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Messages - Ivoah
Pages: 1 ... 6 7 [8] 9 10 ... 23
107
« on: June 01, 2015, 03:45:18 pm »
Did someone say SDL ports ?
What game is that?
108
« on: June 01, 2015, 10:15:36 am »
Done in python with 87 bytes Sorunome EDIT: 81 77 bytes
109
« on: June 01, 2015, 07:55:26 am »
Right. And is there any good guides on how to use the Nspire? Maybe on Youtube?
Finally, when using the CAS feature, is there any way to show step-by-step solutions? Like WolframAlpha?
It depends on what operating system your calc is running. If you have 3.9 or lower, you're good to go, but OS 4.0 is un-ndlessable right now. As for the CAS stepping, I don't think so
110
« on: May 29, 2015, 12:47:14 pm »
111
« on: May 27, 2015, 08:34:48 am »
Thanks! The top part is already all-done, including lift up there
What mechanism are you using to get the balls to the top?
112
« on: May 18, 2015, 09:51:46 am »
113
« on: May 16, 2015, 06:17:46 pm »
Where's the data folder for liero?
114
« on: May 14, 2015, 09:47:00 pm »
There's no simple way to produce "nice" audio. At least, not without heavy, very specialized assembly code that would only run on the 84+. Such code doesn't really fit into Axe as a built-in, and that's not even considering the fact that "nice" audio has only ever been implemented by a few people.
If one such individual knows what they're doing, they could theoretically make an Axiom/library for it.
No one has made an Axiom for that? That's surprising.
115
« on: May 14, 2015, 09:29:59 pm »
What's the best way to get nice audio in Axe? I've heard that the Freq( command isn't great.
116
« on: May 12, 2015, 11:59:53 am »
Looks nice! But be aware that the larger percentage of the screen you use, the more points you get.
117
« on: May 11, 2015, 08:10:42 pm »
118
« on: May 06, 2015, 10:15:05 pm »
How do you exit the genesis emu? Also, why does it seem like it has frameskip set to >9000? To exit, you have to pres ESC. But it's so slow that you need to constanly press that button in order to exit. If you're too slow, just press the reset button behind your calc. DGen is skipping frames when it becomes slow, which means there's still a lot of work to do on DGen. It runs full speed on TI nspire... with a frameskip of 60.
Sorry for the clickbaiting but i just wanted to see your reaction(s). Snes9X takes about the same amount of CPU cycles as DGen. Unless someone really wants to steps in and improve it, it's not going to happen.
Well then, you might want to edit the post.
119
« on: May 06, 2015, 09:32:12 pm »
How do you exit the genesis emu? Also, why does it seem like it has frameskip set to >9000?
120
« on: May 06, 2015, 08:29:36 pm »
What is the difference between the _gen and normal versions of these programs? Gen here stands for Genzehn. Genzehn is an executable format and unlike ELF, it can be compressed. (which is useful on devices with low space like the Nspire) But it does not work on Ndless 3.1, unlike the normal version.
Hmm, well those ones don't seem to work on my 3.6 Nspire
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