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Messages - Hayleia
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496
« on: May 16, 2014, 05:48:48 pm »
54 : because i've already a girls friends... :p
According to Norman Thavaud, boys have more chances with girls if they already have a girlfriend (see around 2:20).
497
« on: May 16, 2014, 11:52:06 am »
If I buy a Wii in 3 months for some reason, I of course won't have access to official Nintendo WFC servers but will I have access to those ones even if I didn't register when the official ones where online ?
498
« on: May 15, 2014, 11:00:10 am »
Yeah, it's written "Hayleia" on the left and you are in the Nspire board, you are not hallucinating.
Wait, I thought it was a bad LSD trip ?
* Streetwalrus runs Anyway, nice to see it ported, I like this game since you shown it to me.
Thanks And in fact, if my graphics weren't so ugly, I'd like my version better than the Android version because I don't like playing with a touchscreen. By the way, I thank pierrotdu18 for his Flappy Bird source code from which I learnt a lot about nSDL, Lepzulnag for his work on nSDL fonts and of course Hoffa for nSDL and Extended and the others for Ndless.
Why am I not on that list ? What about the help with the bitmaps ?
Seriously though that looks real nice, but you should consider using real meteor sprites. SDL_gfx can handle arbitrary sprite rotations, so you could even make them rotate about their origin to make it look like actual meteors.
True, thank you too And I'll consider that. I just started coding with nSDL two days ago so I don't know every possibility yet I also made an update. -changed constants for a better "physics engine" -titlescreen -highscore saving (that's the only point of the titlescreen)
499
« on: May 15, 2014, 05:13:20 am »
Yeah, it's written "Hayleia" on the left and you are in the Nspire board, you are not hallucinating. So, here's my first real Nspire project. Jetpack Impossible, based on the game on smartdevices. Your goal is to help the astronaut get a lot of gems before dying from hitting a meteorite (why do you need a scenario ? just play). You have a Jetpack with only two buttons: up-left and up-right. You'll have to rely on gravity to go down (yeah, gravity when there's nothing beneath you is completely logical, especially when meteorites are not affected by it). Note that you are invincible as long as you didn't pick up any gem (who wants to play the 7 illogical things game ?) and you edgewrap (I wanted to say it in one word, I don't know if that's correct and understandable). One animated screenshot is better worth than >9000 words so here's one. To do -highscore saving -displaying score and medal after dying ? -a menu ? (what for ?) By the way, I thank pierrotdu18 for his Flappy Bird source code from which I learnt a lot about nSDL, Lepzulnag for his work on nSDL fonts and of course Hoffa for nSDL and Extended and the others for Ndless. Download: http://ti-pla.net/a59790
500
« on: May 13, 2014, 03:10:50 am »
This one is a huge mess. I usually listen to it when I want to be isolated from the world for 10 minutes (like when my parents are eating). Those ones seem like huge mess if you don't know anything to music, but they are completely organized (especially compared to the previous one). I usually listen to those when I need to stay motivated (they don't help me focus at all but they keep me working sometimes). This one is when I need to turn motivation on. This one has no particular reason, I just like it I don't know why the uploader only put one loop turn for that music even though all other Melee music he uploaded got two loop turns though. Maybe he thought he put two loop turns because of the two parts that look alot alike but they are two different parts. This one is when I lost all motivation and need to focus on something I like. I really love the random variations played by the drums and the bass. Such as the drummer at the end, like "Everyone is playing 4 times the same thing ? NOPE, I'll change my routine after 2 passes. What, now you want to play 8 times the same thing ? Well I'll change my routine after 4 passes"
501
« on: May 11, 2014, 03:00:35 pm »
Don't lock your topic as soon as you get an answer that solved your problem. Some people might have the same problem but problems with the solution too.
502
« on: May 11, 2014, 01:39:33 pm »
Well you can fit them using table. Use the "quote" button to know how I did this. In dev projects * Terrors {IIIIIIIII.} 90% Complete * Source Seekers {III.......} 30% Completed * Complex Artificial Intelligence {IIII......} 40% Complete * Computer Sim {IIIIIII...} 70% Complete
| Planned projects * Utility program of some sorts
| Images
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503
« on: May 11, 2014, 02:39:57 am »
Well I'd like to update mine but I can't find where I uploaded my userbar. I konw it's in the Pokemon Topaze topic and that I wrote "made an userbar" in the post where I attached it but when I Google it I land on an old link and I don't manage to convert it using the tool (when I click convert it only gives "ourl.ca").
504
« on: May 10, 2014, 02:15:21 pm »
By the way, something I was wondering : would the game be better played vertical (like in the screenshot) or horizontal, due to the screen's dimensions ?
I don't know if you plan to include a GUI but if you do, you can get your screen to become a square by putting the GUI either on the left or on the right and then the problem doesn't exist anymore Anyway, nice work
505
« on: May 10, 2014, 07:30:13 am »
Yeah, don't worry, I was not saying "give the source code or die" because I almost never provide the source code myself This was just a "why it can be a good idea", and I can understand arguments against
506
« on: May 10, 2014, 07:27:04 am »
I am just popping in to tell why I voted for "yes" in your poll. You say that you reached 6200 bytes. and if you want to save space, obviously optimization is the way to go. But optimization is not (only) something that you do at the end, there are some things that should be automatisms, and (I don't know if you know them but if you don't) if you want to learn some, you might want to provide the source so people can help Also, not about optimizations but there are also some ways of coding that help you code faster. For example, if you only use variables with names that don't mean anything, after a week of break the only thing you can do is start over because you don't understand anything to your code anymore So once again, if you don't know them and want to learn, people can help
507
« on: May 10, 2014, 05:08:03 am »
My Bacon number may be 3. I was on the filming of L'Arnacoeur with Romain Duris and he has a Bacon number of two according to your link. They asked for extras so we came with some friends, but for some reason we never saw ourself in the movie because the camera is very close to the actors and the background is only blur so we could have been there or not that would have changed nothing It was quite fun anyway. The director said "ok, last one", then "ok, another last one"
508
« on: May 09, 2014, 05:45:49 pm »
Lol Are you saying that people should write complete names or that when people forget some part, other people who answer have to seem nice ? (Because I was nice, I just maybe sounded not, but I was).
509
« on: May 09, 2014, 05:37:00 pm »
Don't forget to introduce yourself.
510
« on: May 09, 2014, 05:35:06 pm »
Hello 123outerme, welcome to Omnimaga. You can introduce yourself here Regarding your program, could you be more specific about what features are simulated, etc, or provide a screenshot ? Because it's true that people just have to test to know what your program can do, but usually you try to appeal them first so they want to try and see what it can do
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