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Messages - Hayleia
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421
« on: June 09, 2014, 07:16:06 am »
ArithMaxOS is a complete new OS for a calculator which is not from TI nor from Casio but community built, even though it's based on a Casio case, from what I can tell from TI Planet newses I read about it.
422
« on: June 08, 2014, 03:41:01 pm »
I think you have a real problem with your CX if you can press [2nd] on it
423
« on: June 08, 2014, 03:28:56 am »
Well I expressed the two issues I had with that game. The first one was the graphics, and I helped you with that. The second one is the speed of animations. First of all they are not 1px per frame but 2px per frame, and most of all they are not at a constant speed (slower when more tiles are on the board). So of course I don't hate you But when I check that topic, either I see "that issue is fixed" or I don't see it. I am not expecting anything more, everything else is great.
424
« on: June 08, 2014, 02:51:15 am »
It works for me. I see in my previous post the video, and above it I see the code I wrote to get this video.
425
« on: June 08, 2014, 02:02:41 am »
Mario Kart 8 in nutshell :
Hehe, Luigi's Death Stare is epic. They should put this as a taunt in Smash
426
« on: June 07, 2014, 08:56:33 am »
Weird, my microsoft email adress still works and I am pretty sure I never gave any phone number. Otherwise, I have a gmail that I created when I got my first Android and I never had any problems with it
427
« on: June 07, 2014, 06:01:39 am »
I never tried turbo mode. I already have enough to do in Project M in normal mode
428
« on: June 07, 2014, 05:44:22 am »
Smash bros is not as violent as Mario Party
If you are talking about Brawl, that's true. But Melee is very violent for pads
429
« on: June 07, 2014, 02:50:38 am »
Usually, when you wonder how someone did something, just hit the "quote" button on the right To embed a youtube video, write that for example: [YouTube]eMQySEjyCUw[/YouTube] It will give this as a result Notice that what's between the [YouTube] tags is what comes after "v=" in your Youtube video link.
430
« on: June 07, 2014, 02:46:54 am »
Nintendo made a little surprise for us. Watch until the end to know what it is.
Now they need to make something for the 3DS. Obviously not an adapter to plug a GC pad in, it would be ridiculous, but couldn't they make something like the Circle Pad (see spoiler if you don't know what this is) but with the shape of a GC pad ?
431
« on: June 04, 2014, 02:04:20 am »
Lol, idk Also, that internet speed is only available in the morning. In the evening, it is a lot slower -.-
432
« on: June 04, 2014, 01:49:33 am »
Just edited the image to remove location information but I didn't change anything else in the image.
433
« on: June 03, 2014, 01:41:41 pm »
I guess it depends on what you mean. If it means "currently placed doors won't work, you have to (and can) remove them and place them back to fix it", I guess it is ok. If it means "forget about doors, they will not be part of that game", I guess it is less ok. At worst, couldn't you do a smart but not intuitive enum that would make both powered blocks work and doors work ? Like, if your door is currently 01xxxxxxx, then do 10=passively powered 00=actively powered (not intuitive) 11=not powered 01=not powered either This way, the door isn't powered and 01xxxxxx is still available for it And no one cares about that door not being powerable, I don't think doors are powerable in Minecraft. I think the best you can do is open them if the block next to them is powered. Now that I think of it, even a more intuitive enum like 11=actively powered 10=passively powered 01=not powered 00=not powered either could work...
434
« on: June 03, 2014, 01:08:03 pm »
Maybe you could use two bits per block instead of one ? I don't know how many ibts you have available in each block, but if you have two, you can do that. Basically use them as the D and Q ports on a D flip-flop
435
« on: June 03, 2014, 11:27:40 am »
I don't dislike nTropy2D, but except the "2D" part, I don't see the link with our lib. I just see a link with thermodynamics -.- So yeah, if there is a link, that name doesn't bother me. Otherwise, n2DL and n2DLib are good to me. But nFastGraphX isn't (and no one seem to disagree, seeing the poll )
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