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Messages - Hayleia

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691
That pokemon game is Topaze. But the problem doesn't come from the game since it occurs with Ikaruga too. It comes from TI Connect for Mac. Someone here on TI Planet seems to have a similar problem.

692
News / Re: Smf Upgrade - The Dawn of a New Era
« on: March 03, 2014, 07:14:01 am »
The "New Posts" is still (kind of)there, it's just not a button at the moment. On the forum drop down menu at the top go down to "Unread" and click on it. This will show you all posts you haven't read, starting with the most recent.
The thing I was complaining about was the "unread" part. As stated in my previous post, I would like to see all recent posts, not only unread posts among recent ones.

693
News / Re: Smf Upgrade - The Dawn of a New Era
« on: March 03, 2014, 02:48:37 am »
Maybe not quickly compatible, but we could do X+/Y- where X is the number of +1s you received and Y the number of -1s you received. That should be possible because the link in my sig used to show a list of all +1s and -1s you received.
Somethings that bugs me, there is no "New Posts" button, or it is well hidden. I don't mean something that shows unread posts, but something that shows recent posts (and not reent posts among unread ones, I want recent posts among all posts).

694
Well, I wouldn't say "fun", but indeed, I use zStart and RAM Clears don't annoy me at all ;)

695
[FR] Programmation Axe Parser / Re: Flappy Bird en Axe : version française
« on: February 28, 2014, 11:51:20 am »
Il y a vraiment besoin de quoi ?

696
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: February 28, 2014, 12:52:39 am »
That's because of all those Flappy Bireds, you're getting influenced :P

697
[FR] Programmation Axe Parser / Re: Flappy Bird en Axe : version française
« on: February 27, 2014, 01:53:16 pm »
Sorry, I don't speak French, but those grpahics are incredible (and still fast).  ;D  Probably the best clone I have seen so far in B&W!  Good job.  BTW, nice bird sprite :P
It's not in B&W, it has greyscale.
Also, have you checked mine out ? :P

/advertising :P

698
Humour and Jokes / Re: We should change Omnimaga's name
« on: February 27, 2014, 04:10:33 am »
Already been said here and here :P

699
TI Z80 / Re: Flappy Bird - Hayleia
« on: February 27, 2014, 03:06:25 am »
Notice how I said "constant", and not "perfect" nor "beautiful" :P
It is just that it's not beautiful sometimes then ugly during a fraction of second when a pipe is created ;)

Normally, if you are not the most unlucky guy on earth, there should be one of the 4 modes that is not so ugly. But of course, using GrayLib would be better in terms of quality.

700
The Axe Parser Project / Re: Features Wishlist
« on: February 26, 2014, 11:36:49 am »
I usually write my loops with a While anyway, to be able to put the condition at the End, and only use For() loops as For(const).

Anyway, welcome to the forums ti-freak :)
You can introduce yourself here.

(also, I hope we won't confuse you with tifreak -.-)

701
TI Z80 / Re: Flappy Bird - Hayleia
« on: February 24, 2014, 03:36:23 pm »
Since Runer112 helped me find this issue (which was due to the fact DispGraphrr was slower than the interrupt frequency at speed 0 and disabled interrupts, so in fact, some frames were skipped while they shouldn't have been), I can now release a version using interrupts.

It is a bit slower but grey is constant (instead of popping when a new pipe is created behind the scenes).
Use Left/right in the calibration screen to choose a mode (choose the one where the grey is the less flickery of course) and +/- to change contrast (it will be set back to its initial value when quitting the game).

@JWinslow, unpause using 2nd too ;)

edit No, it is not so difficult. I don't manage to get more than 13 in the screenshot but on real calc I reached 15.

702
TI Z80 / Re: VVVVVV
« on: February 24, 2014, 02:19:10 am »
Collision detection fixed (for real this time :P).
Outline drawing fixed.

703
Miscellaneous / Re: MBTI types
« on: February 23, 2014, 02:46:42 pm »
INTJ
Introvert(67%)  iNtuitive(25%)  Thinking(75%)  Judging(22%)

704
TI Z80 / Re: Pokemon Topaze (Axe)
« on: February 23, 2014, 02:35:47 pm »
Here's the savegame editor, in case you want to cheat had problems. Beware though, it doesn't check any boundary (so you probably can have a lvl 5 Hot_Dog with 255 PVs).
I'll include that in the zip after adding the level cap.

edit
The keys are up,down,left,right,+,-

705
General Calculator Help / Re: Extracting AppVar from calc?
« on: February 23, 2014, 02:16:44 pm »
I agre with Keoni, I don't see what the problem is. Just connect the calc, open TI Device Explorer, look for the appvar either in RAM or in Archive and drag-and-drop from TI Device Explorer to any open folder in your file browser, it works for me.

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