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Messages - Hot_Dog
Pages: 1 ... 40 41 [42] 43 44 ... 194
616
« on: August 05, 2011, 03:52:42 pm »
I read that wasps can sting over and over again, but I couldn't find anything on how many stings they actually have stored in their body. I refuse to believe they can sting indefinitely without running out of stings (until the next day of course)...is it true that a wasp can run out of stings?
617
« on: August 05, 2011, 11:40:58 am »
In the earlier episodes I didn't feel that she didn't value Chakotay's opinion, but she had to establish that it was a federation ship, not a Maquee ship and things had to run a certain way. She also had to establish the she was the Captain, and order had to be kept. Agreed. And later on, in an episode like Scorpion, Chakotay knew this all too well. Considering that a first officer is meant to help the captain, I was still hoping that there was even one episode where Chakotay was the one who made the right decision
618
« on: August 05, 2011, 11:20:55 am »
Indeed...I actually tested a program where the entire 19 KB program was code, not data, and it worked perfectly.
619
« on: August 05, 2011, 12:46:59 am »
I haven't seen a lot of Star Trek: Voyager episodes, but I know of at least one episode (Scorpion, and there might be more) where Janeway and Chakotay get into an argument about a decision to make. Both of them have different opinions about a course of action, and both have very good reasons for their beliefs. In the end, though, it seems like Janeway has an attitude of "I'm the captain, so I'm always right. Since you are a dear, dear friend of mine, I want you to agree with me unconditionally. We're doing this my way." Of course that's not her attitude, but I sometimes thought that she didn't value Chakotay's advice.
Anyways, is there an episode where they have such a conflict and after a while Janeway realises that Chakotay is the wiser one in that particular instance? Similar to Star Trek: First Contact when Captain Picard had a fight with Lily and then discovered how right she truly was that he should self-destruct the Enterprise
620
« on: August 04, 2011, 03:02:03 pm »
Please explain what you mean by the Kirby's Dream Land glitch. Are you using the sprite follow feature? I am aware that the camera jumps around in that case (which happens to be because the air sprites replace Kirby in the sprite list temporarily). I plan on making a smarter sprite follow feature in future version.
If the gameboy uses a method for displaying sprites similar to the method used by the NES, this would make a lot of sense
621
« on: August 04, 2011, 02:57:10 pm »
This is going to be awesome, z80man! Thanks for putting this together!
622
« on: August 02, 2011, 08:36:26 pm »
Lol, the chinese have less space because they don't use calculators the way they were meant to be used (gaming)
Okay, so maybe they do...
623
« on: July 28, 2011, 09:14:26 pm »
My answer: Somewhat. As a seasonal associate, I sometimes have to create Microsoft Office macros.
624
« on: July 27, 2011, 09:39:34 pm »
This is a big deal. DJ_O would be happy to see this article
625
« on: July 27, 2011, 03:34:08 pm »
If each weapon in Doom has an advantage and a disadvantage, what are reasons to use the chaingun, and what are other reasons to use the plasma gun? Or is the plasma gun better in any situation?
626
« on: July 27, 2011, 03:17:54 pm »
As we all know, Windows programs are compiled into Intel machine language. I'm assuming that the program run from a specific RAM address, does anyone know which one? Or perhaps all calls, jumps and returns are relative?
I believe programs run in their own address space, using virtual memory. I think they're loaded at 0x00000000 or somewhere close.
What about early DOS programs, assuming Virtual Memory didn't exist?
627
« on: July 27, 2011, 03:15:35 pm »
As we all know, Windows programs are compiled into Intel/AMD opcodes. I'm assuming that the program run from a specific RAM address, does anyone know which one? Or perhaps all calls, jumps and returns are relative?
628
« on: July 19, 2011, 11:58:16 pm »
I just saw this thread. I'm going to edit the first post when I have the chance because the links to my tutorials are the old tutorials. However, before I can edit the first post I need to attach my new lessons
629
« on: July 19, 2011, 11:47:47 pm »
Welcome to the team all! We are glad to add you, and we know that you will help make Omnimaga the best calc-related site ever
630
« on: July 19, 2011, 11:44:37 pm »
Yeah, I'm pretty much done, the only thing I might try is to make it full screen. Though, with my current knowledge, that's not possible, so we'll just have to wait on that.
You could "stretch" the screen. I modified Gemini that way like so: I drew every horizontal line twice, and I drew every other vertical line twice.
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