Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Ivoah

Pages: 1 ... 3 4 [5] 6 7 ... 23
61
Axe / Re: Reading programs in Axe
« on: October 27, 2015, 06:33:54 pm »
Yes, I am trying to convert compiled asm code to hex to run in Axe.
I just used to power off feature as an example.
I am also just trying out different commands. I never know when this knowledge might be useful!  ;D

Then you'll want to use this tool to "unsquish" the program into the hex bytes.

62
Axe / Re: Reading programs in Axe
« on: October 27, 2015, 06:22:09 pm »
Isn't that what the Asm( token is for?
Quote
Asm(HEX)   Native assembly code written in hexadecimal is inserted at the current position.

63
Lua / Re: -=-=Phoenix Engine=-=- (Version 0.3)
« on: October 14, 2015, 09:30:22 am »
Looks great! How long have you been working on it so far, what was the biggest roadblock that you had to get around, and how big is it with all those fullscreen images?

64
Community Contests / Re: CWick Contests
« on: September 24, 2015, 03:01:31 pm »
So for TI-BASIC, does this mean 140 bytes of tokens, or does something like "sin(" count as 4 chars?

It's 140 bytes minus the VAT header, so "sin(" would only be 1 byte.

65
TI-Nspire / Re: New TI-Nspire emulator: Firebird Emu
« on: September 11, 2015, 09:54:44 pm »
You need to use polydumper2 to get the files off your Nspire: https://tiplanet.org/forum/archives_voir.php?id=3829

66
TI-Nspire / Re: SDL ports for Nspire
« on: September 09, 2015, 10:58:26 am »
Have you tried it with Firebird?
It does this with FireBird emu too.
I guess i should try with the more recent OS...

Yeah, try it with a recent OS and if it still doesn't work, make an issue on the firebird repo

67
TI-Nspire / Re: SDL ports for Nspire
« on: September 09, 2015, 09:34:57 am »
I re-released another update for PicoDrive.
I'm so sorry, the first version was very broken.
But when something works on your calc and emulators but doesn't work on others calculators,
you can't do really anything...

I removed all the checks, it seems more stable too overall.
You should all upgrade !

PicoDrive
(sorry, no screens. It still doesn't work on my emus)

What emulators have you tried it on?
It seems the same problem as described before and it does this will all the emus.
When i try to load a ROM, it crashes.

Have you tried it with Firebird?

68
TI-Nspire / Re: SDL ports for Nspire
« on: September 09, 2015, 07:41:01 am »
PicoDrive
(sorry, no screens. It still doesn't work on my emus)

What emulators have you tried it on?

69
TI-Nspire / Re: Calling all Linux Kernel developers!
« on: September 06, 2015, 11:01:30 pm »
Hello, another noob here. I read about linux on the nspire a while ago, and seeing as I now use CAS more often (and can't put a CAS os on my rev. J CX) I figured that I'd give it a try. I followed codinghobbit's tutorial and installed Debian on my calculator. Then I compiled the (device tree) kernel using vogtinator's config with a couple kernel options added to get my usb ethernet adapter working. That worked too. Now I'm trying to get x working.

Installing xorg on debian failed. "Hmm, maybe it's something to do with debian packages."
Fine, instead of debian, put the latest xconfig rootfs from tiplanet on my flash drive, since I've seen videos of xconfig working.

It boots, but gives a similar error when I try to do startx [attached]. "Ok, maybe it's a problem with my kernel."
Replaced the kernel I built with the latest from tiplanet (also device tree).

The same error occurs.
Both my kernel and the tiplanet one were kernel version 4.2 "Ok, maybe newer kernels don't work."
Fine, install the latest old kernel (non device tree) from tiplanet.

It boots, and startx does start x, but none of the inputs work; the cx keyboard and touchpad don't do anything, so I can't type anything. I don't have a usb keyboard, but I do have a mouse. It doesn't move the mouse cursor. I can tell that it isn't frozen because the clock still works. Then after a couple minutes, the screensaver kicks in and the screen turns off. I can't get out of it, and have to use the reset button.

Therefore, a couple questions:
First, is x possible with the newer kernels? How do I get it working? More kernel options?
Second, how do I get the inputs to work in X? I don't know if the touchpad can work as a mouse, but the keyboard should work. I have looked around and found the "evdev" driver Could this be it? How do I enable it?

At this point I should say that I don't really know what I'm doing. I know some Linux stuff from playing with Raspberry pi, but I've never really done anything at this lower level. I'm just good at googling and poking around.

Gah! Why does everyone think I'm codinghobbit??? It says the author of the post is "Ivo". Anyways, I'm the one who wrote the tutorial, and I too tried to get X working (before the new DTB kernel was out for the Nspire) and ran into the same problem you had. I just gave up though, so I don't know what the solution is. Vogtinator or tangrs may be able to help you.

70
TI-Nspire / Re: z80 emulator for Nspire
« on: August 24, 2015, 09:29:52 pm »
EDIT: Removed because I didn't realize what was actually being discussed, whoops!

71
Axe / Re: Windows XP in Axe
« on: August 13, 2015, 08:58:35 pm »
Nspire CX (CAS if you can get it) It can run linux so you can really put any programming language on it. It also has Lua built in.

72
TI-Nspire / Re: SDL ports for Nspire
« on: July 09, 2015, 09:22:24 pm »
Bump, sorry i'm all alone.
At this rate, i might get banned.

Bumps are fine if they're more than 24 hours apart and are constructive/have content.

73
Community Contests / Re: Codegolf - The Reboot #6
« on: July 07, 2015, 10:23:15 pm »
I feel like the answer to this lies in some insane math equation, one that only @lirtosiast can find ;D
None that I know of :P

74
Community Contests / Re: Codegolf - The Reboot #6
« on: July 07, 2015, 09:33:20 pm »
So if encountering a bubble the ball should split? I think i can do this!

Correct.

75
Community Contests / Re: Codegolf - The Reboot #6
« on: July 06, 2015, 08:54:44 pm »
It looks kinda hard, but that should be doable.

I think the hardest part will be trying to understand what the requirements actually are, it was pretty hard to phrase, and some people have told me the didn't know what they were supposed to do.

Pages: 1 ... 3 4 [5] 6 7 ... 23