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Messages - Hayleia

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331
The Axe Parser Project / Re: Bug Reports
« on: July 11, 2014, 12:56:09 pm »
Bug report !
When a program calls an Axiom that is compiled as a program, the Axiom gets converted into an appvar... but only if it was in RAM.
(Plus, it would be great if it was archived once converted :P).

332
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: July 11, 2014, 12:52:47 pm »
I don't see what you mean. Uou can already look around with the touchpad, can't you ? Or is that not what you want ?

333
TI-Nspire / Re: [Ndless] n2DLib
« on: July 11, 2014, 12:19:18 pm »
So 0x0000 as transparent color means no transparency?
Nope, it means that nSDL will load that, then you'll have to set the transparency in your program, for each sprite, nSDL will probably put it the way we do instead of that 0x0000 and then you'll have transparency.

334
TI-Nspire / Re: [Ndless] n2DLib
« on: July 11, 2014, 11:18:53 am »
For n2DL, yes.
And for nSDL support, just stick a "0x2a01" at the beginning of the array generated with the n2DL format.

335
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: July 11, 2014, 08:58:01 am »
Quote
Could it be possible though to have it save in screenshotXXX.ppm.tns, where XXX ranges from 000 to 999 ? In case we have to do more than one screenshot while we are on vacations
That could get slow, but why not. I'll also add some kind of notification ("Saved as %d.ppm") on the screen.
Well, only slow while saving, so not a big problem as long as it doesn't last ;)
Thanks :)

But I'll probably make the rotation speed dependant on the touchpad velocity.
Yeah, very good idea, I don't even know why I didn't think about it :D

336
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: July 11, 2014, 08:46:49 am »
Lol, great :D

Could it be possible though to have it save in screenshotXXX.ppm.tns, where XXX ranges from 000 to 999 ? In case we have to do more than one screenshot while we are on vacations :P

Also, about the sensitive touchpad (yeah, again :P), couldn't it be possible to have the "center zone" of the touchpad be precise, and the "outer zone" be fast ?

337
Minecraft Discussion / Re: Minecraft or Minetest ?
« on: July 11, 2014, 07:38:13 am »
Seems like it is from 2008 :P
It really has nothing, no big RAM, no big screen, no big CPU, no GPU at all :P
The only reasons I bought it is because it fits in my bag and its battery lasts 8 hours. My other laptop (that has no problem running Assassin's Creed IV on battery) is too big for my bag and only has a range of 3 hours, and that's when you don't do anything "resource intensive" like gaming or running Linux (no joke, Linux never lasted more than 1h30 on that laptop). That's why I am looking for games that my netbook could run to play them in the train -.-

338
Minecraft Discussion / Re: Minecraft or Minetest ?
« on: July 11, 2014, 01:41:01 am »
Thanks for your answers :)

I know that Minecraft is in a "more advanced" state than Minetest, but it doesn't run on my netbook. Minetest runs, with its settings to minimum but it runs.

Also, who are the two people who voted Minetest and why do I not see their opinion in the topic ? :P

339
Minecraft Discussion / Minecraft or Minetest ?
« on: July 10, 2014, 01:26:48 pm »
Well what the topic title and the poll title say. I know that a lot of people play Minecraft but I wanted to know how many play Minetest in comparison because
  • Minetest is free, Minecraft isn't
  • Minetest runs on my netbook, Minecraft doesn't
  • I need now to compare the communities to help me make a choice :P

So do you play any of both, or both ?

edit
Also, if you have any argument for one of them, please share ;)

340
The Axe Parser Project / Re: Bug Reports
« on: July 10, 2014, 12:49:05 pm »
Maybe you could make a ZIntervalr command that would be the "old" command, for those who know what they do and who want to save space/size at all costs ?

341
Axe / Re: Axe Little contest !
« on: July 10, 2014, 05:10:41 am »
Aargh ! I have 271 265 ! :P
But yeah, superfast too, as is yours :P forget about that, Wabbitemu was set as 400% :trollface:

342
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: July 10, 2014, 04:16:21 am »
Quote
I just had a question when reading your post. What is format Zehn ? I only get redirected to German pages when I google it o.o
You know ELF, right? Elf is German for eleven and Zehn is German for ten, that should explain it :)
Basically it's a custom format without the restrictions of bFLT which should load faster and supports code without PIC and with exceptions.
Ok, thanks :)

Also wow, I just updated crafti on my calc and it's really great :D (not that it was bad before :P)
There is just something that annoys me a bit. Would it be possible to have a higher touchpad sensitivity ? Because I have to rub it 5 times before seeing what's behind me :P
Of course, you can make it an option to have both precision-people and speed-people happy :)

343
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: July 10, 2014, 02:20:43 am »
That looks awesome :D
I think I will never get tired of giving +1s to your updates :P

I just had a question when reading your post. What is format Zehn ? I only get redirected to German pages when I google it o.o

344
Great job ! :D
I just wonder why you didn't talk about them before, since that "Yukari-spire" is already 2 months old :P

Anyway, welcome to Omnimaga The_Andy!
You can introduce yourself here :)

345
TI Z80 / Re: zStart - an app that runs on ram clears
« on: July 09, 2014, 12:39:37 pm »
well, on 2.53MP maybe, but not on 2.55MP.
I had a problem on the 2.55, the same that was lately "discovered" on Cemetech here. That's when I decided I'd get the 2.43 back.
Even without that bug, I found out that I was typing slower on MP because of TI refreshing the whole screen everytime and me trying to type too fast, some keys not being detected between two frames.
I don't even mention incompatibilities with ASM programs, just the fact it's not even that convenient if you want to use it for maths.

Now, if those small issues don't bother you, I can understand that you use it, I just say I won't ;)

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