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Messages - Hayleia
Pages: 1 ... 62 63 [64] 65 66 ... 239
946
« on: November 30, 2013, 02:00:34 pm »
947
« on: November 30, 2013, 01:21:36 pm »
it was only done to get a hint of what it was looking like. have fun voting!
That is exactly the problem. People will be like "oh, Tip Over is the best ? I'll try this one first", spend 15 minutes on it, then think "owait, there were others" but won't spend 15 minutes on each because they will be tired of testing. So their vote will be biased.
948
« on: November 30, 2013, 09:27:13 am »
I attach here a version that fixes two graphical annoyances: - The Memory bar always fills itself instead of filling/unfilling
- The Simon bar doesn't fill more than the space it has
I don't know if Lives are fixed or not, I may have fixed it weeks ago or I may not. I also added a better Titlescreen+Menu. Keep in mind though that those annoyances exist when voting.
949
« on: November 30, 2013, 03:19:42 am »
Could you put the full ranking and not only the first three please ?
That, and also maybe the points you gave according to the rubric, because I understand why Piko Piko and JezBall are here, but Tip Over is as addictive as Cut The Rope, which means you can't let it down for an hour and then you finish it and then it has zero replay value (you already know the solution to the levels).
950
« on: November 28, 2013, 03:00:18 pm »
Aren't those sprites from BlastLabs ? Note, this is not meant to be mean like "u stealed dem", on the contrary it is a great thing that they don't go to waste. Just don't forget to give credits to their author
951
« on: November 28, 2013, 10:53:56 am »
@Hayleia: Ah, thanks for pointing out, I certainly would have forgotten it! My plan was to upload minecraft 2D to ticalc when it's finished but this is the first contest I'll participate! I'm so excited!
Edit: Ok, file is uploaded and email is sent to [email protected] (?) Now let's hope that it was still in time... when is the deadline?
Great ! Yeah, that seems to be the right adress. And the deadline is December the 1st (you must be featured before this date, not just upload before this date, but I guess it is ok).
952
« on: November 28, 2013, 06:09:40 am »
The POTY is coming and your program still wasn't uploaded to ticalc.org So yeah, Lionel thinks (and he's not the only one) that it would be a pity not to have your program entering that contest, so if you want to, you can upload your program (this one and others) to ticalc and send an email to ticalc admins saying why your program deserves to be featured. And be fast, the deadline is really close.
953
« on: November 27, 2013, 12:46:58 pm »
Seems like Link was dead from the beginning in Majora's Mask I think this is a pretty interesting theory, that just gives sense to the whole game. It is just a bit sad maybe.
954
« on: November 27, 2013, 01:37:29 am »
Lol weird, I used MemKit before, I remembered that it had this feature, went to the readme before asking you the question but didn't find the answer I guess I must have read only the first line of each section or something like that -.- Thanks
955
« on: November 27, 2013, 12:58:35 am »
The question was asked on a French forum where people for some reason don't want to come here even though this is where they'll get the most accurate answers about Axe. So anyway, here is the question: is it possible to change the size of an appvar ? Note, I assume the answer is "yes" and the real question is "how ?"
956
« on: November 26, 2013, 11:10:25 am »
Cool, can you put a link? I can't find it.
A link to that Axiom ? Just scroll to my first post on this page
957
« on: November 26, 2013, 02:07:19 am »
Note : The XL doesnt have a better screen, the pixels are just bigger. And that makes the result quite ugly...
Well, it doesn't have a better resolution, but still, I am used to 5.7'' and 5.8'' screens. So ok, the XL will shock me with its big pixels, but the non XL will shock me too for the same reason (because the 5.7'' is Full HD) plus with its little 3.53'' size. Also, there is not only the size of the screen, there is the comfort of using something bigger (I have long fingers) and the imprints problem AoC mentionned on the non XL.
958
« on: November 26, 2013, 01:53:05 am »
I'm not fond of 3D, though, so I wish that they made a 2DS earlier (one that you can fold, though).
Yeah, same, I don't want to pay for a feature I'll always disable but I'd like to fit the device in my pockets lol. I like the 3DS personally. Lots of the Mario games are worth it, as well as the RPGs.
Ok, thanks for your opinion too Now to decide among several choices: - Get one myself without telling my parents (like, I'm 19, I don't care anyway)
- Get one myself and tell my parents afterwards so they pay back :P
- Ask my parents to get me one (most honest choice, but the one most subject to fail)
And - XL (with the advantages AoC said)
- Not XL (can be bought second hand for a bit cheaper than a new 3DS, and a lot cheaper than a new XL)
959
« on: November 25, 2013, 02:48:14 pm »
For the grey scale syntax highlighting, is it possible to draw text to the backbuffer in AXE?
There was an Axiom made by Jacobly for that. I have no idea where it is though. It was called TEXT. edit http://ourl.ca/16517
960
« on: November 25, 2013, 02:19:30 pm »
That looks great already : May I suggest you to make "usual buttons" work, I mean make menus exactly like in the TI-OS (but if I understood correctly how your program works, they would insert characters, not tokens) ? Of course, that doesn't prevent you from adding other ways to write, but I think most of us are really used to those menus.
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