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Messages - Hot_Dog
Pages: 1 ... 93 94 [95] 96 97 ... 194
1411
« on: December 27, 2010, 06:42:23 pm »
So this will disable monospace for those fonts? What if our font set has the w or m taking only 3 pixels, though?
In that case, you don't have to use 1Yscl. However, there are some people who might have A-L, N-V, X-Z taking 3 pixels, whereas M and W require 5. These people would need to use 1Yscl, otherwise all characters would take 3 pixels each no matter what.
1412
« on: December 27, 2010, 11:58:48 am »
I took my money in cold-hard cash. That way, I can buy whatever I'd like to eat
1413
« on: December 27, 2010, 09:39:28 am »
Here's a feature not mentioned in the manual: If you use the command 1Yscl, your font will be adjusted to create enough space for Upper Case "M" and Upper Case "W." I added this because when you display small text, more space is needed for for Ms and Ws. (Use 0Yscl to turn it off, although it is off by default.)
This will only work for fonts 3, 4 or 5 pixels wide. A 6-pixel wide font will already have enough space for Ms and Ws, so Correlation will ignore 1Yscl for fonts this size and bigger.
1414
« on: December 27, 2010, 12:34:42 am »
Nice, this will change the token names only if the person desires, right?
Right, only if the person desires.
1415
« on: December 27, 2010, 12:16:30 am »
I finished the code for wrapping text that falls off-screen, so here's a screenshot for Metroid. This time, I've also attached the font and the code that I used. The first character of the font is assigned to the character "A" as it will be for many screenshots to come.
real(METODFNT ln(1,1,"ABBBBBBBBBBBMMMMBBCDMMCDMABABBBBEEFMMMMMMMMHHHHHEEGMMMMMMMMHHHHHIIHHHMMMMMMHHHHHIIJMMMMMMMMHHHHHIIJMMKMMMKMHHHHHIIJMAHHHHHMHHHHHIIJMMMMMMMMLMMMMIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII Pause
1416
« on: December 26, 2010, 08:25:48 pm »
SirCmpwn!! Glad to see you back! Any cool projects? Well, you be the judge Iambian is redoing some of Escheron, which should be well worth it. Also, I've been getting some good reviews and "looking-forward-to"s on Correlation
1417
« on: December 26, 2010, 07:41:30 pm »
Another mistake I made: On page eleven, replace "negative sign" with "decimal point." That was a point where I should have been wearing glasses I also think I need to add a few more screenshots, including one I forgot for "Compiling your font"
1418
« on: December 26, 2010, 01:08:59 am »
Now that the manual is done, and now that the font compilers are ready, back to the coding.
Here's a tribute to Sam Heald. No source code I'm afraid, but you have my word that this was done completely in Correlation.
1419
« on: December 25, 2010, 07:17:45 pm »
However there's a limit, though: I'm not going to stop saying Happy holidays on the site or you lost the game just because one single person hates this. If we have to restrict all of our activities because each person dislikes parts of them, it's gonna be boring and even worse with the lack of freedom. But basically, we just need to remind ourselves that everyone is different.
Agreed. If one person named Bob hates the phrase "Happy Holidays," he's not going to be able to stop people from saying it to everyone else. The point is, it's not a good idea to say "Hey Bob, Happy Holidays to you!"
1420
« on: December 25, 2010, 06:33:44 pm »
Hello all,
As you know, our biggest goal in Omnimaga is community. The only way we are going to have community is by respect for each other. That does mean that if one person is bothered by something reasonable (for example bothered by something other than being banned for an action he deserved) we need to change our actions around that particular person. Our community is going to hurt if this is not a habit of ours.
I had a friend in my early years of college--not a girlfriend, but a girl friend, if you will. Unfortunately, even though I knew how upset she was at my teasing her, I kept on going. Why? Because nobody else was bothered by how I teased them, so why should she be any different? She lost it and our friendship broke up, my loss.
"Our community goal is to provide a discussion environment free of any hostility for ALL coders," and so we don't want to lose somebody on the site because he or she feels threatened. As a poor example, I know that I do not liked hearing the work F**K for instance. Now, if there were two friends using that word all the time, and I am not involved in the conversation, I shouldn't try to stop it. It's none of my business. But I would leave the website if people pointed that word at me all the time
So guys, if there's only one person who doesn't like what you are doing, don't do it directly towards him, even though your other friends are okay when they are involved. If only one person hates negative critism, don't give him any no matter how many other people like all forms of criticism. Not knowing what a person doesn't like is reasonable, but we have no excuse once we gain knowledge of a member's personality.
1421
« on: December 25, 2010, 10:44:17 am »
Runer112, thanks for catching those! I'll edit those in. I also noticed a bunch of important error messages I missed, so I need to add those. For instance, I'm sure the user would rather see an "error message" rather than a bunch of garbage for forgetting to select a font
1422
« on: December 25, 2010, 12:48:33 am »
New feature! I know now that there's people who want to have tokens with easy-to-remember names to make a program easy to write. By using 2:Asm(pgrmCORELATE, you'll receive tokens with easy-to-remember names. For the app, there will be an option available.
1423
« on: December 24, 2010, 11:47:59 pm »
Good luck, Iambian! Starting fresh is a great idea, but don't overwork yourself as well
1424
« on: December 24, 2010, 11:41:09 pm »
it could install and uninstall Parser hooks maybe?
have a token to activate it and deactivate it.
Point is, you would need to run the app at least once. As far as I know--but again, I'm not sure--everything else would run like it does with pgrmCORELATE. Of course, an app means you wouldn't need pgrmFONTROUT
1425
« on: December 24, 2010, 11:19:46 pm »
looks cool! I can't see what BASIC text games will become after this! btw, are you planning on making an APP version? I get a lot of RAM clear so keeping Corelate in RAM...
You know, it couldn't hurt, and I'll look into it. But I'm not making any promises, because I have to see if it will work. I do know that an app will not install and uninstall itself automatically, unlike pgrmCORELATE.
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