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Messages - Hayleia

Pages: 1 ... 225 226 [227] 228 229 ... 239
3391
Axe / Re: Commands for Axe
« on: June 30, 2011, 05:28:15 am »
It'll be useful for me too !
Spoiler For a new smiley !:
*.*

3392
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: June 30, 2011, 05:13:38 am »
1746: Your calc has a name

My calcs have names.

1746 bis: You search for names even before having a (or another) calc (true)

3393
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: June 30, 2011, 04:18:11 am »
 :thumbsup:

3394
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: June 30, 2011, 02:15:10 am »
Wait, we have problems in the numbers no ?

3395
TI Z80 / Re: Axe parser game
« on: June 26, 2011, 11:32:30 am »
Happy birthday !!!! :w00t:

3396
TI Z80 / Re: Axe parser game
« on: June 25, 2011, 10:31:44 am »
Be carefull , it erase the savegame !
Not important, we can hack it ;D

3397
Miscellaneous / Re: Dreams
« on: June 24, 2011, 07:16:04 am »
??? You are too much powerful !!! (wat?)
Me, I have no control. But when I think "I hope that spider won't attack me" it always attack me. Some sort of control but not very accurate. Sometimes, I totally control my dreams but it is not very frequent.

3398
TI Z80 / Re: Axe parser game
« on: June 24, 2011, 05:49:42 am »
:.HACK
:Getcalc(appvLEVEL->L
:20->{L}
:Return

*Hayleia goes to hack the savegame
Ermm.. You have forgotten those :Getcalc("appvLEVEL"→L

3399
TI Z80 / Re: Axe parser game
« on: June 24, 2011, 04:02:27 am »
[Program request] Could you make that the appvars goes in archive when the game quits, and goes in RAM when needed ? [/Program request]

3400
Miscellaneous / Re: Dreams
« on: June 23, 2011, 02:35:45 am »
Has anyone here had a recursive dream, where you dreamt you were dreaming, and woke up twice?
Yeah, but unfortunately, I woke up from a nightmare into a nightmare. In fact, I was nightmaring and woke up into "the nightmare is reality" if you want, so when I woke up for real, I was quite happy.
Did you ever dream that you died ? It happened to me when I was 10 years old (A cowboy put me a knife in the arm and I died ???). It is funny, you try to get up but nothing ;D

3401
Axe / Re: Commands for Axe
« on: June 21, 2011, 06:58:20 am »
You just have to write "HERO" at the bottom of the Pic and to remove it in the prog.

3402
Axe / Re: PIC MISSING even though Picture is present
« on: June 21, 2011, 06:56:03 am »
That bug happened to me too, with my pictures in ROM but each time, I just relaunch Axe without modifying anything and it works ???
So it is not a big bug.

3403
TI Z80 / Re: Axe parser game
« on: June 21, 2011, 06:51:49 am »
For a screenie you'll have to ask Hayleia.
Hayleia uses Wabbitemu for it.
Why don't you make a special versions for Mirage and for Doors?
Then you can write the mirage-tag into your program.
::"Wormsblock v1.2 at the beginning of the program.
In Mirage is this text will be shown the bottom if you chose WORMSBLOC.
Now, there's shown nothing.
But I don't know if the program will run on Doors if you add the mirage-tag to it.
That's why you'll maybe need a special version for DoorsCS.
Ok, I'm here, making a screenie of 1.2 Version.
Making a special version for DoorsCS is useless as it runs every program (Ion,Mos,NoShell,etc)
"::"Wormsblock v1.2 at the beginning of the program" is for Basic programs, not Axe so it won't work.

3404
General Calculator Help / Re: Creating APPs
« on: June 20, 2011, 05:39:48 am »
Am I allowed to post the key as an attachement here or is it protected by law ?

EDIT: The answer is no

3405
General Calculator Help / Re: Creating APPs
« on: June 20, 2011, 05:21:54 am »
(you'll need the 0104 key, but I think it is with it)
I think you can find it on google or anything else.

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