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Messages - Iambian

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451
News / Re: CTRL+R! We have a new banner!
« on: February 16, 2010, 07:07:14 pm »
That's a pretty cool banner! Great job.

Erh... is that wireframe Link on the left side?

452
Other Calculators / Re: Super Secret E:SoR Transition
« on: February 14, 2010, 07:42:33 pm »
It's just a few debugging artifacts. This is a version without them. If you're pretty slick with your ASM skills and has teh devpack by dwedit, you can recompile it on your own, but yeah. It's far faster for me to do it since I've got all the stuffs setup already.

453
Other Calculators / Super Secret E:SoR Transition
« on: February 14, 2010, 06:22:19 pm »
Why'd I place this here? Because it's not really *part* of E:SoR anymore! Just enough of its engine has been used in this funky little app to give you the effect of the last transition in the real E:SoR voting thread. Except this time, it's the full version since I had the space to do it!

Unfortunately, timing issues aren't resolved, but that's okay coz you're probably not gonna have the backup assets to fully present this. Still, you've got enough, and it *is* grayscale.

Suggestions and comments appreciated. This snippet is copy and paste style open-source.

454
Escheron: Shadow over Ragnoth / Re: Pick the best transition!
« on: February 13, 2010, 11:52:24 pm »
[...]
Also what's the 9th transition? There's no preview of it

The 9th poll option is for people that have their own entries to put in. A sort of a "write-in" poll option in case someone still wants to contribute. The first post has been edited to make it clearer.

EDIT: I'm just going to leave this image here. I want to have an avatar and can't think of any good place to put it but ... HERE! Just gotta see if I can even do it.

455
Escheron: Shadow over Ragnoth / Pick the best transition!
« on: February 13, 2010, 10:24:46 pm »
So, pick from the options. Poll options are respective to the images posted below.

If I did the poll right, you'll be able to pick three options. In the end, I'm gonna just tally them up and pick the ones with the highest votes.

The last poll option is there in case you have a transition that isn't there but would like to see. If you choose that, you absolutely MUST have an animated file to go along with it. Somewhat serious entries, please.

456
I guess I ought to be putting that poll up sometime soon eventually. I can't think of anymore good transitions to use.

457
i assume you still plan 3 effects to be used, right? (random encounters, bosses and final boss)
Yeah. There will be those three.

Also, I compiled some pre-transition effects that I mentioned a bit earlier. Some suggestions that might help you get prepared or something were found on this post: http://ourl.ca/4092/75735

The first post will link back to this post. Whee! Cross-referencing posts left and right :P

EDIT: The names of these effects are in the order they're numbered:
Code: [Select]
;00 ShiftToWhite
;01 ShiftToBlack
;02 MergeToGrays
;03 MergeToMono
;04 SwapGrayLayers
;05 SwapAllLayers
;06 GetLightGray

EDIT2: Each animation uses the same transition. I lengthened the time between the pre-transition effect and transition to make it clear what effect I was using. Forget about trying to apply all these combinations to every transition I have. I want the game to be released sometime this decade :P

458
I'm just not digging the spirals, sorry to say D:
They arn't my favorites either. (Sorry)
That's why there's gonna be a poll when I'm done building all the transitions I can (or want to) code. There's gonna be debate as to what effect will be best for the game. I don't doubt that.

EDIT: Whoo! Page topper! :P

459
I've been playing around with pre-transition effects that modify the screen in a ... certain way. I'll have to upload the effects pack sometime later. No, I'm not going to post each image individually. That would take up way too much time. Instead, I figure I'll just .zip them all together to save both my time and yours.

Oh, and if you're really into saving time when viewing the masses of images, go check out IrfanView. It features a nifty slideshow feature that lets you go through images at the push of a button (spacebar for "next" and backspace for "previous")

You know. In preparation for what I'm gonna throw at you.

460
Can you make the smaller spiral spiral out (keep the first half the same), but then instead of spiraling back in can it spiral out again?  The second part would fill in the gaps left by the first spiral and look the same, but it would be offset to fill the gaps left by the first part.  Does this makes sense?  Will you try it?  Thanks! :)

I don't really want to do that for more than one reason:
1. I want the player character to be visible until the very end of the transition.
2. Them lookup tables are very large, and very specific to how they're drawn. Changing the animation in any way would require redoing the tables. Not fun.

Doing the fade to white (demonstrated only on IRC) was easy in the fact that I had to change what was filled, not *how* it was filled.

Sorry.

461
Added an additional spiral effect to the first post: http://ourl.ca/4092/75560

A quickly-growing thread? I'd like to believe it.

462
The spiral needs to have smaller blocks.
That's being worked on. Unfortunately, I couldn't finish it last night, so I'll be working on it (and hopefully be finished by) today. All of my paper notes are in order.

463
Added a rough spiral transition to the first post: http://ourl.ca/4092/75560

Now, we're getting somewhere. Oh, and no lobsters. At the moment.

464
Added another transition to the first post located here: http://ourl.ca/4092/75560

Very simple transition, abuses grayscale concept to provide optical illusion and makes great use of the vertically-aligned buffer.

EDIT[2]: Scratch the previous edit. I'll just upload the fullspeed version to Omnimaga. Remember. Use Firefox or Opera for full effect. IE or Chrome won't cut the mustard.

465
While I'm at this topic, much more could be said if there was code attached to the post to render any particular effect. If it's feasible, I'll do the conversion between normal buffer to my vertically-aligned grayscale buffer.

If you don't happen to have any code, don't worry! Just post your suggestions.

Oh, and the point of the poll would be to determine the particular transition between [1] Normal encounters [2] Boss battles, and [3] Decisive battles. But I need a bigger pool to choose from.

EDIT: Added another picture to the first post. Read more about it in the edited part.

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