site to remain as it is, not to take it down.

3234
Other / Re: FAIL from my school
« on: August 25, 2011, 03:58:08 am »
They should have done this

3235
TI Z80 / Re: zStart - an app that runs on ram clears
« on: August 25, 2011, 03:41:45 am »
Quote
I also have this bug, plus two other ones :/:
Phoenix IV doesn't want to launch, sometimes. It freezes the calc, or displays the ship and all then freezes or just shut down the calc (it even shut it down without making RAM cleared, once). Removing "Stats wizard" made it work well then it screwed up back ???. It is a MirageOS prog and I set DoorsCS as the shell option, if that helps resolving the problem.

I'm not sure what's going on there. Phoenix works for me with DCS. Do you have the latest DCS? This is Phoenix 4.0 By Patrick Davidson correct?
I use DCS 7.1.1, I think (according to the readme). And yes, it is that Phoenix.

Yeah, I know, I need to let them accumulate a little. I want 1.3.001 to fix all the bugs.
You could do 1.3.000.01 :P

3236
TI Z80 / Re: truvid videos
« on: August 24, 2011, 03:57:03 am »
Why do I expect a rick roll on the 4th ?

EDIT: O.O It was not even a rickroll !!!

3237
TI Z80 / Re: zStart - an app that runs on ram clears
« on: August 24, 2011, 03:52:34 am »
The run on home option appears to break the Basic Menu( command. It always gives Label errors even if the label is valid.
I also have this bug, plus two other ones :/:
Phoenix IV doesn't want to launch, sometimes. It freezes the calc, or displays the ship and all then freezes or just shut down the calc (it even shut it down without making RAM cleared, once). Removing "Stats wizard" made it work well then it screwed up back ???. It is a MirageOS prog and I set DoorsCS as the shell option, if that helps resolving the problem.
Also, the displayed pic at the beginning worked well until yesterday: the contrast was not set right and the "top of the screen" was at 1/3 from the top, until I Ram clear.

Don't worry, this is still a great work you have done ;D

3238
TI Z80 / Re: PaintPad - On-Calc Paint and Text Editing
« on: August 21, 2011, 04:31:12 am »
COLORS
The most important function: UNDO
Anyway, great project :thumbsup:

3239
Miscellaneous / Re: Do you know what Duplo blocks are?
« on: August 21, 2011, 04:27:40 am »
I am a big fan of toys since I am 6 years old. Of course I know Duplos :D
(but I don't have any)

3240
TI Z80 / Re: Pokemon Topaze (Axe)
« on: August 21, 2011, 04:22:00 am »
Effectively, I just tried.
I think you will need a shell. I tried with MirageOs and DoorsCS, it works. Sorry :/

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