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Messages - Hayleia

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3241
TI Z80 / Re: Pokemon Topaze (Axe)
« on: August 20, 2011, 02:11:03 pm »
Maybe this is because I used CrabCake that it changed into the other header.
BlakPilar, what does it say when you try to run it, and how do you run it ?

3242
Miscellaneous / Re: Birthday Posts
« on: August 20, 2011, 02:00:43 pm »
You need one ?

3243
Miscellaneous / Re: What is your avatar?
« on: August 20, 2011, 01:58:04 pm »
I guess it is Ubuntu ?
Sammy your dog
??? Isn't it a bear as SammyMaX said ?

3244
TI Z80 / Re: Pokemon Topaze (Axe)
« on: August 20, 2011, 01:46:50 pm »
Actually, Axe programs that are compiled for Ion will work correctly even with Asm(. :)
Ah.
* Hayleia will sleep less stupid tonight
In fact I know nothing about Ion. Don't even know if it is an App or a Program or a Hook. I always used MirageOs and DoorsCS.

3245
TI Z80 / Re: Pokemon Topaze (Axe)
« on: August 20, 2011, 01:33:59 pm »
It is compiled for Ion so any shell can run it but not the Asm( command. Have you got a shell ?

3246
Miscellaneous / Re: Nobody knows everything
« on: August 20, 2011, 09:17:08 am »
If I start saying "you don't know <something I know> ?", I will never finish.
If people start saying "you don't know <something they know>", they will never finish.
I really have different tastes. When I listen to a music, the first thing I know by heart is the guitar part, the second one is the bass part, one of the last thing is the lyrics and the last thing is the band's name.

3247
The Axe Parser Project / Re: Bug Reports
« on: August 20, 2011, 09:03:50 am »
Yes, I was not talking about that but about the Bad Symbol bug. It says Bad Symbol (with the source archived, after 67% of 1st pass), then I unarchive the source, re-compile (ERR: Out of mem of course, after 100% of 1st pass, 0% of 2nd pass) then re-archive it and re-compile and everything works, without the original Bad Symbol "error". Sometimes, it also works with the Pic missing bug (I have the pic in the Rom)
In fact, it sees error when they aren't

3248
TI Z80 / Re: Pokemon Topaze (Axe)
« on: August 20, 2011, 08:59:31 am »
;D UPDATE ;D
-Pokemons now have attacks !!! :w00t: They learn them or they are born with them. To not learn one, press Alpha(B).
-Data changed
-Map fixed
-Optimization (700 bytes saved O.O)
-Maybe I forgot some things

If you have bugs or problems, say it or I couldn't fix it.

3249
Miscellaneous / Re: 75 year old, 18 pound, freakishly huge...
« on: August 20, 2011, 03:03:38 am »
Huh. It's only a normal, red lobster.
Normal ? it is huge !
But yeah, red (°-.-)

3250
TI Z80 / Re: To All Budding Axe Programmers
« on: August 20, 2011, 02:58:46 am »
Nice, it looks like a good resource. I have a bad habit of writing comments with random symbols that make sense only to me :)
I have the bad habits to make long sentences of comments but I use Croquette ;D
Also, good idea of releasing this :thumbsup:

3251
The Axe Parser Project / Re: Bug Reports
« on: August 20, 2011, 02:56:20 am »
I have lots of those Bad Symbol bugs. Sometimes, I unarchive the source, re-compile (ERR: Out of mem) then re-archive it and re-compile and everything works ??? Also, removing the appvar AxeData seem to make the compiling work afterwards ??? ???

3252
Miscellaneous / Re: Userbars: Do you make any?
« on: August 20, 2011, 02:45:28 am »
Binder News is using one of my userbars!!!

w00t w00t w00t w00t w00t....
Me too ! :D

Nom.
Hopefully I'll have another [Axe] release tonight.
I'm assuming it'll be 1.0.3 so this in advance ;D

I lol if it is Axe 2.0.0 ;D

3253
Miscellaneous / Re: Birthday Posts
« on: August 20, 2011, 02:28:55 am »
Yay ! Happy birthday ! For once, I am in time to tell this to someone ;D

3254
Axe / Re: Axe Q&A
« on: August 20, 2011, 02:26:13 am »
Ok, thanks a lot :)

3255
Axe / Re: Axe Q&A
« on: August 19, 2011, 12:54:50 pm »
No problem. I help those who need help because I first received help when I needed.
Yay, quoting myself :w00t:
I also have a question. How do we handle 2 bytes data ??? ?
(Axe 0.5.3 user)
To have 65535 and 65535 at GDB1 and GDB1+1, do I do
Data(65535r,65535r)→GDB1
or Data(65535,65535)r→GDB1
or Data(255r,255r,255r,255r)→GDB1
etc...
and to read, I use {GDB1r} or {GDB1}r ?

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