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Messages - Hot_Dog

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2656
TI Z80 / Re: Concepts and Basic Information
« on: April 18, 2010, 05:04:30 pm »
Is this really real-time, or turn based?  If it's real time, then no offense, I am jealous that I'm no longer designing the "only RTS for Ti-83+ calculators" :)

2657
yeah I agree, altough i would like to see the TBS one too, but I can't wait for RTS version so it might be best to focus on one project at a time, not to mention it was the first one to start IIRC.

Yes, the RTS was the first one

2658
I hope Ztrumpet will resume dev once he finished Elmgon and his other projects, or someone else.

Actually, I haven't developed anything on it yet.  I doubt there's enough for someone to continue it.  However, I feel that putting time into the real-time version is more important than trying to split the difference between the real-time and turn-based versions

2659
After the good news I gave about S.A.D. builds becoming public, I hate to follow up with bad news:  I'm putting the turn-based version of S.A.D. on hold, though I don't know yet if it will be indefinitely or not.  Prophets is not able to help anymore, I had things add up to allow only enough time to do the RTS version, and the public builds means people can play with S.A.D. without having to wait until it's finished.

Ztrumpet, if S.A.D. is put on hold indefinitely, I'll still give you what I offered for signing up for the project.

2660
S.A.D. (Seek and Destroy) / Re: [S.A.D.] Progress 2010
« on: April 18, 2010, 04:01:04 pm »
I'm not adding any extremely dark terrain tiles.  Maybe dark sky, but that's it.  Dark terrain tiles will prevent some of the graphics from being seen well.

2661
The Axe Parser Project / Re: The Axe Pages
« on: April 18, 2010, 01:15:48 pm »
If, in the future, you need to create pdfs for more than just documents, there's some free pdf printers out there...meaning you "print a file" and it is saved to a pdf.  For instance, the one I use is called "Bullzip", and I can't even begin to tell you how reliable it is.

2662
S.A.D. (Seek and Destroy) / Re: [S.A.D.] Progress 2010
« on: April 18, 2010, 01:12:59 pm »
Collision Detection still has to be implemented, yes.  And I agree about the rectangle border. 

Also, if a building can't be placed in a particular spot, you will see inverse colors...aka a black filled rectangle with a white outline of the building.  To save space and processing power, I'm not going to do something like Starcraft where you see "red" squares for the particular tiles getting in the way of the building...rather if even a single tile is in the way of the building the whole building will change color.

2663
I did not try in space but I did put a bunch of buildings on top of each others :P

Lol

2664
Those last two, Portal and the Viking Game, are absolutely glorious!  Great work guys!

Quote
there isn't much control on where you can place buildings

I assume you mean that for right now, you can build in space if you wanted to...is that what you're saying? :)

2665
S.A.D. (Seek and Destroy) / Re: [S.A.D.] Progress 2010
« on: April 18, 2010, 01:42:50 am »
The option to change keys has been suggested by several people.  However, if for some reaseon we can't get it to work out, there will be several "key configurations" available...say 3-4. 

2666
S.A.D. (Seek and Destroy) / Re: [S.A.D.] Progress 2010
« on: April 18, 2010, 01:32:16 am »
Sure, and all those things will be done in due time :)  The goal in the future is to add multiple key support (especially for those who's 2nd key is wearing away, like Buckeye's 2nd key), which means most actions will have two or more keys you can use to do certain actions.  The only thing is, Alpha is used for "hotkeys" in the build menu, so that would be strictly reserved for that.  Instead, we'll use Mode, Del, and Clear for canceling menus.

In the mean time, we're working on the big stuff before we get to the little fine-tuning details.  So I do highly recommend that you don't use the builds to "train yourself" for when the demo version of S.A.D. is released...in other words, don't train yourself to do "speed runs" with the keys since they will be changed to be easier in due course

2667
S.A.D. (Seek and Destroy) / Re: [S.A.D.] Progress 2010
« on: April 17, 2010, 06:59:44 pm »
Alrighty, a new build available to all!  PLEASE RUN THIS ON AN EMULATOR, I will not be held responsible if you run this program on your actual calculator and it crashes.

Controls: (This is not final; doubtless there were be changes to make the key interface easier to use to play the game.)
----------------------------------------

Soft Keys: Change the speed at which the map scrolls
DEL: Toggle Cursor On/Off.  You can use the cursor to move off the edge of the screen to see more of the map.
+ : Bring up the structure menu (For right now, you CANNOT add a building to the map when the cursor is turned on.)
ENTER: Select a building to add (then use the arrow keys to choose where you want to put the building.  You can scroll off the edge of the screen like you can with the cursor)
2nd: Place your building on the map.  Afterwards, you return to moving the map without the cursor

Next Up:
-------------------------
Using the cursor to view information about the structures

2668
Project M (Super Mario) / Re: Project M Reboot
« on: April 17, 2010, 01:31:35 pm »
Quote
It would be cool if he joined. Is he just too busy to join atm?

Nah, he's just waiting until he finishes the final touches on the first piece he's going to post. 

2669
S.A.D. (Seek and Destroy) / Re: [S.A.D.] Progress 2010
« on: April 17, 2010, 12:14:16 pm »
YAY!! I get to try S.A.D.!! Thanks Hot_Dog

:)  You're another person I was thinking of when I decided to make builds public.

Don't feel sad, people, there are several people I was thinking of.  I just don't have the time nor the memory to list them all

2670
Project M (Super Mario) / Re: Project M Reboot
« on: April 17, 2010, 12:12:29 pm »
Hey, calc84, Rebma Boss is not quite ready to join this site yet, but he asked me to let you know that if it would save you some time to have someone else put in the music once you reach the final storage method, he's offering his services.

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