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Messages - Hot_Dog
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1996
« on: August 27, 2010, 10:51:55 am »
Looks awesome so far. I also read the "pre-pre-pre-alpha" manual and it looks great. I hope all those features make it to the final game. Good luck!
Thanks! By the way, welcome to the forum! Like all early game manuals, some wonderful features have been added since then, and some have been removed. For instance, Extension Coils, Zinyar Railgun and Radar have all been removed. Also, the graphics for a selected building have been removed. However, the manual was mainly written to encourage people to join the project, and it worked!
1997
« on: August 27, 2010, 10:38:36 am »
Awesome, apcalc! I certainly hope people will be n-spired by you and start to make nspire games of their own!
1998
« on: August 27, 2010, 10:37:35 am »
That looks great! Could you make the heart flash on and off when you have 5 or less hearts left?
I like that idea too
1999
« on: August 27, 2010, 02:05:44 am »
True, and potential spam can be countered by the fact we have a section just for that, which doesn't count toward people total count. So people can't postcount++ then boast about it even if they didn't contribute anything useful to the community
I couldn't agree more
2000
« on: August 27, 2010, 01:39:04 am »
That looks sweet! I can hardly wait!
2001
« on: August 26, 2010, 11:36:10 pm »
Oh no! Another contestant for ultimate power of Omnimaga...errr....Congrats Hot Dog Tattle-tale...thanks for giving my secret away Now I'll never gain control of it. Seriously, though, no one can replace DJ. I think I can speak for everyone.
2002
« on: August 26, 2010, 06:46:13 pm »
It will work on it. it will tell you you need a 84+, but pressing GRAPH will bypass the warning. He was just not aware the 83+SE was a 15 MHz calc and had crystal timers before.
Sorry for getting off topic, but does the 84+ use crystal timers, or the clock port? (Or does the clock actually use crystal timers?)
2003
« on: August 26, 2010, 06:44:13 pm »
For those of you interested in Design Documents, I wrote this when Buckeye joined the S.A.D. team. You'll find that about half of S.A.D. follows this document, and the other half has changed dramatically.
2004
« on: August 26, 2010, 05:39:54 pm »
Them: Drew,
In regards to your query about more information about documentation for Ports 4C and above. I can only refer you to the sdk documentation on our website:
http://education.ti.com/educationportal/downloadcenter/SoftwareDetail.do?website=US&appId=6143&tabId=2
Regards,
Bill Anderson
Me: Hi Bill, Unfortunately, I'm looking for information about ports 4C and above on the TI-84+, not the TI-89. Thanks!
Regards, Drew "Sir Cmpwn" DeVault
That may be one factor in whether people will buy our graphing calculator or not TI support is really lacking
2005
« on: August 26, 2010, 05:33:47 pm »
Also, at 1000 posts you can add something else below your nickname, such as what I did Really? Wow! How do I do that? When I reach 1000 posts, that is
2006
« on: August 26, 2010, 05:15:13 pm »
Whose idea was the level system? I just noticd it 5 min ago. Great idea!
DJ and I worked on it together, although it was DJ who cam up with the cool level names
2007
« on: August 26, 2010, 03:25:21 pm »
Pulling a RPG in 8 KB code seems like an hectic task.
To say the least
2008
« on: August 26, 2010, 03:06:08 pm »
2009
« on: August 26, 2010, 11:31:01 am »
Thanks guys! Along with the other managers, I will do what I can to help in making Omnimaga a friendly community and one of the best forums in the world
2010
« on: August 26, 2010, 11:29:04 am »
At the beginning of the game, there is one Operation Center ( http://ourl.ca/3908/71943) at the upper-left hand corner of the map, and one at the lower-right hand corner of the map. If you place your cursor over those two Operation Centers, I don't know if the game will crash, but it will certainly freeze for a few moments.
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